GNOME: WebKit, Fleet Commander, Introducing deviced
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On Compiling WebKit (now twice as fast!)
Are you tired of waiting for ages to build large C++ projects like WebKit? Slow headers are generally the problem. Your C++ source code file #includes a few headers, all those headers #include more, and those headers #include more, and more, and more, and since it’s C++ a bunch of these headers contain lots of complex templates to slow down things even more. Not fun.
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Fleet Commander is looking for a GSoC student to help us take over the world
Fleet Commander has seen quite a lot of progress recently, of which I should blog about soon. For those unaware, Fleet Commander is an effort to make GNOME great for IT administrators in large deployments, allowing them to deploy desktop and application configuration profiles across hundreds of machines with ease through a web administration UI based on Cockpit. It is mostly implemented in Python.
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Introducing deviced
Over the past couple of weeks I’ve been heads down working on a new tool along with Patrick Griffis. The purpose of this tool is to make it easier to integrate IDEs and other tooling with GNU-based gadgets like phones, tablets, infotainment, and IoT devices.
Years ago I was working on a GNOME-based home router with davidz which sadly we never finished. One thing that was obvious to me in that moment of time was that I’m not doing another large scale project until I had better tooling. That is Builder’s genesis, and device integration is what will make it truly useful to myself and others who love playing with GNU-friendly gadgets.
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