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Unity in Natty: update

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2 months ago, I wrote about my experience with Unity in Natty. At that point, it was far from suiting my use-case, but yet, I somehow felt positive about its future and I kept using it. What was troubling me then was the release schedule. With all the remaining crashers and feature gaps 8 weeks before the long fixed release date, I had serious doubts about the final state of Unity in Natty.

Where are we now?

For weeks, I didn’t experience a single compiz/unity crash (I really had my share before). Some of the issues I mentioned in my previous post have been fixed, so I can now work with Unity. There are still many oddities but nothing showstopper for me.

Here are a few things I’d still like to see fixed or improved:

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