DXVK 1.4.3
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DXVK 1.4.3 Works On State Cache Improvements, Lowering CPU Overhead
As another release in time for weekend gamers, DXVK 1.4.3 was released today as the newest update for this library mapping Direct3D 10/11 to Vulkan for accelerating the Wine/Proton-based Linux gaming experience.
The biggest change with DXVK 1.4.3 is the introduction of a new state cache file format, which should lead to smaller file sizes for the caches. DXVK 1.4.3 still supports reading old state caches for automatically converting to the new format.
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DXVK 1.4.3 released helping games with a large number of different shaders
No doubt some of our readers will be in for a busy weekend testing, with another release of DXVK now officially available.
Developer Philip Rebohle put out DXVK 1.4.3 this evening which adds in a new file format for the state cache, which should give smaller files. The state cache from previous versions of DXVK should be converted automatically, so no manual effort is required.
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