Language Selection

English French German Italian Portuguese Spanish

A Look Into StuntRally 1.7

Filed under
Gaming

Some time ago, we did o comparison of StuntRally and Speed Dreams, and analyzed how two completely different bases result in what you’d expect from their forks.

Although I found StuntRally very unfinished, buggy and “cheap” then, I was sure that as VDrift becomes more mature and more settled down as a project it would result into a better road of development for Stunt Rally. As version 1.7 was released a few days ago, I had to take a look and see what changed since 1.5.

Apparently a lot has changed. The project has moved forward adding more material, fixing optical bugs and offering more fun. What I did like most, is the inclusion of 8 VDrift tracks and with the 12 new ones the game now counts 91 different tracks categorized according to their terrain.

Rest here




More in Tux Machines

LLVM News

  • GCC 6.2/7.0 vs. LLVM Clang 3.9/4.0 SVN Compiler Performance
    Earlier this week I published some GCC 5.4 vs. GCC 6.2 vs. GCC 7.0 SVN development benchmarks with a Core i7 6800K Broadwell-E system. For those curious how the LLVM Clang compiler stack is comparing, here are some tests on the same system when running fresh benchmarks of LLVM Clang 3.9 as well as LLVM Clang 4.0 SVN. These tests were done with LLVM Clang 3.9 and 4.0 SVN added in to the GCC results from this Core i7 6800K system running Ubuntu 16.10 with the Linux 4.8 kernel. The CFLAGS/CXXFLAGS were maintained the same throughout all testing with the "-O3 -march=native" flags.
  • LLVM 3.9.1 Expected For Release Next Week
    While LLVM 4.0 isn't coming until its planned release in Feburary, the LLVM 3.9.1 point release is expected this coming week. Tom Stellard of AMD released LLVM 3.9.1-rc3 on Friday and anticipates this being the last release candidate. This 3.9.1-rc3 build just has some ARM/AArch64 fixes compared to his earlier RC2 milestone.

Linux Graphics