Get started with Blender
The open source 3-D modeler Blender can perform so many different jobs that it can get a little intimidating. In addition to designing three-dimensional objects, Blender can handle rigging, character animation, kinematics, video editing, video game design, and in fact almost the entire tool chain required to produce a 3-D movie. Fortunately, if you have more modest goals in mind — say, simply creating a 3-D logo, Blender can do the job without forcing you through the entire learning curve … if you know where to look for help.
LEARNING YOUR WAY AROUND
The Blender project actively provides training resources, including books and classes through the Blender Foundation, as a fund raising mechanism to support ongoing development. The Blender site includes a large collection of online tutorials, mostly contributed by project members, in HTML and video formats.
The Blender wiki also has tutorial and manual sections of its own, although you should expect that content on the wiki is more likely to be incomplete than material found on the main site. Finally, there is a wide array of external Blender resources produced by the community and Blender artists.
You will want to begin by familiarizing yourself with the Blender interface.
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