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Usability Study of GNOME, GNOME 3.20

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GNOME
  • A Usability Study of GNOME

    How easily can you use your computer? Today, the graphical desktop is our primary way of doing things on our computers; we start there to run web browsers, music programs, video players, and even a command line terminal. If the desktop is too difficult to use, if it takes too many steps to do something, or if the cool functionality of the desktop is hidden so you can’t figure out how to use it, then the computer isn’t very useful to you. So it’s very important for the desktop to get it right. The desktop needs to be very easy for everyone to use.

  • What You Should Expect from the GNOME 3.20 Desktop Environment

    The wait is almost over, and later today, March 23, the GNOME 3.20 desktop environment for GNU/Linux operating system will be unveiled in its final, production-ready version.

    With this occasion, we thought it would be a very good idea to summarize the best new features that have been made available in GNOME 3.20. For users, the soon-to-be-released desktop environment will have a much-improved font that not only supports new languages but also looks better, for a modern look and feel.

    During the GNOME 3.20 development cycle, most of the core apps received a keyboard shortcuts overlay, which internally is known as "shortcuts windows." It can be accessed from any graphical app with Ctrl+F1 and displays info about the available keyboard shortcuts and multitouch gestures for the respective application.

More in Tux Machines

SUSE Leftovers

  • openSUSE Heroes meeting, day 2
    After a long, but exciting first day, we even managed to get some sleep before we started again and discussed the whole morning about our policies and other stuff that is now updated in the openSUSE wiki. After that, we went out for a nice lunch…
  • Installing Tumbleweed, November 2016
    The Tumbleweed system that I already have installed had desktops KDE, Gnome, XFCE and LXDE. But for recent intstalls (as with Leap 42.2), I have been going with KDE, Gnome, XFCE, LXQt, FVWM and MATE. So it seemed reasonable for the new Tumbleweed install to follow the same path. I also added Enlightenment for experimenting.

Android Leftovers

Linux Graphics

  • LibRetro's Vulkan PlayStation PSX Renderer Released
    A few days back I wrote about a Vulkan renderer for a PlayStation emulator being worked on and now the code to that Vulkan renderer is publicly available. For those wanting to relive some PlayStation One games this week or just looking for a new test case for Vulkan drivers, the Vulkan renderer for the LibRetro Beetle/Mednafen PSX emulator is now available, months after the LibRetro folks made a Vulkan renderer for the Nintendo 64 emulator.
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    The Etnaviv DRM-Next pull request is not nearly as exciting as MSM getting Adreno 500 series support, a lot of Intel changes, or the numerous AMDGPU changes, but it's not bad either for a community-driven, reverse-engineered DRM driver for the Vivante graphics cores.
  • Mesa 12.0.4 Being Prepped For Ubuntu 16.10/16.04
    Ubuntu is preparing Mesa 12.0.4 for Ubuntu Xenial and Yakkety users. It's not as great as Mesa 13, but at least there are some important fixes back-ported. Mesa 12.0.4 is exciting for dozens of bug fixes, including the work to offer better RadeonSI performance. But with Mesa 12.0.4 you don't have the RADV Vulkan driver, OpenGL 4.5, or the other exciting Mesa 13 work.

Games for GNU/Linux