The future of Wine sound
Sound in Wine has been a big issue. From a user’s perspective, it didn’t work well. From a technical user’s perspective, there were 3 different drivers to choose from and none of them worked well. From a developer’s perspective, no sound driver would ever work well.
Wine was a victim of the proliferation of sound drivers on Linux.
PulseAudio was supposed to be a solution to problems like this by being the one true Linux Sound System, but in some ways it made the problem worse. Now Wine needed a separate PulseAudio sound driver, and no one wanted to write sound driver code since the whole thing was a big mess to begin with. Worse, the most work had gone into making the ALSA driver better, and there were a few technical reasons why it seemed like a good choice to stick with ALSA and use it as a default.*
So, the decision was made to go with ALSA and improve it a bit, and hope that PulseAudio’s ALSA-compatibility layer would work well enough. That didn’t exactly happen –
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