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Leftovers: Software

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  • My Experiences with Wasteland 2: Director's Cut On Linux

    Wasteland 2: DC is not a "new game", its been available on Linux since October. But I wanted to call attention to it, partially due to problems I had running it, and partially due to my rather lackluster impression from Fallout 4.

    Testing was done on Fedora 23 with Linux kernel 4.2.8, Mesa 11.1, with both the Intel and RadeonSI Drivers, using the latest GOG version of the game.

  • MyPaint 1.2.0 Open Source Digital Painting Tool Is Out After Three Years of Development

    MyPaint developer Andrew Chadwick reports on January 15, 2016, that his MyPaint free, open-source and cross-platform digital painting software reached version 1.2.0 for all supported operating systems, including Linux, Mac and Windows.

  • Akregator

    Long time ago I worked on akregator2 (a akregator based on akonadi) but it was never released and there is no future for it.

  • ReactOS 0.4 RC2 Released For The Latest Windows-Compatible OS Experience

    One month after releasing ReactOS 0.4.0 RC1, the second release candidate is now available of this next ReactOS update that continues marching towards a Windows ABI compatible operating system for applications and drivers.

  • PlayStation 2 Emulator 'PCSX2' New Version Released, Install In Ubuntu/Linux Mint Via PPA

    PCSX2 is a PlayStation 2 emulator for Windows and Linux. It was started by the team behind PCSX (an emulator for the original PlayStation) back in 2002, and as of early 2012 development is still active. The emulator achieved playable speeds only by mid-2007 and subsequent versions have improved speed and compatibility making it both the ultimate solution for PS2 emulation and the instrument to keep and preserve the PS2 legacy in the modern world. Though not yet perfect the program can successfully emulate most commercial PS2 games at playable speeds and good visuals (often better than the original PS2). The project is open source, and it is licensed under the GNU General Public License v3. Currently up to 3 cores are supported (2 cores and an additional one if the new MTVU speed hack is used). To make PCSX2 efficiently use 4 or more cores will require major code changes. PCSX2 only uses 2 cores,so if you have more the CPU usage will be way less 100%. Even if you have exactly 2 cores, the emulator will not cause 100% CPU usage because of the way threading works. This does NOT mean PCSX2 isn't using the full power of your CPU, it is normal.

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