Language Selection

English French German Italian Portuguese Spanish

New Quake 4 details emerge

Filed under
Gaming

Publisher Activision and developer Raven Software have finally released a new information update and one new screenshot for Quake 4, the next game in the well-known shooter series. The update includes more details on the "Stroggs," the monstrous aliens that players originally encountered in 1997's Quake II. According to the new information provided by Raven Software project lead Eric Biessman, the alien aggressors will return in Quake 4 in a full-scale war between a squadron of soldiers:

Earth is under siege by an alien race. The Strogg are cybernetic warriors--a mechanical frame and decaying body parts stabilized by flesh consumed in a systematic annihilation of other species and civilizations. In a desperate attempt to survive a Strogg attack on Earth, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet. Earth's initial assault force is nearly annihilated immediately, but one marine manages to infiltrate the base, bring down their planetary defense systems, and kill the Strogg's collective brain and leader--the Makron. Earth assumed the destruction of the Makron would end it all, but it didn't.

That's where Quake II leaves off and Quake 4 begins.

The Strogg are quickly regrouping. However, with the Strogg's planetary defenses still destroyed, Earth's forces can deliver a full and final assault. This time, you're not alone. You are Matthew Kane, an elite member of Rhino Squad, and part of Earth's next invasion wave. An army of soldiers are fighting with you and an arsenal of weapons and vehicles are at your disposal in this heroic and epic battle between worlds."

Quake 4 has been in development for some time at Raven Software, a longtime collaborator with Activision and id Software on such games as Jedi Knight II: Jedi Outcast and the Soldier of Fortune series. No official release date has been confirmed at this time. Check back with GameSpot for future updates.

Source.

More in Tux Machines

Run Linux on Android – part 2

If you want to make full use of Linux on your Android device, the best solutions require rooting it and unlocking its bootloader (see ‘Rooting questions’ section below). Whichever way you do it, this a major step as it will void your warranty and also runs a risk of ‘soft-bricking’ the device – although it can be made to work again if that happens. Another drawback is that unlocking the bootloader will factory-reset your phone and erase all its apps and data, so ensure that you make a backup beforehand. Read more

More Radeon Driver Changes Queued For Linux 3.19

Just one week after the bulk of the Radeon DRM changes for Linux 3.19, another round of updates were submitted for DRM-Next. This time around there's AMD CI dynamic power management fixes, DPM fan control support for SI/CI to reduce fan noise, GPUVM multi-ring efficiency improvements, and cursor bug fixes. This new Radeon DRM Linux 3.19 pull request can be found via the dri-devel list. Read more

Six Clicks: The six fastest computers in the world

In November 2014, the top six supercomputers all run Linux, but that's about the only thing they have in common. Read more

Is The Open-Source NVIDIA Driver Fast Enough For Steam On Linux Gaming?

While I generally don't recommend Nouveau for Linux gaming systems due to the re-clocking still being a huge work-in-progress to allow the graphics cards to effectively operate at their designated clock frequencies / performance states, I decided to run some fresh tests using the Linux 3.18 kernel and Mesa 10.4-devel to see where things stand today. For the tested Kepler graphics cards that support re-clocking, I tested them at their maximum obtained re-clocked frequencies where the system was stable -- generally still below their rated core/memory frequencies. Read more