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DistroWatch Weekly, Issue 475

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Welcome to this year's 39th issue of DistroWatch Weekly! PCLinuxOS has long been a favourite distribution among users seeking a familiar desktop environment and out-of-the box support for popular hardware, media formats and browser plugins. Recently the project founder's health issues have slowed down the development of the distro, but the community seems strong enough to carry on in the absence of their great leader. Jesse Smith takes a look at latest of the quarterly PCLinuxOS updates and the project's KDE desktop implementation in this week's feature story. In the news section, Ubuntu integrates Amazon shopping with the Unity desktop amid renewed scepticism of its users, openSUSE project leader Andreas Jaeger revels in the increasing community involvement that helps building the popular distribution, and SolusOS founder Ikey Doherty explains the upcoming switch from Debian's package management format to Pardus' PiSi. Also in this issue, a quick look at ownCloud, one of the growing numbers of online storage services providing universal file access through a web-based interface. All this and more, including the usual sections, in this week's issue of DistroWatch Weekly. Happy reading!

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Games Leftovers

  • Atari reboots Ataribox as Atari VCS, teases April pre-order date
    Legendary game company Atari set retro hearts aflutter last year when it launched an Indiegogo crowdfunding campaign for something called the Ataribox, a living room device running Linux and supposedly combining the features of a PC with a video game console -- complete with some Atari classic games. But the December 14 pre-order date Atari set was abruptly canceled after an unspecified technical issue, and it looked like the Ataribox would never reach any actual customers. This week, however, the company has emerged at the Game Developers Conference with some very similar hardware, albeit with a new name.
  • The Rocket League 'Spring Fever' event is live promising lots of flower power
    Ready to earn some more cosmetic items? The Spring Fever event in Rocket League [Steam] is now live and you can earn yourself some new items using Flowers you earn while playing like this:
  • Epic Games releases the assets from Paragon, for Unreal Engine developers
    In a move that's both surprising and rather welcome, Epic Games has decided to release the assets from their FPS MOBA Paragon for Unreal Engine developers, since they're shutting it down. This will include 20 AAA-quality characters, with their respective skins, animations, VFX and dialogue, along with over 1,500 environment components from Paragon. Here's where it's a bit insane, this all cost Epic Games around $12 million! It's pretty insane how much it costs to make AAA-like games now—eye watering.
  • Game engine Construct 3 adds a remote preview, new runtime is coming to improve game performance
    I'm a huge fan of drag and drop creation tools like Construct 3 [Official Site], that allow you to create games by building simple events sheets and it seems they've continued making Construct 3 more awesome to use.
  • Open-source re-implementation of RollerCoaster Tycoon 2 'OpenRCT2' has a fresh update
    Miss the days of playing RollerCoaster Tycoon 2? Miss them no more, as OpenRCT2 [GitHub, Official Site] is alive and well with a fresh update. Like many open source game engines, it allows you to play RollerCoaster Tycoon 2 on systems not designed for it—like Linux. Naturally, it comes with tons of improvements like user interface theming, fast-forwarding gameplay, multiplayer and so on.
  • Zombasite - Orc Schism, the expansion to the action RPG is out adding more content
    Here's one I sadly missed, released back in December (oh my!), Zombasite - Orc Schism [Steam, GOG] is an expansion to the dynamic zombie apocalypse action RPG.

GNOME: GitLab Migration and More

  • IMPORTANT: GitLab mass migration plan
    I know some fellows doesn’t read desktop-devel-list, so let me share here an email that it’s important for all to read: We have put in place the plan for the mass migration to GitLab and the steps maintainers needs to do.
  • ED Update – week 11
  • Reflections on Distractions in Work, Productivity and Time Usage
    For the past year or so I have mostly worked at home or remote in my daily life. Currently I’m engaged in my master thesis and need to manage my daily time and energy to work on it. It is no surprise to many of us that working using your internet-connected personal computer at home can make you prone to many distractions. However, managing your own time is not just about whipping and self-discipline. It is about setting yourself up in a structure which rewards you for hard work and gives your mind the breaks it needs. Based on reflections and experimentation with many scheduling systems and tools I finally felt I have achieved a set of principles I really like and that’s what I’ll be sharing with you today. [...] Minimizing shell notifications: While I don’t have the same big hammer to “block access to my e-mail” here, I decided to change the order of my e-mail inboxes in Geary so my more relevant (and far less activity prone) student e-mail inbox appears first. I also turned off the background e-mail daemon and turned off notification banners in GNOME Shell. [...] Lastly, I want to give two additional tips. If you like listening to music while working, consider whether it might affect your productivity. For example, I found music with vocals to be distracting me if I try to immerse myself in reading difficult litterature. I can really recommend Doctor Turtle’s acoustic instrumental music while working though (all free). Secondly, I find that different types of tasks requires different postures. For abstract, high-level or vaguely formulated tasks (fx formulating goals, reviewing something or reflecting), I find interacting with the computer whilst standing up and walking around to really help gather my thoughts. On the other hand with practical tasks or tasks which require immersion (fx programming tasks), I find sitting down to be much more comfortable.

OSS, Openwashing and FUD

Open Data (OD) for Research of Shootings