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Learn Linux Kernel Device Drivers With Linux Foundation Instructor Bill Kerr

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Linux

Bill Kerr has taught Linux Foundation courses in Linux Kernel internals, debugging, device drivers and application development for many years. He helped write the original Linux Foundation Training course materials and has been working with UNIX kernels for 35 years.

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8 Ways to Write a Better Linux SysAdmin Job Posting

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Linux

Linux system administrators are in high demand these days and many hiring managers say they're having a hard time finding talent to fill their open positions. It's critical, then, for companies seeking skilled admins to hone their recruiting process in order to stay competitive – and this starts with writing an effective job posting.

Unfortunately, many companies aren't hitting the mark. Job postings for sysadmin positions are largely similar; they’re boring and generic, according to New York City-based recruiter Steve Levy.

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Sourceforge Hijacks the Nmap Sourceforge Account

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Development

Hi Folks! You may have already read the recent news about Sourceforge.net
hijacking the GIMP project account to distribute adware/malware.
Previously GIMP used this Sourceforge account to distribute their Windows
installer, but they quit after Sourceforge started tricking users with fake
download buttons which lead to malware rather than GIMP. Then Sourceforge
took over GIMP's account and began distributing a trojan installer which
tries to trick users into installing various malware and adware before
actually installing GIMP.

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Slashdot Burying Stories About Slashdot Media Owned SourceForge

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If you’ve followed any tech news aggregator in the past week, you’ve probably seen the story about how SourceForge is taking over admin accounts for existing projects and injecting adware in installers for packages like GIMP. For anyone not following the story, SourceForge has a long history of adware laden installers, but they used to be opt-in. It appears that the process is now mandatory for many projects.

People have been wary of SourceForge ever since they added a feature to allow projects to opt-in to adware bundling, but you could at least claim that projects are doing it by choice. But now that SourceForge is clearly being malicious, they’ve wiped out all of the user trust that was built up over sixteen years of operating. No clueful person is going to ever download something from SourceForge again. If search engines start penalizing SourceForge for distributing adware, they won’t even get traffic from people who haven’t seen this story, wiping out basically all of their value.

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SourceForge commits reputational suicide

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Despite seeming reformed last year, SourceForge has been caught red-handed abusing the reputations of open source projects

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SourceForge locked in projects of fleeing users, cashed in on malvertising [Updated]

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The takeover of the SourceForge account for the Windows version of the open-source GIMP image editing tool reported by Ars last week is hardly the first case of the once-pioneering software repository attempting to cash in on open-source projects that have gone inactive or have actually attempted to shut down their SourceForge accounts. Over the past few years, SourceForge (launched by VA Linux Systems in 1999 and now owned by the tech job site company previously known as Dice) has made it a business practice to turn abandoned or inactive projects into platforms for distribution of "bundle-ware" installers.

Despite promises to avoid deceptive advertisements that trick site visitors into downloading unwanted software and malware onto their computers, these malicious ads are legion on projects that have been taken over by SourceForge's anonymous editorial staff. SourceForge's search engine ranking for these projects often makes the site the first link provided to people seeking downloads for code on Google and Bing search results.

And because of SourceForge's policies, it's nearly impossible for open-source projects to get their code removed from the site. SourceForge is, in essence, the Hotel California of code repositories: you can check your project out any time you want, but you can never leave.

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[Ed: Why am I not surprised?]

SourceForge-GIMP Controversy

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SourceForge hijacks GIMP account, loads it with adware

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It looks like SourceForge has taken over the account of GIMP user Jernej Simončič who was maintaining the Windows version of the project.

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Pandora FMS SP1 is finally here

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Software

We are very pleased to announce the new Service Pack 1 for version 5.1 of Pandora FMS, with many new features and numerous bug fixes compared to the last release that we launched last June. You can find out everything below:

Microsoft to cut on software development, focus on ads

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Microsoft

Under the leadership of Satya Nadella, Microsoft has done a major reshuffle at the company. Nadella will be tightening the focus that the sharp and most celebrated CEO of the world, Steve Ballmer, gave to the company with attack campaigns against Google. Nadella is appointing Mark Penn as C-level executive promoting him to the role of chief strategy officer.

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More in Tux Machines

Wine and Games for GNU/Linux

  • Wine 3.13 is out as well as DXVK 0.63 for D3D11 with Vulkan
    First of all the latest Wine development release is out with Wine 3.13 and on top of that DXVK for Vulkan-based D3D11 in Wine also release version 0.63.
  • Feral's GameMode 1.2 Released For Optimizing Linux Gaming
    For what just started out as a tool to ensure you are using the "performance" frequency scaling governor when running Linux games, Feral's open-source GameMode system tool has slowly been picking up some extra functionality. Out this weekend is Feral GameMode 1.2 as the newest release. GameMode 1.2 adds configuration options about the default and desired governors, now supports soft real-time scheduling on kernels with SCHED_ISO support and will then use renice to boost games to a higher priority, the GameMode service is now D-Bus activated than needing to be explicitly enabled by systemd, and the GameMode libraries are now properly versioned.
  • Stardew Valley multiplayer just got a PC release date
    Since the moment Stardew Valley launched back in 2016, multiplayer has been one of the most anticipated additions to the games. After a period of beta testing, it’s nearly ready to roll out on PC, Mac, and Linux. While it probably isn’t going to look a lot different from the beta that’s currently available, this is exciting news for more reasons than one.
  • Multiplayer is coming to ‘Stardew Valley’ on PC, Mac and Linux
    According to a tweet from Eric Barone (@ConcernedApe), the sole developer behind Stardew Valley, the feature is coming to the lighthearted farming game on August 1st. Along with the release date, the game’s developer also released a new trailer for the feature (see it above).
  • 'Stardew Valley' multiplayer arrives on PC, Mac and Linux August 1st

Android Leftovers

Jonathan Dieter: Small file performance on distributed filesystems - Round 2

Last year, I ran some benchmarks on the GlusterFS, CephFS and LizardFS distributed filesystems, with some interesting results. I had a request to redo the test after a LizardFS RC was released with a FUSE3 client, since it is supposed to give better small file performance. I did have a request last time to include RozoFS, but, after a brief glance at the documentation, it looks like it requires a minimum of four servers, and I only had three available. I also looked at OrangeFS (originally PVFS2), but it doesn’t seem to provide replication, and, in preliminary testing, it was over ten times slower than the alternatives. NFS was tested and its results are included as a baseline. I once again used compilebench, which was designed to emulate real-life disk usage by creating a kernel tree, reading all the files in the tree, simulating a compile of the tree, running make clean, and finally deleting the tree. The test was much the same as last time, but with one important difference. Last time, the clients were running on the same machines that were running the servers. LizardFS benefited hugely from this as it has a “prefer local chunkserver” feature that will skip the network completely if there’s a copy on the local server. This time around, the clients were run on completely separate machines from the servers, which removed that advantage for LizardFS, but which I believe is a better reflection on how distributed filesystems are generally used. I would like to quickly note that there was very little speed difference between LizardFS’s FUSE2 and FUSE3 clients. The numbers included are from the FUSE3 client, but they only differed by a few percentage points from the FUSE2 client. Read more

GNOME 3.30 Desktop Environment to Enter Beta on August 1, GNOME 3.29.4 Is Out

With a two-day delay, the GNOME Project through Javier Jardón announced today the release of the fourth and last development snapshot of the GNOME 3.30 desktop environment before it enters beta testing next month, GNOME 3.29.4, which continues to add improvements to various of GNOME's core components and applications. However, due to the summer vacation and the GUADEC conference, GNOME 3.29.4 isn't a major snapshot as many would have expected. It only adds some minor changes and bug fixes to a handful of components, including GNOME Shell, Mutter, Evolution, GNOME Photos, GNOME Builder, GNOME Online Accounts, Polari, Bijiben, Evince, Epiphany, Baobab, GNOME Control Center, and File Roller. Read more Also: GNOME 3.29.4 Released As Another Step Towards GNOME 3.30