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KDE SC 4.6 RC1 – Another Look

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KDE

A few weeks ago, I put up a post about the first beta release of KDE SC 4.6. Having now installed KDE SC 4.6 RC1 on my main desktop machine, running Kubuntu, it seems to be playing quite nicely.

kdepim and akonadi

As I have stated in my previous post, the only really earth shattering thing in this release is (was) the porting of the KDEPIM suite of applications to Akonadi. This was left out of the 4.5 release due to too many bugs. Well, it seems that it will be left out of the 4.6 release as well, due to migration issues with large data sets. This is interesting, as I had a number of issues with Kmail 2.0 when testing the beta release. I’d checked on bugs.kde.org to see if others had experienced these issues and filed a bug in relation to the main issue I was having. I don’t know if my email store of a few thousand emails on my IMAP server would fall into the category of a “large dataset” and if the bugs I was experiencing were the same bugs that have held back the release. However, I’m glad they’ve delayed again until these bugs are finally sorted out. However, this does potentially move this release from “unspectacular” to “borderline uninteresting”. I just can’t see any new features that I can really get excited about.

rest here




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KDE/Qt: Qt Contributor Summit 2018, Integrating Cloud Solutions with Qt, FreeBSD, and Konsole

  • Qt Contributor Summit 2018
    One bit especially interesting is the graphics stack. Back in Qt 5.0, Qt took the liberty of limiting the graphics stack to OpenGL, but the world has changed since: On Windows the only proper stack is Direct3D 12, Apple introduced Metal and recently deprecated OpenGL and Vulkan is coming rather strong. It looks like embracing these systems transparently will be one of the most exciting tasks to achieve. From a KDE & Plasma perspective I don’t think this is scary, OpenGL is here to stay on Linux. We will get a Framework based on a more flexible base and we can continue pushing Plasma, Wayland, Plasma Mobile with confidence that the world won’t be crumbling. And with a bit of luck, if we want some parts to use Vulkan, we’ll have it properly abstracted already.
  • Integrating Cloud Solutions with Qt
    These days, using the cloud for predictive maintenance, analytics or feature updates is a de facto standard in the automation space. Basically, any newly designed product has some server communication at its core. However, the majority of solutions in the field were designed and productized when communication technology was not at today’s level. Still, attempts are being made to attach connectivity to such solutions. The mission statement is to “cloudify” an existing solution, which uses some internal protocol or infrastructure.
  • KDE on FreeBSD – June 2018
    It’s been a while since I wrote about KDE on FreeBSD, what with Calamares and third-party software happening as well. We’re better at keeping the IRC topic up-to-date than a lot of other sources of information (e.g. the FreeBSD quarterly reports, or the f.k.o website, which I’ll just dash off and update after writing this).
  • Konsole’s search tool
    Following my konsole’s experiments from the past week I came here to show something that I’m working on with the VDG, This is the current Konsole’s Search Bar. [...] I started to fix all of those bugs and discovered that most of them happened because we had *one* search bar that was shared between every terminal view, and whenever a terminal was activated we would reposition, reparent, repaint, disconnect, reconnect the search bar. Easiest solution: Each Terminal has it’s own search bar. Setuped only once. The one bug I did not fix was the Opening / Closing one as the searchbar is inside of a layout and layouts would reposition things anyway. All of the above bugs got squashed by just moving it to TerminalDisplay, and the code got also much cleaner as there’s no need to manual intervention in many cases. On the review Kurt – the Konsole maintainer – asked me if I could try to make the Search prettier and as an overlay on top of the Terminal so it would not reposition things when being displayed.

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