Language Selection

English French German Italian Portuguese Spanish

Fallback mode in KDE Plasma Workspaces

Filed under
KDE

Recently there has been a lot of buzz about non-composited fallback modes in various Desktop Shells and of course I have been asked several times about the fallback modes in KDE Plasma workspaces and whether they would be removed, too. Now instead of answering the same question again and again I decided to write a blog post to discuss the situation in more detail.

The first thing to notice is that KDE Plasma workspaces do not have a non-composited fallback mode in the way GNOME Shell or Unity used to have. The main difference is that our window manager (KWin) is able to act as a non-composited, XRender based compositor and OpenGL (ES) based compositor. This means that we do not have to maintain two window managers in order to provide non-composited setups.

rest here




More in Tux Machines

Type Title Author Replies Last Postsort icon
Story Red Hat Shares/Stock News Roy Schestowitz 28/07/2017 - 6:13pm
Story AMD With Linux: AMDGPU, AMDGPU-PRO, and RadeonSI Roy Schestowitz 28/07/2017 - 6:12pm
Story Games for GNU/Linux Roy Schestowitz 28/07/2017 - 5:36pm
Story Android Leftovers Rianne Schestowitz 28/07/2017 - 4:01pm
Story Why you need more than just open-source Rianne Schestowitz 28/07/2017 - 3:57pm
Story How an open source board game is saving the planet Rianne Schestowitz 28/07/2017 - 3:48pm
Story I made my own wearable computer with a Raspberry Pi, and it was almost too easy Rianne Schestowitz 28/07/2017 - 3:47pm
Story Linux vs. BSD CPU Scaling Up To 20 Threads On The Core i9 7900X Rianne Schestowitz 28/07/2017 - 3:43pm
Story LibreOffice 5.4 Office Suite Debuts with New Features for Writer, Calc & Impress Rianne Schestowitz 28/07/2017 - 3:36pm
Story Aiming to Be a Zero: The Ultimate Open Source Philosophy Rianne Schestowitz 28/07/2017 - 3:34pm