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Google

Death of Adobe Trash (Flash)

Filed under
Google
Web
  • Chrome to make Flash mostly-dead in early December [Ed: but do we replace one blob with another? (Chrome is proprietary)]

    Google yesterday set an early December deadline for purging most Flash content from its Chrome browser, adding that it will take an interim step next month when it stops rendering Flash-based page analytics.

    In a post to a company blog, Anthony LaForge, a technical program manager on the Chrome team, said the browser would refuse to display virtually all Flash content starting with version 55, which is scheduled for release the week of Dec. 5.

    Previously, Google had used a broader deadline of this year's fourth quarter for quashing all Flash content except for that produced by a select list of 10 sites, including Amazon, Facebook and YouTube.

  • Google Chrome's plan to kill Flash kicks into high gear

    Google is getting serious about ending the reign of Adobe Flash on the web.

    The company recently detailed a timeline for bringing Flash on Chrome to an end—kind of. Even in these late stages of Flash’s life on the web you still can’t kill it off entirely. Instead, Google says it will “de-emphasize” Flash to the point where it’s almost never used except when absolutely necessary.

  • HTML5 Wins: Google Chrome Is Officially Killing Flash Next Month

    With an aim to bring security, better battery life, and faster load times, Google is de-emphasizing Flash next month. After this change in Chrome 53, the behind-the-scenes Flash will be blocked in favor of HTML5. Later, with Chrome 55, HTML5 will be made the default choice while loading a web page.

The best Chromebook you can buy

Filed under
GNU
Linux
Google
Reviews

If you’re looking for a cheap computer, the first thing you should do is check out just how much you can get with a Chromebook.

Chromebooks are increasingly looking like the perfect laptops for a whole lot of people. Sure, they don’t have the wide desktop app ecosystem that Mac and Windows laptops have. But ask yourself how many of those apps you actually use each day, and of those, how many you actually need. Could you trade Outlook for outlook.com? Would you be fine in Google Docs instead of Office? (And if not, would your answer change if it meant saving several hundred dollars?)

Most of our time is spent online, and Chromebooks stick to the basics, offering just enough power to do that. The best of them should let you browse the web without problem and manage to impress you with how nice they are for the price.

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Valve is open-sourcing HTC Vive's room-scale tracking tech

Filed under
Google
OSS

Games for GNU/Linux

Filed under
Google
  • RAD Game's New Oodle Data Compression Beats Open-Source Alternatives

    The latest work on RAD Game Tools' Oodle data compression with new compression codecs have it handily beating the open-source alternatives.

    There's been much interest in recent times around the open-source Google Brotli project as well as Zstd and others, but the latest work done by RAD Game Tools to their commercial and proprietary compression tech is now putting the open-source lossless compression alternatives further behind.

  • First Release!!! [Ed: Voxel Quest Open Sourced]

    It is the moment you have all been waiting for!...ish. I am sticking one toe in the water and putting out a very, very unpolished release of the very first version of the engine (the isometric engine, which differs from what I previously said I would release first, due to demand). Other versions are to follow. It was a fair amount of work to prep just this release, as unpolished as it is. And there are many things wrong, which I am mostly aware of (see the README.md). As noted, the point was not to make a perfect release, the point was to get the code in your hands as fast as possible (and I am sorry it has taken this long for me to get it out!).

  • Total War: WARHAMMER is still coming to Linux, being ported by Feral Interactive

    We already knew that Total War: WARHAMMER was coming to Linux, but we didn’t know when as it seemed like it was forgotten about. Now we know it’s being ported by Feral Interactive!

    This is good news, as I’ve been pretty happy with Feral’s porting work and their support of their products has been top notch. Pleased to see them get more porting work to continue pushing our platform.

    Hopefully I will be able to do my usual thing of giving it a run over before release, if not, I will try to after release.

Chromebooks, Chrome, Android, and Google

Filed under
Android
Google

Google beefs Linux up kernel defenses in Android

Filed under
Android
Linux
Google

Future versions of Android will be more resilient to exploits thanks to developers' efforts to integrate the latest Linux kernel defenses into the operating system.

Android's security model relies heavily on the Linux kernel that sits at its core. As such, Android developers have always been interested in adding new security features that are intended to prevent potentially malicious code from reaching the kernel, which is the most privileged area of the operating system.

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LaunchKit Now FOSS

Filed under
Android
Google
OSS
  • Google acquires LaunchKit to make life easier for Android developers
  • LaunchKit team heads to Google and open-sources its tools for helping devs launch their apps

    The team behind LaunchKit, a set of tools that helps developers launch their apps, is heading to Google and joining the Developer Product Group.

    It doesn’t look like LaunchKit’s products are moving over to Google, so the team decided to open-source its products and make them available on GitHub. LaunchKit’s hosted services will be available for the next 12 months. After that, they will be discontinued.

    LaunchKit currently offers four tools and developers will now be able to take them and run them themselves: Screenshot Builder for easily creating annotated screenshots for Apple’s and Google’s store, App Website Builder for creating responsive landing pages for new apps, Review Monitor for — well… — tracking reviews in Apple’s App Store, and Sales Reporter for keeping track of sales. The team has also written a couple of how-to guides for developers, too.

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More in Tux Machines

today's leftovers

Linux/FOSS Events

  • The Linux Foundation Announces Session Lineup for ApacheCon(TM) Europe
  • OpenShift Commons Gathering event preview
    We're just two months out from the OpenShift Commons Gathering coming up on November 7, 2016 in Seattle, Washington, co-located with KubeCon and CloudNativeCon. OpenShift Origin is a distribution of Kubernetes optimized for continuous application development and multi-tenant deployment. Origin adds developer and operations-centric tools on top of Kubernetes to enable rapid application development, easy deployment and scaling, and long-term lifecycle maintenance for small and large teams. And we're excited to say, the 1.3 GA release of OpenShift Origin, which includes Kubernetes 1.3, is out the door! Hear more about the release from Lead Architect for OpenShift Origin, Clayton Coleman.

Security News

  • Report: Linux security must be upgraded to protect future tech
    The summit was used to expose a number of flaws in Linux's design that make it increasingly unsuitable to power modern devices. Linux is the operating system that runs most of the modern world. It is behind everything from web servers and supercomputers to mobile phones. Increasingly, it's also being used to run connected Internet of Things (IoT) devices, including products like cars and intelligent robots.
  • security things in Linux v4.6
    Hector Marco-Gisbert removed a long-standing limitation to mmap ASLR on 32-bit x86, where setting an unlimited stack (e.g. “ulimit -s unlimited“) would turn off mmap ASLR (which provided a way to bypass ASLR when executing setuid processes). Given that ASLR entropy can now be controlled directly (see the v4.5 post), and that the cases where this created an actual problem are very rare, means that if a system sees collisions between unlimited stack and mmap ASLR, they can just adjust the 32-bit ASLR entropy instead.

Raspberry Pi PIXEL and More Improvements