Language Selection

English French German Italian Portuguese Spanish

Virtual reality, real ingenuity

Filed under
Sci/Tech

Without live-fire training as an option, Marines at Marine Corps Base Camp Pendleton in California came up with an innovative solution (with a little help from that blowtorch). They mounted a simulated M2 .50-caliber machine gun and Mk-19 grenade launcher from an existing training system that combines lasers and computer-generated imagery onto a surplus AAV turret and maintenance stand.

This creative, yet haphazard, invention led to a multidisciplinary effort by a Navy-Marine Corps team headed by Lieutenant Commander Dylan Schmorrow from ONR's virtual technology and environments program. The group improved on the Marines' original effort and created a dedicated virtual-reality training system intended for the AAV as well as its successor, the expeditionary fighting vehicle. From identification of the initial requirement to deployment of the first prototype, development took just six months.

The resulting Virtual Environment Assault Amphibian Vehicle (VEAAV) training system is composed of an instructor operator station, a driver's station, and an actual AAV turret. The trainer uses commercial Windows and Linux PCs and government-owned software. Naval Air Systems Command Orlando, BMH Associates, VRSonic, and Lockheed Martin collaborated with ONR and the Marine Corps on the project.

"These new systems will allow the Marine Corps AAV community to accomplish training that was not previously possible due to both range and ammunition supply constraints," said Schmorrow. "This effort is an example of the synthesis of basic science and technology application that ONR champions regularly to bring about a transformation of our naval forces' capabilities."

Based on the success of the prototype, the Marine Corps is procuring 16 systems to meet the urgent training needs of the AAV community. The first unit was delivered to Camp Lejeune in North Carolina at the end of March.

Source.

More in Tux Machines

Kernel Backports and Graphics

  • [Older] Backports and long-term stable kernels
  • What’s New in Wayland and Weston 1.12?
    The Wayland core protocol documentation has received numerous refinements to improve its clarity and consistency. Along with this, many blank areas of the protocol documentation have been fleshed out. A new wl_display_add_protocol logger API provides a new, interactive way to debug requests; along with this are new APIs for examining clients and their resources. This is analogous to using WAYLAND_DEBUG=1, but more powerful since it allows run time review of log data such as through a UI view. There have been improvements to how the protocol XML scanner handles version identification in protocol headers. This enables better detection and fallback handling when compositors and clients support differt versions of their protocols.
  • XDC2016 Wraps Up After Many Wayland, X.Org & Mesa Discussions
    The 2016 X.Org Developers' Conference (XDC2016) wrapped up Friday in Helsinki, Finland. Here is a summary of the major happenings for those that may have missed it or didn't yet watch the video streams.

IBM Claims “New Linux Based Power System Server Kicks Butt

today's howtos

Leftovers: Ubuntu

  • Ubuntu Phone, Sep 2016 - Vorsprung durch Touch
    The Ubuntu Phone is getting better, and with every new iteration of the OTA, my little BQ Aquaris E4.5 is gaining more speed and functionality. Like in the air force, with an avionics upgrade, which transforms ancient wings into a powerful and modern bird of prey. Only the pace of advancement is lagging behind the market. See what Android and iOS can do, even Windows Phone, and you realize how late and insufficiently meaningful the Ubuntu Phone really is. This has to change, massively. This latest round does bring some fine goods to the table - more speed and stability, better icons, more overall visual polish, incremental improvements in the applications and the scopes. But that's not enough to win the heart of the average user. A more radical, app-centric effort is required. More focus on delivering the mobile experience, be it as it may. Ubuntu cannot revolutionalize that which is already considered the past. It can only join the club and enjoy the benefits of a well-established reality. And that is a kickass app stack that makes the touch device worth using in the first place. Still, it's not all gloomy. E4.5 is a better product now than it was a year ago, fact. Ubuntu Phone is a better operating system than it was even this spring, fact. So maybe one day we will see Ubuntu become an important if not dominant player in the phone and tablet space. It sure is heading in the right direction, my only fear is the availability of resources to pull off this massive rehaul that is needed to make it stand up to the old and proven giants. And that's it really. If you're keen on Linux (not Android) making it in the mobile world, do not forget to check my Ubuntu tablet review! Especially the convergence piece. On that merry note, you do remember that I'm running a wicked contest this year, too? He/she who reads my books might get a chance to win an M10 tablet. Indeed. Off you go, dear readers. Whereas I will now run the same set of tests we did here on the Aquaris tablet, and see how it likes the OTA-12 upgrade. The end.
  • Ubuntu 16.10 Unity 8 - new window snapping feature
  • Ubuntu Online Summit for Ubuntu 17.04 is Taking Place In Mid-November
  • Ubuntu Online Summit: 15-16 November 2016