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Linux Distros - My Upgrade Mandate — Mandriva Challenge

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MDV In my last blog article I talked about how much progress the major distros have made lately in terms of creating much smoother and more usable interfaces for the general new Linux user. One major downfall remained. This article is about Mandriva.

Mandriva Linux 2009 Alpha 1: no public release

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MDV Those of you who saw the recent announcement of the Mandriva Linux 2009 release schedule may be wondering about the status of Alpha 1, which was scheduled for public release on June 25th. Due to some major problems we have decided not to make a public release of Alpha 1.

Battle of the Titans - Mandriva vs openSUSE: The Rematch

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Last fall when the two mega-distros openSUSE and Mandriva both hit the mirrors, it was difficult to decide which I liked better. In an attempt to narrow it down, I ran some light-hearted tests and found Mandriva won out in a side-by-side comparison. But things change rapidly in the Linux world and I wondered how a competition of the newest releases would come out. Mandriva 2008.1 was released this past April and openSUSE 11.0 was released just last week.

Looking for a nice KDE distribution? Try Mandriva 2008 Spring

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MDV My old laptop Acer Aspire 1705SMi with Pentium 4 3GHz and 1 GB RAM started to show its age. Windows XP did not run on it exceptionally well, so I decided to install Linux on it too.

Mandriva's Linux on a stick will wow all the ladies this Summer

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MDV Mandriva Linux recently announced the Mandriva Flash 2008 Spring operating system, the latest version of its Linux-on-a-USB-stick distro. The Flash sticks come with a complete, bootable version of Mandriva Linux and make it dead simple to take your Linux with you wherever you go - a huge help when you're trying to impress the babes at the beach.

Mandriva Linux 2009 plans announced

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MDV Mandriva Linux 2009 comes a step closer to reality today with the unveiling of the release schedule and the technical specifications. The schedule includes two alphas, two betas, and two release candidates, prior to the final release in early October 2008. The first alpha release is scheduled for June 25th - just a week away.

Mandriva Linux One Spring 2008 Review

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MDV This month’s Linux Format Magazine had Mandriva on it and it could run as a LiveCD, so I’m doing this review within the LiveCD. The first thing that pops up (from Mandriva - as opposed to from LxF’s formatting of the disc) is a language dialog box.

Mandriva Flash 2008 Spring released

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Mandriva today announces the release of Mandriva Flash 2008 Spring, the new release of its popular bootable distribution on a USB key. This new version uses the new Mandriva Linux 2008 Spring as its base, doubles the key's capacity to 8GB, introduces a new installer which allows you to install Mandriva Linux 2008 Spring to the system's hard disk, and comes in an attractive new white color scheme.

Some Cooker news as of 2008-06-08

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MDV Ok, here are some quick news from Cooker :

Celebrating 10 years of Mandriva

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2008 marks the tenth anniversary of Mandriva - the company and the distribution. The Mandriva community celebrated in style over the last weekend in May, with a party in the Eiffel Tower in Paris attended by many staff, former staff, community members and partners. There was also an - indoor - picnic, and the now-traditional Dance Dance Revolution party.

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Games for GNU/Linux

  • Why GNU/Linux ports can be less performant, a more in-depth answer
    When it comes to data handling, or rather data manipulation, different APIs can perform it in different ways. In one, you might simply be able to modify some memory and all is ok. In another, you might have to point to a copy and say "use that when you can instead and free the original then". This is not a one way is better than the other discussion - it's important only that they require different methods of handling it. Actually, OpenGL can have a lot of different methods, and knowing the "best" way for a particular scenario takes some experience to get right. When dealing with porting a game across though, there may not be a lot of options: the engine does things a certain way, so that way has to be faked if there's no exact translation. Guess what? That can affect OpenGL state, and require re-validation of an entire rendering pipeline, stalling command submission to the GPU, a.k.a less performance than the original game. It's again not really feasible to rip apart an entire game engine and redesign it just for that: take the performance hit and carry on. Note that some decisions are based around _porting_ a game. If one could design from the ground up with OpenGL, then OpenGL would likely give better performance...but it might also be more difficult to develop and test for. So there's a bit of a trade-off there, and most developers are probably going to be concerned with getting it running on Windows first, GNU/Linux second. This includes engine developers.
  • Why Linux games often perform worse than on Windows
    Drivers on Windows are tweaked rather often for specific games. You often see a "Game Ready" (or whatever term they use now) driver from Nvidia and AMD where they often state "increased performance in x game by x%". This happens for most major game releases on Windows. Nvidia and AMD have teams of people to specifically tweak the drivers for games on Windows. Looking at Nvidia specifically, in the last three months they have released six new drivers to improve performance in specific games.
  • Thoughts on 'Stellaris' with the 'Leviathans Story Pack' and latest patch, a better game that still needs work
  • Linux community has been sending their love to Feral Interactive & Aspyr Media
    This is awesome to see, people in the community have sent both Feral Interactive & Aspyr Media some little care packages full of treats. Since Aspyr Media have yet to bring us the new Civilization game, it looks like Linux users have been guilt-tripping the porters into speeding up, or just sending them into a sugar coma.
  • Feral Interactive's Linux ports may come with Vulkan sooner than we thought
  • Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
    I had been meaning to try out Nvidia's NVENC for a while, but I never really bothered as I didn't think it would make such a drastic difference in recording gaming videos, but wow does it ever! I was trying to record a game recently and all other methods I tried made the game performance utterly dive, making it impossible to record it. So I asked for advice and eventually came to this way.

Leftovers: Software

  • DocKnot 1.00
    I'm a bit of a perfectionist about package documentation, and I'm also a huge fan of consistency. As I've slowly accumulated more open source software packages (alas, fewer new ones these days since I have less day-job time to work on them), I've developed a standard format for package documentation files, particularly the README in the package and the web pages I publish. I've iterated on these, tweaking them and messing with them, trying to incorporate all my accumulated wisdom about what information people need.
  • Shotwell moving along
    A new feature that was included is a contrast slider in the enhancement tool, moving on with integrating patches hanging around on Bugzilla for quite some time.
  • GObject and SVG
    GSVG is a project to provide a GObject API, using Vala. It has almost all, with some complementary, interfaces from W3C SVG 1.1 specification. GSVG is LGPL library. It will use GXml as XML engine. SVG 1.1 DOM interfaces relays on W3C DOM, then using GXml is a natural choice. SVG is XML and its DOM interfaces, requires to use Object’s properties and be able to add child DOM Elements; then, we need a new set of classes.
  • LibreOffice 5.1.6 Office Suite Released for Enterprise Deployments with 68 Fixes
    Today, October 27, 2016, we've been informed by The Document Foundation about the general availability of the sixth maintenance update to the LibreOffice 5.1 open-source and cross-platform office suite. You're reading that right, LibreOffice 5.1 got a new update not the current stable LibreOffice 5.2 branch, as The Document Foundation is known to maintain at least to versions of its popular office suite, one that is very well tested and can be used for enterprise deployments and another one that offers the latest technologies.