20-Way NVIDIA GeForce / AMD Radeon GPU Comparison For Rise of The Tomb Raider On Vulkan/Linux
Today Feral Interactive released their much anticipated Linux port of Rise of the Tomb Raider, the game that was released for Windows in January of 2016 and then released for macOS last week. Feral's Mac port was relying upon the Apple Metal API while the Linux port is now their second game (after F1 2017) exclusively relying upon the Vulkan graphics/compute API rather than OpenGL. This morning I posted the initial Radeon results using the RADV driver while here is the NVIDIA GeForce vs. AMD Radeon graphics card comparison on Ubuntu Linux using twenty different graphics cards.
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