Language Selection

English French German Italian Portuguese Spanish

Minecraft Tips and Tricks for Newbies

Filed under
Gaming

If you haven’t actually played Minecraft by now, you’ve probably at least heard the buzz about it. Perhaps the astonishing sales numbers, or the guy who built a working CPU with game blocks, or the attack on their servers from angry script kiddies. If you haven’t tried it, imagine this: if the entire world was completely endless, and made of nothing but lego blocks, what could you build? As with many things, flexibility breeds complexity, and some aspects of Minecraft can be pretty confusing. Today we’ll cover some things like art packs, migrating between OSes, and working with water and lava.

As popular as it already is, Minecraft is still in the Alpha stage of development. The information here is based on Minecraft Alpha 1.2.5. At this point, anything and everything is subject to change.

Finding Your Minecraft Data

Quite a few of the things we’ll do here today will require you to know where the application data is stored. Keep in mind, I don’t mean the location of the Minecraft exe/jar file, I’m talking about the location where it stores your saved worlds and other data.

rest here




More in Tux Machines

Leftovers: Gaming

Leftovers: KDE

  • LUKS support in KDE Partition Manager
  • Kate 16.04 on Windows (64bit)
  • The future of KApiDox
    I’ve been working hard to enhance KApiDox. I’d like to come back on what it is for, what I did and what I see for its future.
  • Danbooru Client 0.6.0 released
    It offers a convenient, KF5 and Qt5-based GUI coupled with a QML image view to browse, view, and download images hosted in two of the most famous Danbooru boards (konachan.com and yande.re).
  • A KMail Breakthrough.
    This tells the story of how I finally managed a successful transfer of email data from KMail version 1.13.6 to version 4.11.5. It is a non-technical essay exploring the obstacles I encountered, my options, and the methods I used to achieve my aim. It was written partly to give the information, but also with the hope that readers will both enjoy and be amused by the story of the "battle of KMail" that was ultimately won against "incredible odds". Links to the earlier articles discussing problems with KMail 4x are given at the end.
  • [GSoC] Kdev-Embedded, Debugging and programming embedded systems
    The actual embedded system word depends on closed-source IDEs and libraries, with high monetary value and deprecated functionalities. Programmers that would like to use ARM based boards without paying for an IDE will have problems setting up such development ambient and synchronized toolkits. The main idea of this project is to provide a plugin integrated with KDevelop to help the debugging and programming process of embedded systems like AVR, ARM and x86 based boards.

Red Hat and Fedora

Leftovers: Ubuntu