Graphics: Wine-Vulkan, Valve Work on Drivers, and Mesa 17.3.5 "Emergency Release"
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New Wine-Vulkan Patches Are Under Review
Roderick Colenbrander's Wine-Vulkan work for Vulkan infrastructure support under Wine has been updated and is ready for review, making these initial bits a candidate for soon being incorporated into mainline Wine.
Roderick has spent the past few months on the Vulkan infrastructure for Wine as a Vulkan layer with ICD driver support rather than the older Vulkan library (non-ICD implementation) found in Wine-Staging.
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Vulkan 1.0.69 Released With Fixes & New AMD Buffer Marker Extension
While waiting to see what Khronos could have in store for GDC 2018 next month around Vulkan, today marks the Vulkan 1.0.69 point release availability.
With Vulkan 1.0.68 having shipped in the middle of January, there are a fair amount of documentation improvements/fixes over the past month. As usual, addressing issues with the documentation reflects a majority of the changes for these point releases. Of the issues addressed in Vulkan 1.0.69, it's mostly a collection of over a dozen minor problems.
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Vega Gets Its Last Fix For Dawn of War III On Linux With Vulkan
Samuel Pitoiset of Valve has worked through the last of the Dawn of War 3 issues for Radeon Vega GPUs with the RADV Vulkan driver.
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RadeonSI Now Offers NIR Shader Cache Support
Earlier this month Valve Linux GPU driver developer Timothy Arceri landed NIR shader caching support within the Gallium3D Mesa state tracker as an alternative to the existing TGSI IR caching support. Arceri has now worked through implementing this NIR cache support for the RadeonSI driver.
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mesa 17.3.5
This is a emergency release fixing major a issue in the RADV driver.
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Mesa 17.3.5 Released To Fix A RADV Bug
While Mesa 17.3.4 was just released a few days ago with 90+ changes, Mesa 17.3.5 is now available as a quick follow-up release due to a serious bug.
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