Language Selection

English French German Italian Portuguese Spanish

Fallback mode in KDE Plasma Workspaces

Filed under
KDE

Recently there has been a lot of buzz about non-composited fallback modes in various Desktop Shells and of course I have been asked several times about the fallback modes in KDE Plasma workspaces and whether they would be removed, too. Now instead of answering the same question again and again I decided to write a blog post to discuss the situation in more detail.

The first thing to notice is that KDE Plasma workspaces do not have a non-composited fallback mode in the way GNOME Shell or Unity used to have. The main difference is that our window manager (KWin) is able to act as a non-composited, XRender based compositor and OpenGL (ES) based compositor. This means that we do not have to maintain two window managers in order to provide non-composited setups.

rest here




More in Tux Machines

Type Title Author Replies Last Postsort icon
Story today's leftovers Roy Schestowitz 26/11/2014 - 11:18pm
Story What’s the Difference Between Chromium and Chrome? Roy Schestowitz 26/11/2014 - 11:06pm
Story Phones with Ubuntu Mobile installed all set to launch in early 2015 Rianne Schestowitz 26/11/2014 - 11:00pm
Story Tiny quad-core ARM mini-PC runs Ubuntu with Cinnamon Roy Schestowitz 26/11/2014 - 10:32pm
Story Ready to give Linux a try? These are the 5 distros you need to consider Roy Schestowitz 26/11/2014 - 9:33pm
Story Review of the new Firefox browser built for developers Roy Schestowitz 26/11/2014 - 12:10pm
Story Mapping the world with open source Roy Schestowitz 26/11/2014 - 11:12am
Story 4MLinux Game Edition Lets You Play Natively Games like Doom or Hexen Roy Schestowitz 26/11/2014 - 10:18am
Story Open-Source Chat Platform Scrollback Raises $400,000 Seed Round Roy Schestowitz 26/11/2014 - 10:08am
Story An open source Christmas with Kano Roy Schestowitz 26/11/2014 - 10:06am