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GNOME: GUADEC and and Fractal

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GNOME
  • GUADEC a la española

    But more important than food, for me GUADEC is always about the people, meeting new people, people you always respected (still can not believe I meet the legendary JH) or putting a face to an irc nickname or email (albfan, never expected you to be so tall!) and of course catching up with old friends because being able to continue talking with someone like if it was yesterday when in fact it was a year, is priceless.

  • Multiline message input in Fractal

    Fractal is a Matrix client for GNOME and is written in Rust. Matrix is an open network for secure, decentralized communication.

    This week, I’ve been working on the introduction of a multiline message input. Previously, there was the area where the user wrote their messages is a GtkEntry so there could be only one line on it. The user could insert a new line Unicode character with a keyboard shortcut but it wasn’t practical at all. And it was not represented in the GtkEntry. Here is the link to the initial issue.

    We first thought about using a GtkTextView instead of the GtkEntry but some people proposed to use a GtkSourceView (it’s also a GtkTextView anyway) in order to have syntax highlight when writing messages with Markdown.

Cinnamon 4.0 Will Tackle Screen Tearing on Linux Mint

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GNOME

Linux Mint plans to make more performance improvements to the Cinnamon desktop ahead of its next release.

Similar work featured as part of Cinnamon 3.8, released as part of Linux Mint 19, and improved the responsiveness of launching apps on the desktop.

For the next major release of the Cinnamon desktop environment, the team want to tackle another performance-related bugbear: screen tearing.

“On modern NVIDIA GPUs we’re able to get rid of screen tearing by using “Force Composition Pipeline” in NVIDIA-Settings. With Vsync disabled in Cinnamon we then enjoy a faster desktop environments with no screen tearing,“, writes Cinnamon’s lead developer Clement Lefebvre in a recent blog post.

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A Major GNOME Icon Redesign is Getting Underway

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GNOME

Your favourite GNOME applications will soon have dramatically different icons.

GNOME devs are redesigning the default icons for all GNOME core apps as part a wider overhaul of GNOME design guidelines.

The move hope to make it easier (and less effort) for app developers to provide high-quality and useful icons for their software on the GNOME desktop.

Not that this redesign is much a surprise, as the Adwaita folder icons we highlighted a few weeks back suggested a new tack was being taken on design.

With the GNOME desktop environment shipping on the Purism Librem 5 smartphone, the timing of this revamp couldn’t be better.

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KDE and GNOME: KDE 18.08, Usability & Productivity and More

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KDE
GNOME
  • KDE Team Announces Major Improvements in Upcoming KDE 18.08 Release

    The developers of Linux’s KDE suite have announced a major slew of updates set to be included in the upcoming KDE 18.08, set for an August 2018 release. Details for these updates revolve around a range of new features and overall polish for the core KDE apps including Gwenview, Spectacle, Konsole, and Dolphin, as well as focusing on the upcoming KDE Plasma 5.14 update due in October.

    Due to KDE’s open-source nature, the devs also have a site up for people interested in getting involved, whether its simple bug reporting or actually being hands-on with the development using C++, Qt, and CMake. You can read more about their community program at KDE – Get Involved.

  • This week in Usability & Productivity, part 28

    Here’s another big week for KDE’s Usability and Productivity initiative. We’re getting ready for the release of KDE Applications 18.08–the second of our three yearly Applications releases. As the numbers in the version suggest, it will be released in August of 2018, about a month from now. As such, there’s been a lot of focus on new features and polish for core KDE apps such as Dolphin, Gwenview, Konsole, and Spectacle. We’re also ramping up our work for KDE Plasma 5.14, which is scheduled for release in October.

  • I’ve built a box

    This is not the typical post I use to write (which is usually about what I do at work, often related to GNOME, so if you’re not interested, just skip it…). But a couple of months ago I did something different that I still want to write about. That thing was a wooden box (sorry if you were expecting a Gavin Box) that I was asked to carve by my brother for his wedding, to be used for carrying the wedding rings.

    The wedding had a Game of Thrones’s theme (there was not blood in it though, if you’re wondering), so naturally my brother wanted some of that in the box. Thus, my initial idea was to just buy a box and carve something to do with GoT and include their names. Something like this, as my brother sent me for inspiration.

  • Bastian Ilsø Hougaard: GUADEC18 Developer Center BoF Part 3: Challenges

    Currently, the Developer Center infrastructure and documentation suffers from low to non-existing maintenance. It’s a sign we need to take serious. Do we need lower the barrier to contributing to the developer documentation? What can we do to make the infrastructure easier to maintain? The underlying issue here likely also ties into why we now see new GNOME documentation hosted on other websites by different maintainers powered by different underlying technologies. I think this challenge needs both thinking from a technical point of view (how we might support editing multi-language documentation and auto-generated documentation) and an organizational point of view (assigning maintainership, reviewing our docs, aligning visions).

GNOME 3.30 Desktop Environment to Enter Beta on August 1, GNOME 3.29.4 Is Out

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GNOME

With a two-day delay, the GNOME Project through Javier Jardón announced today the release of the fourth and last development snapshot of the GNOME 3.30 desktop environment before it enters beta testing next month, GNOME 3.29.4, which continues to add improvements to various of GNOME's core components and applications.

However, due to the summer vacation and the GUADEC conference, GNOME 3.29.4 isn't a major snapshot as many would have expected. It only adds some minor changes and bug fixes to a handful of components, including GNOME Shell, Mutter, Evolution, GNOME Photos, GNOME Builder, GNOME Online Accounts, Polari, Bijiben, Evince, Epiphany, Baobab, GNOME Control Center, and File Roller.

Read more

Also: GNOME 3.29.4 Released As Another Step Towards GNOME 3.30

KDE and GNOME: Kubuntu 18.04 Reviewed, Akademy, Cutelyst and GUADEC

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KDE
GNOME
  • Kubuntu 18.04 Reviewed in Linux ( Pro ) Magazine

    Kubuntu Linux has been my preferred Linux distribution for more than 10 years. My attraction to the KDE desktop and associated application set, has drawn from Kubuntu user, to a tester, teacher, developer, community manager and councilor. I feel really privileged to be part of, what can only be described as, a remarkable example of the free software, and community development of an exceptional product.

    This latest release 18.04, effectively the April 2018 release, is a major milestone. It is the first LTS Long Term Support release of Kubuntu running the “Plasma 5” desktop.
    The improvements are so considerable, in both performance and modern user interface ( UI ) design, that I was really excited about wanting to tell the world about it.

  • Going to Akademy

    Happy to participate in a tradition I’ve admired from afar but never been able to do myself… until this year. My tickets are bought, my passport is issued, and I’m going to Akademy! Hope to see you all there!

  • System76's New Manufacturing Facility, Ubuntu 17.10 Reaches End of Life, Google Cloud Platform Marketplace, Stranded Deep Now Available for Linux and Cutelyst New Release

    Cutelyst, a C++ web framework based on Qt, has a new release. The update includes several bug fixes and some build issues with buildroot. See Dantti's Blog for all the details. Cutelyst is available on GitHub.

  • GUADEC 2018 Videos: Help Wanted

    At this year’s GUADEC in Almería we had a team of volunteers recording the talks in the second room. This was organized very last minute as initially the University were going to do this, but thanks to various efforts (thanks in particular to Adrien Plazas and Bin Li) we managed to record nearly all the talks. There were some issues with sound on both the Friday and Saturday, which Britt Yazel has done his best to overcome using science, and we are now ready to edit and upload the 19 talks that took place in the 2nd room.

    To bring you the videos from last year we had a team of 5 volunteers from the local team who spent our whole weekend in the Codethink offices. (Although none of us had much prior video editing experience so the morning of the first day was largely spent trying out different video editors to see which had the features we needed and could run without crashing too often… and the afternoon was mostly figuring out how transitions worked in Kdenlive).

  • GUADEC 2018

    This year I attended my second GUADEC in beautiful Almería, Spain. As with the last one I had the opportunity to meet many new people from the extended GNOME community which is always great and I can’t recommend it enough for anybody involved in the project.

    [...]

    Flatpak continues to have a lot of healthy discussions at these events. @matthiasclasen made a post summarizing the BoF so check that out for the discussions of the soon landing 1.0 release.

    So lets start with the Freedesktop 18.07 (date based versioning now!) runtime which is in a much better place than 1.6 and will be solving lots of problems such as multi-arch support and just long term maintainability. I was really pleased to see all of the investment in BuildStream and the runtime from CodeThink which is really needed in the long term.

GNOME Shell & Mutter, Everybody’s Gone To The GUADEC

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GNOME
  • GNOME Shell & Mutter Updated Ahead Of GNOME 3.29.4

    GNOME 3.29.4 is coming out this week as the latest development release building up to GNOME 3.30 this September. GNOME Shell and Mutter have put out their latest releases for this development milestone.

    The Mutter 3.29.4 window/compositing manager has a crash fix as well as preserving paint volumes to optimize CPU use. That paint volume change for Mutter should be useful for further lowering the CPU usage but additional optimizations are on the way, particularly when Mutter is acting as a Wayland compositor.

  • Everybody’s Gone To The GUADEC

    It’s been ten days since I came back from GUADEC 2018, and I’ve finally caught up enough to find the time to write about it. As ever, it was a pleasure to see familiar faces from around the community, put some new faces to familiar names, and learn some entirely new names and faces!

GUADEC 2018 and GNOME

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GNOME
  • Felipe Borges: Summing up GUADEC 2018

    This year’s edition was once again a blast. The best opportunity to put faces into the names we interact daily throughout the communication channels of our community, and to meet new folk.

    Once again a volunteer, this year a chaired the sessions in the auditorium during the first day, organized one of the newcomers activities, and the football game. Don’t forget to check out the conference photos.

  • GUADEC 2018 (It’s a Gitlab world)

    GUADEC in Almería was a great opportunity to catch up with some technologies in the GNOME world, hang out with lovely folks again, and spend time at the beach.

  • Jakub Steiner: Detail Considered Harmful

    As many moons have passed since GNOME 3, it’s fair to stop and reconsider the aesthetic choices we made. We don’t actually present app icons at small resolutions anymore. Pixel perfection sounds like a great slogan, but maybe this is another area that dillutes our focus. Asking app authors to craft pixel precise variants that nobody actually sees? Complex size lookup infrastructure that prominent applications like Blender fail to utilize properly?

    [...]

    The irony of the previous blog post is not lost on me, as I’ve been seduced by the shading and detail of these highres artworks. But every day it’s more obvious that we need to do a dramatic redesign of the app icon style. Perhaps allowing to programatically generate the unstable/nightlies style. Allow a faster turnaround for keeping the style contemporary and in sync what other platforms are doing. Right now, the dated nature of our current guidelines shows.

Software, howtos and GNOME

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Software
GNOME
HowTos
  • whowatch – Monitor Linux Users and Processes in Real Time

    whowatch is a simple, easy-to-use interactive who-like command line program for monitoring processes and users on a Linux system. It shows who is logged on to your system and what they are doing, in a similar fashion as the w command in real-time.

    It shows total number of users on the system and number of users per connection type (local, telnet, ssh and others). whowatch also shows system uptime and displays information such as user’s login name, tty, host, processes as well as the type of the connection.

  • Notes/Domino is alive! Second beta of version 10 is imminent

    IBM’s effort to make its Notes/Domino platform relevant for the future kicks up a gear this week, as the company prepares a second beta of a new version 10.

    Notes combined messaging and an application development environment, which set hearts a-fluttering in the early-to-mid 1990s. IBM laid out a then-record $3bn to acquire Lotus, which invented Notes, and drove the product to great prominence. IBM re-branded Notes’ back end as Domino and kept the Notes name for the client. But once Microsoft launched Outlook, bound it to Exchange and web-based development took off, both faded.

    And faded and faded until October 2017 when IBM decided it had had enough and did a deal with HCL that saw the latter company pledge to take on future development work.

  • Curse of the CSV monster
  • Curl Command Examples
  • How to Install and Use GIMP 2.10 on Ubuntu 18.04 LTS
  • What is Hostname in Linux and How Can You Change It?
  • How to install Ubuntu Minimal Server
  • Five-or-More Modernisation - Progress Report

    Over the course of the past couple of months, I was able to achieve a promising progress in modernising Five or More, although I would have to say there is a fair share of aspects to tackle yet.

    I opted for rewriting the code module by module, without combining C and Vala code. There was was an old attempt to port Five or More to Vala, but I chose not to use it due to the fact that the partial port was 4 years old and it definitely needed an update, which might have taken quite some time, and might have produced some nasty bugs. While doing so, I paid extra attention to keep things nicely separated: all of the currently ported modules separate the game logic from the drawing logic and the UI.

    I also managed to port the app menu and the preferences window. However, due to the new design gudelines, which are currently only in the state of a proposal, the app menu might require future alterations.

  • GUADEC18 Developer Center BoF Part 2: Possible Audiences

    This is Part 2 of a blog post series summarizing the Developer Center BoF. See also Part 1: The Developer Experience.

    Hi Again! As promised I will now cover our discussion of possible audiences at the GUADEC Developer Center BoF.

GNOME: GUADEC, GSoC, GitLab

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GNOME
  • Petr Kovar: GUADEC 2018

    Back from GUADEC, held in the beautiful Andalusian city of Almería, Spain, from 6th July through 11th July, 2018, I wanted to share a few notes wrt documentation and localization activities at the conference and during the traditional post-conference hacking days.

  • GUADEC18 Developer Center BoF Part 1: The Developer Experience

    At this year’s GUADEC lightning talks I spontaneously announced and arranged a Developer Center BoF (Birds of a Feather) session. We were six attendants who met together Wednesday the 11th September. I think it is important that we communicate our doings to the rest of the community, so I will make a few short blog posts based on our meeting notes and my own thoughts on the subject.

  • GSoC 2018: Safe Shared Access to Cairo Image Surfaces

    I’m working on librsvg, a GNOME SVG rendering library, to port the SVG filter effects and related infrastructure from C to Rust. Librsvg uses Cairo, a 2D graphics library, for most of its drawing operations. Cairo can draw to a number of different surfaces like XCB and Xlib windows and pixmaps, PDF documents and PostScript files.

  • Have you ever commented while angry?

    Here’s my proposal (feature request for GitLab / irssi?

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KaOS Linux Gets the KDE Applications 18.08 Treatment, Latest Calamares Installer

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