Mozilla and Google/Firefox and Chrome
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BATify extension brings Brave Payments to Firefox and Chrome
A new browser extension lets users support their favorite websites, and YouTube and Twitch creators through donations of BAT cyrpto-tokens via Brave Payments.
91 weeks ago, I argued that Brave Payments would be a better product as a browser extension than a whole web browser. Brave Software has since made no indications that they’re interested in making a browser extension, and have instead scrapped their current Muon based web browser product and begun making yet another web browser built on Chromium.
Browser extension developer Michael Volz, however, have detangled the attention tracking and contribution system from the Brave browser in a new unofficial Brave Payments client called BATify.
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Chrome’s “Heavy Page Capping” To Alert Users About Bandwidth Heavy Pages
Is your phone on a bandwidth diet? This upcoming Chrome feature will tell you when you are on a page that uses a lot of data. This is currently available as a flag in the latest Canary channel of Chrome.
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Chrome’s “Heavy Page Capping” Feature Will Alert You About Data-heavy Pages
Google is continuously upgrading its Chrome web browser to refine the user experience. This time, Google has added a new feature named “Heavy Page Capping” in the Canary build channel that will notify users when a webpage is using excessive bandwidth.
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The New Thunderbird Add-ons Site is Now Live
As we announced last week, SeaMonkey and Thunderbird add-ons will now reside on https://addons.thunderbird.net. Add-ons for Firefox and Firefox for Android will remain on https://addons.mozilla.org (AMO). We wanted to let you know that the split is now done and the new site is live.
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360° Images on the Web, the Easy Way
One of the most popular uses for VR today is 360° images and video. 360° images are easy to discover and share online, and you don’t need to learn any new interactions to explore the 360° experience.
Building 360° views is not as easy as exploring them, especially if you want to make an experience where the viewer can navigate from scene to scene. Here is the solution I came up with using A-Frame, a web framework for building virtual reality experiences and Glitch, a creative community platform for building, remixing and hosting web apps and sites.
I often teach students at my local public library. I have found the combination of A-Frame and Glitch to be ideal, especially for the younger learners. A-Frame lets you write markup that feels like HTML to produce 3D content. You don’t have to write any JS code if you don’t want to. And Glitch is wonderful because I can give my students a sample project that they then ‘remix’ to create their own version. Thinking about it, ‘remix’ is probably a better word for non-programmers than ‘fork’.
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MOSS is Mozilla’s helping hand to the open-source ecosystem in India
In a bid to support the fledging open-source ecosystem in India, Mozilla has started its Mozilla Open Source Support (MOSS) programme under which it will promote free software and open-source projects in India. Mozilla has set aside a total of around Rs 1.4 crore to fund India-based projects or programmes supporting open source in the current year. Jochai Ben-Avie, Senior Global Policy Manager of Mozilla Corporation, told ET that Mozilla was born out of the free software and open source movement. As a result, the programme started with the effort to give back to those communities, along with supporting other free software and open-source projects and helping advance those projects around the world. “India has always been a really important country for development, and also for Mozilla. As part of the opensource ecosystem, we have a lot of volunteer contributors around 30,000 of them out of which close to 10,000-20,000 are in India. So India is by far our largest community,” said Ben-Avie. He added that the firm wants to give back to the ecosystem and to the open-source movement in India through this programme.
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How to help test the 2018 edition
An edition brings together the features that have landed into a clear package, with fully updated documentation and tooling. By the end of the year we are planning to release the 2018 edition, our first since the Rust 1.0 release. You can currently opt-in to a preview of the 2018 edition to try it out and help test it.
In fact, we really need help testing it out! Once you’ve turned it on and seen its wonderful new features, what then? Here we’ve got some specific things we’d like you to test.
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