Language Selection

English French German Italian Portuguese Spanish

Performance Sneak Preview: Intel Dual Core Pentium

Filed under
Hardware

We recently returned from a road trip to discover a very large box waiting for us. In the package was an Intel reference white box system. The system included a motherboard built around the Intel 955X chipset and a 3.2GHz Pentium 4 Extreme Edition model 840. This particular version of the Pentium 4 contains two full processor cores, built around the Prescott architecture. So we rolled up our sleeves, cleared the lab bench off, and began installing benchmarks.

There's been a lot of buzz around dual core x86 processors. AMD has been working on their dual core AMD64 processors for quite some time now, having taped out nearly a year ago. Intel was later to the party, but the company has focused its considerable resources and announced a top-to-bottom line of dual core x86 processors, although shipments will be phased in over the next year.

We need to make clear, though, that this is not the official product launch of the new processor. In this hyper-competitive business, Intel is giving people a sneak peek, which should give us some general ideas as to how a dual core Pentium 4 might perform. So there are no announcements about ship dates, although everything we've heard indicates that volume shipments are likely to occur late spring or early summer. Pricing isn't finalized, either. Given that AMD is feverishly working on their dual core plans, it's likely that the race will heat up as summer arrives.

Full Review.

More in Tux Machines

today's leftovers

Leftovers: Gaming

Leftovers: KDE Software

  • Wayland & Other Tasks Being Worked On For KDE Plasma 5.4
    Now that KDE Plasma 5.3 was released this week, KDE developers are starting to plan out and work on the new material intended for KDE Plasma 5.4.
  • Interview with Wolthera
    My name is Wolthera, I am 25, studied Game Design and currently studying Humanities, because I want to become a better game designer, and I hope to make games in the future as a job. I also draw comics, though nothing has been published yet. [...] After I played a lot with MyPaint, I heard from people that Krita 2.4 was the shit. When I went to the website at the time (which is the one before the one before the current) it just looked alien and strange, and worse: there was no Windows version, so I couldn’t even try it out. So I spent a few more years having fun with MyPaint alone, but eventually I got tired of its brush engine and wanted to try something more rough. When I checked Krita again, it had two things: a new, considerably more coherent website (the one before this one) and a Windows build. Around that time it was still super unstable and it didn’t work with my tablet. But MyPaint also had tablet problems, so I had no qualms about dual booting to Linux and trying it out there.
  • GSoC with KDE
    So, my project is titled: Better Tooling for Baloo. Let me begin by explaining what Baloo is. According to its wiki page it is "Baloo is a metadata and search framework by KDE." What exactly does it mean? Baloo is responsible for providing full text search capabilities to KDE applications. It doesn't end there it also provides searching on basis of metadata of various types of files. To acomplish this it indexes file contents and metadata using various plugins ,called extractors, to handle different types of files. It then exposes the data it has indexed with the help of various API's. So thats a very high level view of how it works. Now, my project, as the title states will provide better tools for Baloo. These tools will mainly be: