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Linux - you've come a long way baby

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Linux

I work in a small mom and pop computer store. I fix up older systems and install linux, then resell. I’ve put quite a few people on the path to open software and the freedoms of linux. I try to keep in contact with a few of my linux customers, because unlike my windows customers, who I see often- I seldom see my linux people again.

I have two strong users that have been using my ubuntu spin for 2-3 years now and I sometimes use them as “guini pig’s” when i test a new distro. recently I liked what i saw when i downloaded pepermint Ice, and it ran pretty good on older hardware, so I thought I might switch from puppy, and start using it for my older computers. I installed Peppermint Ice on my guini pig's computers and asked them to try it for a week and let me know what they thought. And after the week was up I would reinstall my buntu spin if they liked. Here is some of the report I got back - Just thought I’d share some of it with you.

rest here




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Games and Graphics: Vulkan SDK 1.2.141 Released, Steam Play Proton 5.0-8 and itch.io

  • Vulkan SDK 1.2.141 is out with GFXReconstruct to improve Vulkan dev

    LunarG has released an updated version of their Vulkan SDK with version 1.2.141 out and it includes some new toys to help developers support Vulkan in their games and apps. This SDK should give developers almost everything they need to get started in the Vulkan API development environment. With 1.2.141 it includes the new GFXReconstruct tool, which aims to improve upon their earlier vktrace. GFXReconstruct enables developers to capture and replay Vulkan API calls and they're also using the new tool to explore other potential performance and feature enhancements, such as compression for capture files (currently available) and support for multi-threaded replay (to be added in the future).

  • Vulkan SDK 1.2.141 Released With GFXReconstruct, DirectX Shader Compiler Bundled

    LunarG in cooperation with The Khronos Group has released Vulkan SDK 1.2.141. Vulkan SDK 1.2.141 adds support for a number of newer Vulkan extensions introduced in recent versions of the specification as well as better validation coverage and bug fixes.

  • Steam Play Proton 5.0-8 has released

    After a public testing period of only a few days, Valve has already pushed out Steam Play Proton 5.0-8 pulling in plenty of upgrades and fixes for the compatibility layer. The first Release Candidate was put out on June 3 and after what seems like only a few tweaks, like removing the wine-mono upgrade that caused issues, it should now be available to everyone. You should see an update to Proton 5.0 in your Steam client.

  • Proton 5.0-8 Shipping With The Latest DXVK/VKD3D, Windows Game Fixes

    Following the recent release candidate, the Valve and CodeWeavers developers have officially promoted this latest Wine-based downstream for empowering Steam Play to their latest stable release. In time for the weekend gamers there is Proton 5.0-8 to offer the best experience to date for running Windows games on Linux either standalone or most commonly via Steam Play.

  • itch.io has a huge bundle going to support 'Racial Justice and Equality'

    Game store itch.io has setup a big mixed bundle of all sorts to support 'Racial Justice and Equality' and there's a lot of interesting stuff in it. This might be the biggest bundle ever, with over 700 items included and a minimum donation amount of only $5. It's a ridiculously good deal and for a charitable cause, with all proceeds being split 50/50 between NAACP Legal Defense and Educational Fund and Community Bail Fund.

  • What are you clicking on this weekend? Come tell us

    It's the weekend and hopefully some of you will find the time to relax and play some games. There's been a lot of new releases lately too! For me, I'm a little torn.

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This week in KDE: Okular, Konsole, Plasma, and Wayland

It’s early in the Plasma 5.20 development cycle and some very nice new features landed this week! Various KDE apps–in particular Okular and Konsole–also got new features. It’s a feature-palooza! Yes, yes, I know what some of you are thinking: “Why are you writing new features while there’s still so much buggy stuff?” In this case, one of the answers is that new features can often solve bugs. For example the Okular work you’ll read about below resulted in a dozen bug reports getting closed! Sometimes you really can have your cake and eat it, too. Read more

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