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today's leftovers

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  • Review: System 76 Wild Dog Pro

    I got an order confirmation almost immediately with an estimate of 2 to 6 days to ship. Soon after that I got a note stating that the Wild Dog was running toward the latter end of that range. I figured I could just use my laptop until the new machine arrived if necessary, and I waited.

    While I was waiting, I still continued to use my old desktop. I noticed the rebooting issue happened toward the end of the day. It finally dawned on me (I’m a little thick) that it might be heat related. I crawled under the desk to find that the power supply fan wasn’t working. I ordered a new one of those to see if it would help.

  • [Bodhi] Forums Temporarily Offline

    Due to circumstances outside of our control the Bodhi Forums are temporarily offline. We are working to bring them back to working order as soon as possible.

  • New workers get Tumbleweed rolling

    openQA workers that keep Tumbleweed tested and rolling have almost been replenished.

    The new hardware can run more workers and is newer, bigger and faster, which increases the speed of openQA testing. One of two Intel E5-2630 v3 is partially running while the other has yet to be integrated into the openSUSE infrastructure. Each machine has 8 cores with 16 threads for a total of 16 cores of 32 threads when both machines become fully functional. The new hardware has each have 256GB of RAM and 400GB Intel NVMe SSDs.

  • Calamares 2.0 Distribution Independent Installer Released for GNU/Linux

    After being in development for the last five months or so, the Calamares 2.0 graphical installer for Linux kernel-based operating system has finally reached maturity and is now available for all OS vendors.

    Calamares 2.0 is a major release, and it introduces a significant amount of new features and improvements, among which we can mention revamped partitioning functionality, which has been rebased on the library used by KDE Partition Manager.

  • Tails official mysterious during interview

    Tails – a Debian-based Linux distribution focused on privacy and online anonymity – recently released its “2.0” update. I reached out to the Tails press team to ask them a few questions, the full answers to which I am including below.

    Interestingly, I'm not entirely certain exactly who I was talking with. I know I was communicating with the official Tails Press mailing list but to whom… I haven't the foggiest. Here's what happened when I asked the question directly:

    Lunduke: “Any names that you'd like to be associated with the press list in the article? Or are your names top-secret? :)”

    Tails: “Many of our names can be seen on our development mailing list, but we don't think that any name in particular is relevant for this interview.”

  • OpenWRT router SBC mixes Cortex-A5 and FPGA

    DAB-Embedded’s wireless enabled “DAB-OWRT-SAMA5” router SBC runs OpenWrt Linux on an Atmel SAMA5D36 SoC linked to an Altera MAX 10 FPGA.

More in Tux Machines

Proprietary Software and Microsoft Issues

  • Microsoft addresses last week’s buggy Windows Updates that broke VPNs and rebooted servers [Ed: Windows is unmaintainable, so no wonder users are fleeing]

    Microsoft released an out-of-band (OOB) update yesterday to fix some Windows issues caused by last week’s monthly patching cycle on Patch Tuesday. The January 2022 updates that shipped last week included security patches and a fix for Japanese text appearance issues in Windows 11 (KB5009566) and Windows 10 (KB5009543) — along with a secret payload of issues, including unexpected restarting of Domain Controllers and VPN connections using L2TP failing. One of the major issues that came up during the week for IT admins included finding that Windows Server 2012 became stuck in a boot loop, while other versions suffered broken Windows VPN clients, and some hard drives appeared as RAW format (and unusable). Many IT Admins were forced to roll back the updates — leaving many servers vulnerable with none of last week’s security patches.

  • Cyberattacks surge amid accelerating pace of Covid-driven digitalisation: WEF study [iophk: Windows TCO]

    The World Economic Forum's 'Global Cybersecurity Outlook 2022', released during its online Davos Agenda summit, further said that each successful cyber breach cost a company $3.6 million (nearly Rs 27 crore) last year, while the average share price of the hacked company underperformed NASDAQ by nearly 3% even six months after the event in case of the breach becoming public.

    The WEF said the global digital economy surged on the back of the Covid-19 pandemic, but so has cybercrime and nearly 80% of cyber leaders now consider ransomware a 'danger' and 'threat' to public safety.

  • US Windows ransomware attacks in 2021 little changed from 2020 [iophk: Windows TCO]

    The break-up was 77 state and municipal governments and agencies, 1043 schools and 1203 healthcare providers. During 2020, the total was 2354, with the break-up for the same categories being 113, 1681 and 560 respectively.

    At least 118 data breaches resulted from these attacks, with sensitive information posted online in one case.

    The Emsisoft report said in 2021, smaller municipalities and counties were hit, compared to earlier years when big cities like Baltimore and Atlanta were affected.

  • Ransomware isn’t always about gangs making money. Sometimes it’s about nations manufacturing mayhem. [iophk: Windows TCO]

    If the tactic spreads, it could lead to even more companies and other targets fending off ransomware in the line of nation-state cyberwarfare and cyber-espionage. Like any other malware, ransomware is built to break things.

  • Microsoft to acquire Activision Blizzard for $68.7 billion

    Microsoft doesn’t detail exactly how it will approach solving these issues, and the company says Bobby Kotick will continue to serve as CEO of Activision Blizzard for now. It looks like Kotick won’t remain once the deal is fully closed and after the transition period to Microsoft, though. Spencer, formerly head of gaming at Microsoft, is now CEO of Microsoft Gaming, and the company says the Activision Blizzard business will report directly to Spencer.

  • Five Reasons Microsoft Is Making Activision Blizzard Its Biggest Deal Ever [Ed: Microsoft's booster Dina Bass is still covering Microsoft at Bloomberg; it's more like media operatives of companies nowadays call themselves "journalists"...]
  • Microsoft to buy video game maker Activision Blizzard for $68.7B

    In a buyout that dwarfs others, Microsoft announced plans today to purchase digital game development company Activision Blizzard in an all-cash [sic] deal worth $68.7 billion.

    If the acquisition goes through, it would significantly add to Microsoft’s already sizeable video game operation, which includes "Minecraft" and "Doom." Activision’s stable of popular video games includes "Call of Duty," "World of Warcraft," and "Candy Crush" — all of which are already available through Microsoft’s Xbox console business.

    The deal would give Microsoft a solid foothold in the emerging metaverse industry, which blends the traditional online world with that of the virtual through augmented reality headsets.

  • Why Microsoft is splashing $69bn on video games

    In the short term, the deal gives Microsoft more of a foothold in the smartphone-gaming market, to which it has had little exposure. King, a mobile-focused subsidiary of Activision Blizzard, boasts around 245m monthly players of its smartphone games, most of whom tap away at “Candy Crush”. It is also a strike against Sony. If Microsoft controls the rights to “Call of Duty”, it can decide whether or not to allow the games to appear on Sony’s rival PlayStation machine. When Microsoft bought ZeniMax Media, another games developer, for $7.5bn in 2020, it said it would honour the terms of ZeniMax’s existing publishing agreements with Sony, but that Sony’s access to new games would be considered “on a case-by-case basis”.

  • Microsoft to Buy Activision Blizzard in Mega-Deal Worth $68.7 Billion

    Activision Blizzard, in addition to its core games development and publishing business, runs a global esports network through its Major League Gaming division. The company has nearly 10,000 employees worldwide.

  • Microsoft to acquire Activision Blizzard, publisher of Call of Duty, for $68.7 billion

    The announcement follows reports in November that Microsoft was evaluating its relationship with the video game publisher amid allegations Activision Blizzard CEO Bobby Kotick had known about sexual misconduct claims at the company for years.

  • Microsoft will buy Activision Blizzard, a bet on the next generation of the [Internet].

    The acquisition, Microsoft’s largest ever, would catapult the company into a leading spot in both the video game industry and could strengthen its hand in the nascent world of virtual and augmented reality.

    It is also a challenge to regulators in Washington, as Democrats and Republicans alike have pushed to limit the power of technology giants. Microsoft, which makes Xbox consoles and owns studios that produce hits like Minecraft, has expanded its gaming business to surpass $10 billion in annual revenue. In anticipation of a longer review, Microsoft said it did not expect the Activision deal to close until the next fiscal year, which ends in June 2023.

  • Vote on Digital Services Act: Civil Liberties Committee pushes for digital privacy and free speech online

    This Thursday (20 January, subject to change), Members of the European Parliament will vote on their position on the EU Digital Services Act. The Civil Liberties Committee (LIBE) will put a series of amendments to the vote that propose, among other things, to introduce a right to use digital services anonymously, to restrict government surveillance online, to better protect personal and media content against error-prone upload filters and removal orders, and to disable surveillance-based timeline algorithms by default. The amendments are expected to be voted on Thursday morning. However, the largest political groups seek to avoid amendments to the proposed bill.

Games: Arch-Based Steam Deck, VR, and RetroArch

  • dbrand are cooking up something big for the Steam Deck | GamingOnLinux

    It's not entirely clear what dbrand has planned, however their team are clearly cooking up something with a teaser being posted on Twitter. Who are dbrand? They're a company that specialises in creating custom skins, cases, screen protectors and plenty more for various hardware from phones to consoles and stuff in between - they even make face masks. They're really popular so it's not surprising to see plenty of excitement around their plans for the Steam Deck.

  • One of the most challenging VR rhythm games releases February 10 | GamingOnLinux

    VR rhythm game Groove Gunner from BitCutter Studios Inc will be leaving Early Access on February 10. If you own a VR kit, this is one you need to try. It will make you sweat - probably a lot. Much like other rhythm games, it's all about speed and accuracy. Instead of cutting through blocks like you do in Beat Saber, you have two coloured guns which you use to shoot and each arm also has a shield that you need to block incoming projectiles with. It's very different to any other rhythm game and easily stands above some other attempts to make a VR game.

  • RetroArch need your feedback on their Open-Hardware planned for 2022 | GamingOnLinux

    RetroArch announced back in February 2021 their plans for the Open-Hardware project. This was to bring an easy way for you to play your legally owned physical games directly in emulators and they have an update on their plans. The idea is a sound one. Giving you open source hardware to plug in various cartridges from retro consoles, with great integration with RetroArch directly. You would no longer need to rely on various hard to come by proprietary solutions. In the new blog post though, plans have changed - and sounds like it's for the better.

KDE: The 15-Minute Bug Initiative

  • The 15-Minute Bug Initiative

    In my 2022 roadmap, I mentioned something called the “15-Minute Bug Initiative.” Today I’d like to flesh it out and request participation! This blog post is not only informational, but I really hope any developers reading along will get excited and decide to participate. KDE software has historically been accused of being resource-intensive, ugly, and buggy. Over the years we’ve largely resolved the first two, but the issue of bugginess persists. Have you ever had that experience where you’re introducing someone to a KDE Plasma system and to your horror, they run into multiple bugs within moments? These are the issues we need to fix first: those that can be easily encountered within 15 minutes of basic usage. They leave a bad taste in people’s mouths and provide the impression that the system is a house of cards. It’s time to remedy this final strategic weakness of KDE, starting with Plasma itself.

  • KDE begin the 15-Minute Bug Initiative to make Plasma great | GamingOnLinux

    KDE Plasma is a pretty frelling great desktop environment - but couldn't it be better? The KDE team have begun the previously announced 15-Minute Bug Initiative. The idea is to clean up issues in Plasma that affect the user experience within the first 15 minutes of booting. Encountering bugs quickly will put people off and gives a bad impression of not just Plasma, but of Linux as a whole. So this is their time to shine, especially with the Steam Deck coming that uses Plasma for the normal desktop mode.

  • KDE's 15-Minute Bug Initiative Gets Underway - Phoronix

    KDE developer Nate Graham has sorted through plans for the 15-minute bug initiative for focusing on correcting many low-hanging bugs affecting the KDE desktop that should be able to be quickly discovered by users. In recent months KDE developer Nate Graham, who is also known for his wonderful KDE weekly development summaries, has been figuring out how to improve KDE's reliability and one of the main drivers is working on bugs that should take only "15 minutes" or less to be something normal users would encounter. Per the now-published list of 15-minute bug criteria, these are bugs that affect KDE's default setup, are 100% reproducible, something basic that doesn't work or looks visually broken, may cause a crash, requires a reboot or terminal command to fix, there is no workaround, a recent regression, or a bug report with more than five duplicates.

today's howtos

  • Configure Pi-Hole with Ubuntu 20.04 Headless Server

    Today we will discuss Pi-hole configurations and their usability. Though it was not planned, for the last few days, I was writing on firewalls only. Going through different Linux platforms got encountered the server. The service is really interesting. Ads are good for revenue generations, but sometimes it is annoying when considering the production environment. Usually, users have adblockers on their browsers, such add-ons are not so effective sometimes. Either they are required to keep updating all the time or are not able to detect ads in some cases. Here, is the answer Pi-Hole can do all for you. This gateway will get installed on the Network and will start detecting ads and pop-ups across the network and will block them automatically.

  • List All Installed Packages in RHEL and CentOS

    Hi guys, In this small article, we will show you how to list all installed rpm packages on CentOS and RHEL.

  • How to use Cloudformation to create SQS Queues on AWS

    AWS Simple Queue Service (SQS) is a fully managed message queuing service that enables us to decouple and scale microservices, serverless applications, and distributed systems. Using SQS, we can send, store, and receive messages between software components without losing them. AWS SQS offers two types of message queues, Standard queues and FIFO Queues. To understand more about SQS Queues, search for "How to create an SQS Queue on AWS?" article. AWS CloudFormation allows us to use programming languages (yaml/json) or a simple text file to model and provision all the resources needed for our applications. This gives us a single source of truth for our AWS resources. In this article, we will see the steps to create a Standard and FIFO Queue using Cloudformation Stack.

  • How to schedule system updates in CentOS 8 / RockyLinux 8 and keep the system secure

    Hello, friends. In this post, you will learn how to schedule system updates in CentOS / RockyLinux. Thanks to this, you will have an improved way to perform this system task. Upgrading the operating system is a basic task to make it a little more secure and stable. Because this process installs the necessary updates to fix bugs and increase the reliability of the system. Although it is a quick process to do, it can often be forgotten in the hustle and bustle of work and/or study. So we can always have some tools to help us automate the process. If you use CentOS 7 / 8 or any distribution of the RHEL family you may notice that if you go many days without updating the system, it suggests you install dnf-cron or yum-cron according to the version of the system. So, I will show you how to use these tools to schedule system updates.

  • How to install PlayOnLinux on a Chromebook in 2022

    Today we are looking at how to install PlayOnLinux on a Chromebook in 2022. Please follow the video/audio guide as a tutorial where we explain the process step by step and use the commands below.

  • Bash Write to File - ByteXD

    Reading and writing to files are common tasks among Linux command-line users. There are two ways in bash you can use to write to files including the redirection operator (>) and the tee command. You need to have write permission in order to input any data into a file, otherwise, you will end up with a permission denied error. In this article, we will discuss the bash write to file operation using the redirection operator and tee command for example.