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GNOME

Pop!_OS Announced GNOME Based COSMIC Desktop. Here's how it looks.

Filed under
Linux
GNOME

A stunning and revamped GNOME-based desktop announced by the Pop OS team - named COSMIC. Let's take a look.
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GNOME 41 Desktop Environment Slated for Release on September 22nd, 2021

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GNOME

While some of you out there are still waiting for the GNOME 40 desktop environment to arrive in the stable software repositories of your favorite GNU/Linux distribution, the GNOME Project is already working on the next major version, GNOME 41.

Development on the GNOME 41 release will kick out soon and it will stick to the same routine as in the GNOME 40 development cycle, meaning that public testers will be able to test drive only an Alpha, a Beta, and a Release Candidate.

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Myxer – A Modern GTK Volume Mixer for PulseAudio

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GNOME

Myxer is a modern new volume mixer application for the PulseAudio sound server. It’s a lightweight and powerful replacement for your system Volume Mixer written in Rust with GTK toolkit.

Myxer can manage audio devices, streams, and even card profiles. And it offers option to show individual audio channels.

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10 Awesome gedit Text Editor Features to Make You More Productive

Filed under
Linux
GNOME

Here's a list of the top 10 cool gedit features which you probably not aware of, until now. Take a look.
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New GNOME Designs Explore a ‘Bottom Bar’ Layout for GNOME Shell

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GNOME

For the past 10 years GNOME shell has been based around a single panel stripped across the top of user’s screens — but is this fundamental feature about to change?

Well, to quell whatever dim intrigue I just stirred: no, it’s not. However, GNOME designer Tobias Bernard, a key architect of the well-received GNOME 40 release, is playing around with a concept in which —get this— GNOME’s famous top bar is moved to the bottom of the screen.

Kind of crazy, huh? It’d be the most major ‘major’ design change made to GNOME Shell since it debuted. After all, the top bar is an anchor in the GNOME Shell experience. It’s where the status menu, notification center, clock/calendar applet, app menu, and oh-so-important Activities button all sit.

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For the past 10 years GNOME shell has been based around a single panel stripped across the top of user’s screens — but is this fundamental feature about to change?

Well, to quell whatever dim intrigue I just stirred: no, it’s not. However, GNOME designer Tobias Bernard, a key architect of the well-received GNOME 40 release, is playing around with a concept in which —get this— GNOME’s famous top bar is moved to the bottom of the screen.

Kind of crazy, huh? It’d be the most major ‘major’ design change made to GNOME Shell since it debuted. After all, the top bar is an anchor in the GNOME Shell experience. It’s where the status menu, notification center, clock/calendar applet, app menu, and oh-so-important Activities button all sit.

Read more

Floating Dock Is the Perfect Dock for the GNOME 40 Desktop

Filed under
GNOME

Floating Dock is not a new extension for the GNOME desktop, but it was recently updated by its creator to work on the latest GNOME 40 desktop environment, allowing you to have an always visible (or hidden) dock on your screen for launching apps.

As you may be aware, the GNOME 40 desktop environment comes with a major redesign of the Activities Overview that also moves the dock from left side of the screen to the bottom. For me, that makes navigating much easier, but I have to admit that I miss having an always-on dock.

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Tobias Bernard: Permanent Revolution

Filed under
GNOME

10 years ago today was April 6, 2011.

Windows XP was still everywhere. Smartphones were tiny, and not everyone had one yet. New operating systems were coming out left and right. Android phones had physical buttons, and webOS seemed to have a bright future. There was general agreement that the internet would bring about a better world, if only we could give everyone unrestricted access to it.

This was the world into which GNOME 3.0 was released.

I can’t speak to what it was like inside the project back then, this is all way before my time. I was still in high school, and though I wasn’t personally contributing to any free software projects yet, I remember it being a very exciting moment.

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Also: GNOME Internet Radio Locator 4.0.1 with KVRX on Fedora Core 33

“Getting Things GNOME” 0.5 released!

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GNOME

This release of GTG has been 9 months in the making after the groundbreaking 0.4 release. While 0.4 was a major “perfect storm” overhaul, 0.5 is also a very technology-intensive release, even though it was done in a relatively short timeframe comparatively.

Getting Things GNOME 0.5 brings a truckload of user experience refinements, bugfixes, a completely revamped file format and task editor, and a couple of notable performance improvements. It doesn’t solve every performance problem yet (some remain), but it certainly improves a bunch of them for workaholics like me. If 0.4 felt a bit like a turtle, 0.5 is a definitely a much faster turtle.

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Getting Things GNOME 0.5 To-Do App Released with Recurring Tasks, Performance Improvements

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GNOME

It's been about nine months since Getting Things GNOME 0.4 was released as a massive update after more than six years of development, and now your favorite personal tasks and to-do app gets another major release, Getting Things GNOME 0.5, bringing user experience refinements, revamped file format and task editor, performance improvements, and killer new features.

The biggest new feature in the Getting Things GNOME 0.5 release is the ability to create recurring (repeating) tasks. This is indeed a must-have feature for any personal tasks, calendar, or to-do app, and I personally can't imagine leaving without it. For those who don't know what recurring tasks are, the feature lets you set automatic reminders (recurrence) for a certain task every day, every other day, as well as weekly, monthly, and yearly.

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6 Reasons Why You Should Upgrade Your Linux Desktop to GNOME 40 Today

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GNOME

GNOME just unveiled its latest release, the GNOME 40 on March 24, 2021. As revolutionary as the jump from V3.38 to V40 has been, the improvements brought together by over 24,000 commits by roughly 822 contributors all across the globe are nothing less than spectacular.

From visual overhauls to performance enhancements, it is one of the biggest updates that GNOME has received since GNOME 3. Let's take a look at a few of the best features and changes that this release brings to the table.

[...]

This new change is more user intuitive as GNOME smartly creates or removes workspaces automatically as per the number of applications open. Additionally, you can also drag and drop your applications across the workspaces and GNOME will smartly rearrange them in a cognizant fashion.

The dock also underwent some minor changes compared to its former version, now allowing the users to have separators to separate user favorite applications and running, but non-favorite applications.

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More in Tux Machines

Mozilla Leftovers

  • Firefox Nightly: These Weeks in Firefox: Issue 91
  • Phabricator Etiquette Part 1: The Reviewer

    In the next two posts we will examine the etiquette of using Phabricator. This post will examine tips from the reviewer’s perspective, and next week will focus on the author’s point of view. While the social aspects of etiquette are incredibly important, we should all be polite and considerate, these posts will focus more on the mechanics of using Phabricator. In other words, how to make the review process as smooth as possible without wasting anyone’s time.

  • Robert O'Callahan: Visualizing Control Flow In Pernosco

    In traditional debuggers, developers often single-step through the execution of a function to discover its control flow. One of Pernosco's main themes is avoiding single-stepping by visualizing state over time "all at once". Therefore, presenting control flow through a function "at a glance" is an important Pernosco feature and we've recently made significant improvements in this area. This is a surprisingly hard problem. Pernosco records control flow at the instruction level. Compiler-generated debuginfo maps instructions to source lines, but lacks other potentially useful information such as the static control flow graph. We think developers want to understand control flow in the context of their source code (so approaches taken by, e.g., reverse engineering tools are not optimal for Pernosco). However, mapping potentially complex control flow onto the simple top-to-bottom source code view is inherently lossy or confusing or both. For functions without loops there is a simple, obvious and good solution: highlight the lines executed, and let the user jump in time to that line's execution when clicked on. In the example below, we can see immediately where the function took an early exit.

  • Marco Castelluccio: On code coverage and regressions

    There are two schools of thought when it comes to code coverage: those who think it is a useless metric and those who think the opposite (OK, I’m a bit exaggerating, there are people in the middle…). I belong to the second “school”: I have always thought, intuitively, that patches without tests are more likely to cause postrelease regressions, and so having test coverage decreases risk. A few days ago, I set out to confirm this intuition, and I found this interesting study: Code Coverage and Postrelease Defects: A Large-Scale Study on Open Source Projects. The authors showed (on projects that are very different from Firefox, but still…) that there was no correlation between project coverage and the amount of bugs that are introduced in the project and, more importantly, there was no correlation between file coverage and the amount of bugs that are introduced in the file.

today's howtos

Nvidia GPU Passthrough To Windows VM From Linux Host

Nvidia has now officially enabled GPU passthrough support for Windows virtual machines on GeForce graphics cards. In other words, this effectively means it?s possible to run a Linux machine and then run a virtual Windows machine within it, and hand that unfettered access to a graphics card. This is a big win for those wanting to run Windows games from within a virtual machine on your Linux desktop. They will be able to play Windows-based games using a virtual machine with GPU passthrough enabled. Read more

IBM/Red Hat/Fedora Leftovers

  • Red Hat Satellite 6.8.6 has been released [Ed: They have unpublised this since.]

    We are pleased to announce that Red Hat Satellite 6.8.6 is generally available as of April 13, 2021.

  • A brief intro to Red Hat OpenShift for Node.js developers – IBM Developer

    Container-based deployment models are the modern way to develop and deliver your applications. The most common tool for building with containers is Kubernetes, an open-source container-orchestration system for automating computer application deployment, scaling, and management. Kubernetes has helped usher in a standardized way to deploy and manage applications at scale, but it can be a sprawling, difficult beast to manage when your application becomes more mature and more complex. A company will need to have a robust DevOps team to manage a full-fledged Kubernetes-based production system. [...] My colleague, JJ Asghar summed it up nicely: “OpenShift provides creature comforts to talk to the Kubernetes “API”—at the same level of robustness—as long as you’re willing to use the opinions OpenShift brings.” The good news? Those opinions are tried and tested, enterprise-ready choices with the backing and support of Red Hat. So, what do Node.js developers need to know about OpenShift deployment? This blog post covers the “what” and “how” of deploying your Node.js application in an OpenShift environment.

  • Fedora Community Blog: Community Blog monthly update: March 2021

    In March, we published 21 posts. The site had 5,520 visits from 3,652 unique viewers. 888 visits came from search engines, while 450 came from the WordPress Android app, and 386 came from Twitter and 208 from Reddit.

  • How Red Hat data scientists use and contribute to Open Data Hub

    Artificial intelligence (AI) and machine learning (ML) drive much of the world around us, from the apps on our phones to electric cars on the highway. Allowing such things to run as accurately as possible takes huge amounts of data to be collected and understood. At the helm of that critical information are data scientists. So, what’s a day on the job look like for data scientists at Red Hat? Don Chesworth, Principal Data Scientist, gives you a glimpse into his day-to-day in a short video (aptly named "A Day in the Life of a Red Hat Data Scientist") that’s now available on our website. Isabel Zimmerman, Data Science Intern, provides a look at some of the tools she uses on the job in "Using Open Data Hub as a Red Hat Data Scientist." We’ll cover some of the highlights in this post.

  • IBM Brings COBOL Capabilities to the Linux on x86 Environment

    IBM has announced COBOL for Linux on x86 1.1, bringing IBM's COBOL compilation technologies and capabilities to the Linux on x86 environment. According to the IBM announcement, COBOL for Linux on x86 can help modernize, integrate, and manage existing applications, data, and skill sets to ease an organization’s transformation into a more flexible business. To connect business components with suppliers, partners, employees, and clients, and to position organizations to quickly take advantage of opportunities and respond to challenges in real time, COBOL for Linux on x86 can help meet these challenges and enable use of existing COBOL code while upgrading applications with the newest technologies.

  • <./ul>