Programming: Conway’s Game of Life, py3status and Teaching Python at Apple
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Optimizating Conway
Conway’s Game of Life seems to be a common programming exercise. I had to program it in Pascal when in High School and in C in an intro college programming course. I remember in college, since I had already programmed it before, that I wanted to optimize the algorithm. However, a combination of writing in C and having only a week to work on it didn’t leave me with enough time to implement anything fancy.
A couple years later, I hiked the Appalachian Trail. Seven months away from computers, just hiking day in and day out. One of the things I found myself contemplating when walking up and down hills all day was that pesky Game of Life algorithm and ways that I could improve it.
Fast forward through twenty intervening years of life and experience with a few other programming languages to last weekend. I needed a fun programming exercise to raise my spirits so I looked up the rules to Conway’s Game of Life, sat down with vim and python, and implemented a few versions to test out some of the ideas I’d had kicking around in my head for a quarter century.
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py3status v3.16
Two py3status versions in less than a month? That’s the holidays effect but not only!
Our community has been busy discussing our way forward to 4.0 (see below) and organization so it was time I wrote a bit about that.
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#195 Teaching Python at Apple
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