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Slack

Slackware: the classic distro that's as timely as ever.

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Slack

lxer: Slackware enjoys the official position of “the eldest” of all of the currently developed distributions. Started in 1993 by Patrick Volkerding it began its life as a series of improvements to SLS' version of Linux. By and by, it grew into a separate distro of its own. In fact, several other distros (who shall remain nameless) used Slackware as their basis before they ventured off into their respective directions.

Venerable Slackware 12 gets a sporty new wardrobe

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Slack

linux.com: Slackware Linux is the oldest surviving Linux distribution, and still one of the most popular. Last week's release of version 12.0 is a milestone for the Slackware team, as it marks Slackware's first use of a default 2.6.x kernel. Other new components include KDE 3.5.7, Xfce 4.4.1, Xorg 7.2.0, and GCC 4.1.2. Slackware is now nearing the bleeding edge without sacrificing stability, making this truly an exciting release.

Set the shell prompt and themes in Linux /UNIX Terminal

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KDE
Linux
Gentoo
Software
Slack
SUSE
BSD
Ubuntu
HowTos

Most of us work with a shell prompt. By default most Linux distro displays hostname and current working directory as a prompt. You can easily customize your prompt to display information important to you. You change look and feel by adding colors.

Get Slack

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Slack

Slackware is the most venerable of Linux distributions, loved and trusted by hordes of users, sysadmins and programmers around the world for its solidity and closeness to the ground. Slackware comes from an earlier time when Linux users were almost exclusively hackers who walked the command line without fear or prejudice, scorned the world of point and click, and never went out overdressed.

7 Reasons Why Slackware is My favorite Distro

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Slack

1. There's no package management system.
Yes, you heard right, but hear me out...
2. Slackware isn't for slackers.
Slackware demands perfection.

Review of Slackware 11.0

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Slack

Slackware is one of the oldest Linux distributions alive today and focuses on stability over cutting edge features. You might not find many flashy GUI tools for Slackware, but don't let that fool you - this is one heck of a distro. Today I'm taking a look at this latest version of Slackware and explore the myth that Slackware isn't for newbies.

A brief look at Slackware 11.0

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Reviews
Slack

When you hear the name Slackware, you are at once transported to a world where Linux users feel more at home in setting the configurations by editing ordinary text files. In fact the credo of Slackware is to keep it as simple as possible.

Review: Slackware goes to 11

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Reviews
Slack

Slackware Linux 11 was released at the beginning of this month, which marks 13 years of continued development. Slackware Linux, while not the first Linux distribution, is the oldest surviving one, and is starting to show signs of aging.

A Review of Slackware 11

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Reviews
Slack

I've been using Linux for well over 4 years now as my primary OS. I started way back with Slackware, and to this day I can't stop slackin. With the newly released Slackware 11, let's see how much has changed since I first fell head over heals for the distro so many years ago.

Announcing Slackware Linux 11!

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Slack

We are proud to announce that Slackware Linux version 11.0 has been finally released; it took some time but is well worth the wait. This Slackware version is by far the most cutting edge ever released, it includes KDE version 3.5.4, XFCE 4.2.3.2, glibc-2.3.6, gcc-3.4.6, and X11R6.9.0 from X.Org.

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More in Tux Machines

Wine and Games for GNU/Linux

  • Wine 3.13 is out as well as DXVK 0.63 for D3D11 with Vulkan
    First of all the latest Wine development release is out with Wine 3.13 and on top of that DXVK for Vulkan-based D3D11 in Wine also release version 0.63.
  • Feral's GameMode 1.2 Released For Optimizing Linux Gaming
    For what just started out as a tool to ensure you are using the "performance" frequency scaling governor when running Linux games, Feral's open-source GameMode system tool has slowly been picking up some extra functionality. Out this weekend is Feral GameMode 1.2 as the newest release. GameMode 1.2 adds configuration options about the default and desired governors, now supports soft real-time scheduling on kernels with SCHED_ISO support and will then use renice to boost games to a higher priority, the GameMode service is now D-Bus activated than needing to be explicitly enabled by systemd, and the GameMode libraries are now properly versioned.
  • Stardew Valley multiplayer just got a PC release date
    Since the moment Stardew Valley launched back in 2016, multiplayer has been one of the most anticipated additions to the games. After a period of beta testing, it’s nearly ready to roll out on PC, Mac, and Linux. While it probably isn’t going to look a lot different from the beta that’s currently available, this is exciting news for more reasons than one.
  • Multiplayer is coming to ‘Stardew Valley’ on PC, Mac and Linux
    According to a tweet from Eric Barone (@ConcernedApe), the sole developer behind Stardew Valley, the feature is coming to the lighthearted farming game on August 1st. Along with the release date, the game’s developer also released a new trailer for the feature (see it above).
  • 'Stardew Valley' multiplayer arrives on PC, Mac and Linux August 1st

Android Leftovers

Jonathan Dieter: Small file performance on distributed filesystems - Round 2

Last year, I ran some benchmarks on the GlusterFS, CephFS and LizardFS distributed filesystems, with some interesting results. I had a request to redo the test after a LizardFS RC was released with a FUSE3 client, since it is supposed to give better small file performance. I did have a request last time to include RozoFS, but, after a brief glance at the documentation, it looks like it requires a minimum of four servers, and I only had three available. I also looked at OrangeFS (originally PVFS2), but it doesn’t seem to provide replication, and, in preliminary testing, it was over ten times slower than the alternatives. NFS was tested and its results are included as a baseline. I once again used compilebench, which was designed to emulate real-life disk usage by creating a kernel tree, reading all the files in the tree, simulating a compile of the tree, running make clean, and finally deleting the tree. The test was much the same as last time, but with one important difference. Last time, the clients were running on the same machines that were running the servers. LizardFS benefited hugely from this as it has a “prefer local chunkserver” feature that will skip the network completely if there’s a copy on the local server. This time around, the clients were run on completely separate machines from the servers, which removed that advantage for LizardFS, but which I believe is a better reflection on how distributed filesystems are generally used. I would like to quickly note that there was very little speed difference between LizardFS’s FUSE2 and FUSE3 clients. The numbers included are from the FUSE3 client, but they only differed by a few percentage points from the FUSE2 client. Read more

GNOME 3.30 Desktop Environment to Enter Beta on August 1, GNOME 3.29.4 Is Out

With a two-day delay, the GNOME Project through Javier Jardón announced today the release of the fourth and last development snapshot of the GNOME 3.30 desktop environment before it enters beta testing next month, GNOME 3.29.4, which continues to add improvements to various of GNOME's core components and applications. However, due to the summer vacation and the GUADEC conference, GNOME 3.29.4 isn't a major snapshot as many would have expected. It only adds some minor changes and bug fixes to a handful of components, including GNOME Shell, Mutter, Evolution, GNOME Photos, GNOME Builder, GNOME Online Accounts, Polari, Bijiben, Evince, Epiphany, Baobab, GNOME Control Center, and File Roller. Read more Also: GNOME 3.29.4 Released As Another Step Towards GNOME 3.30