Language Selection

English French German Italian Portuguese Spanish

Gimp 2.6 Cookbook

Filed under
GIMP

I’ve been using graphic photo manipulation software programs for nearly 20 years. After using several, I’ve come to the conclusion that all of them are quite similar in features, bells, and whistles. The main difference comes in how they carry out the task at hand. That is to say, the menus, tool bars, and commands are laid out differently from program to program. So, migrating from one program to another isn’t difficult, it’s just that you need to learn (or relearn) the “moves” and menus in order to get the application to respond to your input.

If you’re a regular reader of this blog, you already know that my graphics application of choice is the Gimp (current version 2.6). The Gimp is a free, open source software application available with the Linux operating system. Gimp is also available for Windows and Mac.

After cutting my teeth on many other software programs on the Windows platform, I moved over to the Gimp when I switched to the Linux operating system. The minor challenge for me, as noted above, was relearning some of the moves in order to get the Gimp to do what I wanted it to do.

This is why I LOVE the Gimp 2.6 Cookbook by Juan Manuel Ferryera so much!

full post




More in Tux Machines

today's howtos

Games and Wine: Hacknet - Deluxe, Full Metal Furies and More

Android Leftovers

Graphics: XWayland and Mesa

  • XWayland Gets Patches For Better EGLStreams Handling
    While the recently released X.Org Server 1.20 has initial support for XWayland with EGLStreams so X11 applications/games on Wayland can still benefit from hardware acceleration, in its current state it doesn't integrate too well with Wayland desktop compositors wishing to support it. That's changing with a new patch series.
  • Intel Mesa Driver Finally Supports Threaded OpenGL
    Based off the Gallium3D "mesa_glthread" work for threaded OpenGL that can provide a measurable win in some scenarios, the Intel i965 Mesa driver has implemented this support now too. Following the work squared away last year led in the RadeonSI driver, the Intel i965 OpenGL driver supports threaded OpenGL when the mesa_glthread=true environment variable is set.
  • Geometry & Tessellation Shaders For Mesa's OpenGL Compatibility Context
    With the recent Mesa 18.1 release there is OpenGL 3.1 support with the ARB_compatibility context for the key Gallium3D drivers, but Marek Olšák at AMD continues working on extending that functionality under the OpenGL compatibility context mode.
  • Mesa Begins Its Transition To Gitlab
    Following the news from earlier this month that FreeDesktop.org would move its infrastructure to Gitlab, the Mesa3D project has begun the process of adopting this Git-centered software.