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In the Android Ecosystem, Fragmentation is Nothing New

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Android

All the way back in 2011, before Android marched to the top of the mobile platform wars, developers were voicing concerns about the fragmentation of the platform. In a post back then, I noted this quote from a study that Appcelerator and IDC did: "The Appcelerator-IDC Q2 2011 Mobile Developer Survey Report, taken April 11-13, shows that interest in Android has recently plateaued as concerns around fragmentation and disappointing results from early tablet sales have caused developers to pull back from their previous steadily increasing enthusiasm for Google’s mobile operating system."

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GNOME Recipes and Outreachy

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    During this period, I finished the UI translation of GNOME 3.22, I’m waiting to reviewed and committed now, and I met some troubles and resolved them these days.

Home Recording with Ubuntu Studio Part One: Gearing Up

Twenty years ago, the cost of building a studio for the creation of electronic music was pricey, to say the least. The cost of a computer that was suitable for multimedia production could cost the average musician between $1,000 and $2,000. Add in the cost of recording software, additional instruments and equipment, and one could easily spend between $5,000 and $10,000 just to get started. But nowadays, you do not have to break the bank to start making music at home. The price of personal computers has dropped substantially over the past two decades. At the time of this writing, it is possible to get a notebook PC that’s suitable for audio production for around $500. Other pieces of equipment have also dropped in price, making it possible to build a functional recording studio for around $1,000. (Read the rest)

Leftovers: Gaming

Red Hat and Fedora