GNOME: GSoC Projects
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GSoC part 15: submission
This is the last entry in the Google Summer of Code series that I have been writing weekly for the last three months. It is different from the usual updates in that I won’t be discussing development progress: rather, this will be the submission report for the project as a whole. I’ll be discussing the "why?" behind the project, the plan that my mentor and I came up with to execute the project, the work I have done over the summer including a video of the result, the things that are left to work on, what I’ve learned during the project and finally, the links to the code that I have written for the actual submission. Of course I finish with a thank-you. Enjoy!
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Piper Has Turned Into A Very Competent Mouse Configuration UI For Linux
Student developer Jente Hidskes' work this summer on improving the Piper GTK3 user-interface for configuring gaming mice on Linux via libratbag is now the latest example of a very successful Google Summer of Code (GSoC) project.
Jente was able to provide some much needed improvements to this GTK3 user-interface for configuring Linux mice via the libratbag daemon. Among the work he accomplished this summer were support for mouse profiles, resolution configuration, LED configuration, button mappings, welcome and error screens, and more.
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GNOME Games Now Supports Controller Reassignment
Thanks to this year's Google Summer of Code, there is a branch pending for allowing game controllers to be re-assigned within GNOME Games.
GNOME Games, of course, is the GTK desktop program to browse your video game library and when it comes to retro games, even play them within GNOME Games thanks to libretro, etc.
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