Language Selection

English French German Italian Portuguese Spanish

The GPL Barter Cycle - A Graphic

Filed under
Linux
OSS

In our efforts at Groklaw to explain the General Public License, or GPL, over the years, we've used many words. But the other day I asked if anyone could think of a way to show it graphically, and PolR has done it.

Some imagine that it's unthinkable to, as they view it, give away valuable IP for nothing. But, first, it's not giving it away, and second, it's not for nothing. Nor does pooling your code put you out of business. The diagram shows a barter process. This is the key word, because such contributions of code are compensated, but the consideration is not money. It is code. You give a little code, and you get back a lot more.

When people receive back a complete Linux, they have the source code. It lets them make changes and adjustments to suit their purposes more exactly, and then they can contribute those modifications back to the project and all the contributions are then able to be integrated into the project. This ball keeps rolling, and getting bigger, and Linux keeps improving. People contribute because they want Linux to be available and to improve.

There's a fairness to it,




More in Tux Machines

today's howtos

Games and Wine: Hacknet - Deluxe, Full Metal Furies and More

Android Leftovers

Graphics: XWayland and Mesa

  • XWayland Gets Patches For Better EGLStreams Handling
    While the recently released X.Org Server 1.20 has initial support for XWayland with EGLStreams so X11 applications/games on Wayland can still benefit from hardware acceleration, in its current state it doesn't integrate too well with Wayland desktop compositors wishing to support it. That's changing with a new patch series.
  • Intel Mesa Driver Finally Supports Threaded OpenGL
    Based off the Gallium3D "mesa_glthread" work for threaded OpenGL that can provide a measurable win in some scenarios, the Intel i965 Mesa driver has implemented this support now too. Following the work squared away last year led in the RadeonSI driver, the Intel i965 OpenGL driver supports threaded OpenGL when the mesa_glthread=true environment variable is set.
  • Geometry & Tessellation Shaders For Mesa's OpenGL Compatibility Context
    With the recent Mesa 18.1 release there is OpenGL 3.1 support with the ARB_compatibility context for the key Gallium3D drivers, but Marek Olšák at AMD continues working on extending that functionality under the OpenGL compatibility context mode.
  • Mesa Begins Its Transition To Gitlab
    Following the news from earlier this month that FreeDesktop.org would move its infrastructure to Gitlab, the Mesa3D project has begun the process of adopting this Git-centered software.