Games and Graphics
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GeForce GTX 1080 Ti: Core i7 7700K vs. Ryzen 7 1800X Linux Gaming Performance
Since last week's tests of the GeForce GTX 1080 Ti, a number of Phoronix readers have requested tests of this high-end GP102 graphics card to be done under both the AMD Ryzen 7 1800X and Core i7 7700K. Here are those OpenGL and Vulkan gaming results for those looking at high-end Linux gaming performance.
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Arceri Is Working To Further Improve Mesa's Shader Cache Startup Performance
Timothy Arceri at Valve is still working on the on-disk Mesa shader cache even though the GLSL/TGSI shader cache and RadeonSI binary caches have landed. In particular, his recent effort has been about improving the cold performance -- or when there isn't a shader cache present or it needs to be re-generated.
Then the shader cache is cold, he and others riding Mesa Git have found it to be much slower than the previous behavior or when the shader cache is disabled on Mesa Git. As of a few days ago, Deus Ex: Mankind Divided took three minutes and 15 seconds to load with the shader cache disabled, but four minutes and 23 seconds to load when the cache is enabled but cold. Fortunately, he's worked out a patch to reduce that cold cache time to three minutes and 33 seconds. So there is still some time involved when needing to store the shader in the cache, but it's much better than before. That patch is outlined here.
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Nouveau Patch For Enabling The GLSL/TGSI On-Disk Shader Cache
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The Linux Game Jam 2017 is a thing now, go sign up
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City Climber, a silly physics-based game about climbing released for Linux, some thoughts
GOL contributor SangreDeReptil wrote about City Climber [Steam] coming to Linux last year and now this silly physics-based climbing game has a Linux release. I checked it out!
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