Language Selection

English French German Italian Portuguese Spanish

Is Steam the Big Breakthrough Gaming for Linux Need?

Filed under
Gaming

For many gamers, Steam is the most banked-upon tool in their gaming inventory. You can purchase, gift and play games using the software and also you can communicate with other players. Led by Gabe Newell, Steam is widely appreciated for being one of the nicest gaming companies around. For years, Steam was available only on Windows. Then, of course, Valve Corporation decided to branch out to other platforms as well leading to the release of Steam for Mac OS X in 2010. 2 years later, Steam brought good news for many Linux fans and gamers alike. This year, Valve released Steam Beta for Linux, a fully native port of the amazing gaming software bringing world-class gaming to this often-overlooked platform. With the release came the announcement of porting of Left 4 Dead 2 on this platform.

Apart from making many Linux-loving gamers happy, Steam has thrown light on a platform that is very often overlooked, especially in terms of gaming. Gaming on Linux has always been something that has kept many Windows users from switching over. Though things in the gaming department might not change overnight, it still is a big boost to the operating system’s already soaring popularity. So, as the wheels are turning, many Linux users and supporters are wondering if this is the big breakthrough Linux gaming needed.

rest here




More in Tux Machines

today's howtos

More Games

Graphics in Linux

  • More Radeon & AMDGPU Fixes Line-Up For Linux 4.10
    Alex Deucher has sent in another batch of fixes for the Radeon and AMDGPU DRM drivers for the Linux 4.10 kernel. These fixes include support for a few peculiar Southern Islands graphics processors in AMDGPU and Radeon drivers. The affected SI GPUs now supported are those needing the "si58" memory controller microcode. Unfortunately, haven't been able to find much other details on the particular SI chips affected.
  • Mesa 17.0 Saw Less Code Changes Than Earlier Releases, But More Notable Features
    With Mesa 17.0 up to its release candidates and being under a feature freeze, I explored this morning how the size of the changes for Mesa 17.0 compare to earlier Mesa milestones. Mesa 17.0 ships with many exciting end-user changes such as OpenGL 4.5 for RadeonSI, OpenGL 4.5 for Haswell, many RADV and ANV Vulkan driver improvements, improved OpenGL 4.x Nouveau support, and many other features I'll recap shortly in a Mesa 17.0 feature overview article.
  • The open source Vulkan driver 'radv' for AMD on Linux has patches for geometry shader support
    Dave Airlie sent in a massive patch-set of 31 patches for 'radv', the open source AMD Vulkan driver, to support geometry shaders.

Leftovers: OSS