Language Selection

English French German Italian Portuguese Spanish

System76 unveils an 'extreme performance' Ubuntu Linux laptop

Filed under
Hardware
Ubuntu

On Monday, however, System76 unveiled another Linux-powered machine that some may find even more compelling: the 17.3-inch Bonobo Extreme featuring “the world's fastest GPUs."

The new laptop is sure to appeal to legions of gamers, but its high-performance focus will likely attract the attention of plenty of business users as well. Here's a rundown of some of the key features you'll find in this intriguing device.

Up to 3TB of storage

Certainly most notable about the Bonobo Extreme is its inclusion of the Nvidia GeForce GTX 670MX or the GeForce GTX 680M GPU, with up to 4GB of GDDR5 memory and 1,344 CUDA Cores of graphics processing power.

rest here




More in Tux Machines

today's howtos

Linux 4.14.2, 4.13.16, 4.9.65, 4.4.101, 4.4.102, and 3.18.84

Security: Necurs, Uber, and Intel ME

Graphics: Mesa 17.2.6 RC, AMDGPU, and Vulkan

  • Mesa 17.2.6 release candidate
  • Mesa 17.2.6 RC Arrives With 50+ Fixes
    While Mesa 17.3 is imminent and should be released as stable within the next few days, Mesa 17.2.6 is being prepped for release as the current point release.
  • 43 More AMDGPU DC Patches Hit The Streets
    While the massive AMDGPU DC infrastructure has been merged for Linux 4.15, the flow of improvements to this display code continues and it looks like the next few kernel cycles at least could be quite busy on the AMD front.
  • A Prototype Of The Vulkan Portability Initiative: Low-Level 3D To Vulkan / D3D12 / Metal
    A Mozilla engineer has put out a prototype library in working on the Vulkan Portability Initiative for allowing low-level 3D graphics support that's backed by Vulkan / Direct3D 12 / Metal. With Apple sticking to their own Metal graphics API and Direct3D 12 still being the dominant graphics API on Windows 10, The Khronos Group has been working towards better 3D portability for where Vulkan may not be directly supported by the OS/drivers or otherwise available. They've been working to target a subset of the Vulkan API that can be efficiently mapped to these other native graphics APIs and to have the libraries and tooling for better compatibility and code re-use of these different graphics APIs.