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KDE

Plasma Mobile Media and Blog Coverage

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KDE

More KDE:

  • Akademy Talks Day 1

    The KDE community has spent the day in western Spain giving and watching talks showing new developments in the community and where we are likely to be going in the next year.

  • Speech-Based, Natural Language Conversational Recommender Systems

    The developed prototype was written in C++, using Qt4. The speech recognition system was realized with the open-source speech recognition solution Simon, using a custom, domain-specific speech model that was especially adapted to the pervasive Styrian dialect. Simon was modified to integrate OpenEAR, which was used to evaluate a statement’s “arousal” value, to realize the paralingual weighting discussed above (this modification can be found in Simon’s “emotion” branch).

  • Announcing WikiFM

    Earlier today I gave a talk at Akademy 2015 about WikiFM. Videos of the talk should shortly become available. Based on the feedback that I have received during and after the talk, I have written a short resume of the points which raised more interest. They are aimed at the general KDE developer community, who doesn’t seem completely aware of the project and its scope.

Plasma Mobile

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KDE

Plasma Mobile, a Free Mobile Platform

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KDE
Software

Plasma Mobile offers a Free (as in freedom and beer), user-friendly, privacy-enabling, customizable platform for mobile devices. Plasma Mobile is Free software, and is now developed via an open process. Plasma Mobile is currently under development with a prototype available providing basic functions to run on a smartphone.

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KDE's Plasma Phone UI Runs on Top of Wayland, Ubuntu Touch, and Kubuntu - Video

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KDE

It was recently brought to our attention that the KDE developers are hard at work these days preparing a new user interface (UI) for mobile devices running on top of the Ubuntu Touch and Kubuntu operating system, as well as on the next-generation Wayland display server.

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KDE Arrives in A Coruña for Akademy

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KDE

KDE is de-camping to the far west of Europe today to A Coruña in Galicia. In this north west corner of the Iberian Peninsula the sun is warm and the air is fresh. KDE contributors of all varieties will be spending a week in talks, discussions, hacking, renewing old friendships and getting to know people new to our KDE Community.

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Passwords and Settings for Ark

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KDE

I’m glad to announce that a couple of new, long-awaited (5 and 7 years respectively!) features are going to land in Ark. Starting from the 15.08 release (which will be KF5-based), Ark will be able to:

Create password-protected archives from scratch
Show a standard Settings dialog

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What do you think of Mageia 5 KDE?

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KDE
MDV

The last time I ran Mageia was in 2013. I wrote two articles about Mageia 3 and its predecessor Mageia 2 in these very pages. I had written several articles about Mandriva for years before eventually moving on to openSUSE, Fedora and Debian so I'm not unfamiliar with Mageia's roots.

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KDAB contributions to Qt 5.5

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KDE

The release process of Qt 5.5 has been focused on stabilizing and improving performances. Once more KDAB is proud to be a part of the release, with its engineers constantly providing contributions and patches, as demonstrated by the commit graph of the last 16 weeks.

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Setting Up Shop With KDE’s Plasma

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KDE

We’ve all seen those “screenshot tours” of FOSS desktops, but how about a real, guided tour of the Plasma (KDE) desktop? There are still a great many people who simply are not familiar with Plasma’s features. A large number of people never had any computer training, and when they find themselves in such an advanced environment, they feel completely lost. Many people can barely find their way around a single desktop; the concept of multiple virtual desktops is completely lost on them — never mind Plasma’s activities. So let’s take a little time and make some very basic changes to our desktop theme, and then organize our work. After all, that’s what activities are all about.

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Also: VDG + Akademy = Mmmm

Leftovers: KDE/Qt/Plasma

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KDE
  • New artwork coming in 5.4 & the tale of a troublesome wallpaper

    The new wallpaper and icons will be available in 5.4. I’d also like to thank the VDG, everyone is doing great stuff. Additionally, if you are attending Akademy I recommend to the utmost that you attend the various VDG events; we’re interested in roping developers to help out, and any coders will be appreciated. Great UI/UX is more than pretty pictures, and we’d love for developers to contribute so we make the entire package together!

  • KDE Plasma 5.4 Getting New Wallpaper, Some New Icons
  • Playback and export

    In order to deliver smooth playback, we cannot simply render the frames on the fly - that would be far too slow, especially once the number of layers starts to build up. Instead, we prerender the animation frames into a cache before playback.

  • GSoC ’15 Post #4: Porting to KF5

    The biggest issue here is porting – the KDE Network Filesharing repository is currently not on KF5, which would make it impossible to work with PackageKit-Qt5, which is currently being used all across. So, a newbie porter, I’ve been working with Jonathan to port things properly and fix as many bugs as I encounter while doing so.

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More in Tux Machines

today's howtos

Graphics: VC4 and AMDVLK Driver

  • VC4 display, VC5 kernel submitted
    For VC5, I renamed the kernel driver to “v3d” and submitted it to the kernel. Daniel Vetter came back right away with a bunch of useful feedback, and next week I’m resolving that feedback and continuing to work on the GMP support. On the vc4 front, I did the investigation of the HDL to determine that the OLED matrix applies before the gamma tables, so we can expose it in the DRM for Android’s color correction. Stefan was also interested in reworking his fencing patches to use syncobjs, so hopefully we can merge those and get DRM HWC support in mainline soon. I also pushed Gustavo’s patch for using the new core DRM infrastructure for async cursor updates. This doesn’t simplify our code much yet, but Boris has a series he’s working on that gets rid of a lot of custom vc4 display code by switching more code over to the new async support.
  • V3D DRM Driver Revised As It Works To Get Into The Mainline Kernel
    Eric Anholt of Broadcom has sent out his revised patches for the "V3D" DRM driver, which up until last week was known as the VC5 DRM driver. As explained last week, the VC5 driver components are being renamed to V3D since it ends up supporting more than just VC5 with Broadcom VC6 hardware already being supported too. Eric is making preparations to get this VideoCore driver into the mainline Linux kernel and he will then also rename the VC5 Gallium3D driver to V3D Gallium3D.
  • AMDVLK Driver Gets Fixed For Rise of the Tomb Raider Using Application Profiles
    With last week's release of Rise of the Tomb Raider on Linux ported by Feral Interactive, when it came to Radeon GPU support for this Vulkan-only Linux game port the Mesa RADV driver was supported while the official AMDVLK driver would lead to GPU hangs. That's now been fixed. With the latest AMDVLK/XGL source code as of today, the GPU hang issue for Rise of the Tomb Raider should now be resolved.

AMD Ryzen 7 2700X Linux Performance Boosted By Updated BIOS/AGESA

With last week's initial launch-day Linux benchmarks of the Ryzen 5 2600X / Ryzen 7 2700X some found the Linux performance to be lower than Windows. While the root cause is undetermined, a BIOS/AGESA update does appear to help the Linux performance significantly at least with the motherboard where I've been doing most of my tests with the Ryzen 7 2700X. Here are the latest benchmark numbers. Read more

GNU: The GNU C Library 2.28 and Guix on Android

  • Glibc 2.28 Upstream Will Build/Run Cleanly On GNU Hurd
    While Linux distributions are still migrating to Glibc 2.27, in the two months since the release changes have continued building up for what will eventually become the GNU C Library 2.28. The Glibc 2.28 work queued thus far isn't nearly as exciting as all the performance optimizations and more introduced with Glibc 2.27, but it's a start. Most notable at this point for Glibc 2.28 is that it will now build and run cleanly on GNU/Hurd without requiring any out-of-tree patches. There has been a ton of Hurd-related commits to Glibc over the past month.
  • Guix on Android!
    Last year I thought to myself: since my phone is just a computer running an operating system called Android (or Replicant!), and that Android is based on a Linux kernel, it's just another foreign distribution I could install GNU Guix on, right? It turned out it was absolutely the case. Today I was reminded on IRC of my attempt last year at installing GNU Guix on my phone. Hence this blog post. I'll try to give you all the knowledge and commands required to install it on your own Android device.
  • GNU Guix Wrangled To Run On Android
    The GNU Guix transactional package manager can be made to run on Android smartphones/tablets, but not without lots of hoops to jump through first.