Leftovers: Gaming
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Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
While PC was the platform that enabled mass-scale game development as we know it now, its Golden Age only lasted from about 1992 to 2005. Back then PC replaced the arcade machines as the primary target for both AAA and smaller game developers, while console ports usually came after a successful PC release and were inferior due to a weaker console hardware.
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America's Army Considering SteamOS / Linux Support
America's Army was natively supported on Linux more than a decade ago when Linux gaming was a much smaller scene, when open-source drivers were more or less non-existent for being able to run 3D games, and basically everyone just used the NVIDIA proprietary driver. The Linux and Mac ports of America's Army were maintained by Ryan Gordon but then he stopped being paid by the US Army for porting the clients of their free game to OS X and Linux, at which point they stopped past the America's Army 2.5 Direct Action update.
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Dilution and Misuse of the "Linux" Brand
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