Will The Linux 2.6.39 Kernel Bring Graphics Magic?
While the Linux 2.6.38 kernel isn't even released yet, it's likely to be released in the next day or two. After that and a few days of downtime, the merge window for the Linux 2.6.39 kernel will be opened. What features can one expect for the open-source Linux graphics support? As is usual these days, there's lots of expected changes.
In regards to the Linux 2.6.39 kernel, I received a note over the weekend from a reader that said, "pls report about the changes in drm-next. i tested it with several mesa and libdrm git versions. with the drm-next kernel instead of stock 2.6.38 kernel fps in heroes of newerth with full details went from 10 to 30 on and hd4850. on windows with latest drivers and opengl renderer 37 fps. thats almost over 75 percent performance. even lightsmark 2008 went from 50 to 97 fps.i did not bisect the commits in drm-next cause i dont wanna compile so many kernels. im using colortiling pageflipping swapbuffers off and metacity."