Short bio: Computer Scientist, FOSS supporter (read more)
Tux Machines (TM)-specific
Released: April 19, 2005
Developer: Double Fine Productions
Processor: AMD Phenom II X4 955 BE 3.2 Ghz
Video Card: Diamond AMD Radeon HD 4670
Memory: 4 Gigabytes DDR3 PC10666, 1333 MHz
Hard Drive: 2 TB Western Digital Caviar Green
Distribution: Arch Linux
Kernel: Linux 3.9.2
Graphics Driver: R600 Gallium3D Driver
Desktop Environment: Xfce with composting
I had first heard about Psychonauts as an industry curiosity mentioned in a series of video lectures about the history and development of video gaming as an art form. Mentioned as a notable commercial flop for the industry, the lecturer nevertheless pointed it out as a model of good video game storytelling. While this of course did raise my somewhat peculiar interest, a brief glance suggested that it was one of those old console games that may never ever truly see the light of day again, trapped on their own particular hardware release as if it were some kind of digital purgatory. There were releases for some desktop computer platforms, but I did not hear anything good about these, with them appearing to be inferior ports compared to the original console releases.
When a few months later Pyschonauts made its first Linux début as part of Humble Indie Bundle 5.