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Graphics/Benchmarks

Linux, Graphics, and Linux Foundation

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Graphics/Benchmarks
Linux

Radeon RX 580: AMDGPU-PRO vs. DRM-Next + Mesa 17.2-dev

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Graphics/Benchmarks

Last week I posted initial Radeon RX 580 Linux benchmarks and even AMDGPU overclocking results. That initial testing of this "Polaris Evolved" hardware was done with the fully-open Radeon driver stack that most Linux enthusiasts/gamers use these days. The AMDGPU-PRO driver wasn't tested for those initial articles as it seems to have a diminishing user-base and largely focused for workstation users. But for those wondering how AMDGPU-PRO runs with the Radeon RX 580, here are some comparison results to DRM-Next code for Linux 4.12 and Mesa 17.2-dev.

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Red Hat After Graphics People

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Graphics/Benchmarks
Red Hat

Trying Out Nouveau's Accelerated Pascal Support With DRM-Next, Mesa 17.2-dev

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Graphics/Benchmarks

One of the many features to look forward to with Linux 4.12 is the Nouveau DRM driver providing initial 3D/accelerated support for GeForce GTX 1050/1060/1070/1080 "Pascal" graphics cards. Here are some benchmarks of this open-source NVIDIA driver support for these latest-generation GPUs compared to the proprietary driver.

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AMDGPU-PRO 17.10 OpenCL vs. NVIDIA Shows Problems

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Graphics/Benchmarks

Last week I began posting a number of AMD Radeon RX 580 Linux benchmarks but not covered so far has been the OpenCL compute performance considering the Clover-based compute stack isn't good enough for benchmarking and is basically unmaintained these days by AMD. Meanwhile, their ROCm stack is still being brought up and is not yet fully-opened nor optimized yet for performance. Thus for those with desktop cards looking for basic OpenCL support are left with the AMDGPU-PRO hybrid driver with its closed-source OpenCL driver. In this article are some fresh OpenCL benchmarks of AMDGPU-PRO on the RX 580 and other Radeon GPUs compared to NVIDIA with its Linux OpenCL driver.

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Graphics and Games

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Graphics/Benchmarks
Gaming
  • Compute Shader Patches For Nouveau Pascal
  • Steam For Linux [Steam review]

    Technically, physically, mentally, chemically games are those things which make us feel like a child again. Age doesn’t matter, what matter is that spirit that is inside us, that “gamer” spirit. When I joined Linux two years ago, I installed steam firstly to get my games from windows back. Now I've got a library of limitless free and paid games having my CS: GO too. I am a daily CS: GO, player. All my favorite games are on Linux via steam. That is why I decided to review it for you guys who are new to Linux world and are in a doubt that how to use steam, what is steam? All answers are here. So here is Steam for Linux.

  • A look at Codroids, a puzzle game with a focus on simplicity

Linux 4.11 File-System Tests: EXT4, F2FS, XFS & Btrfs

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Graphics/Benchmarks
Linux

With the Linux 4.11 kernel potentially being released as soon as today, here are some fresh benchmarks of Btrfs / EXT4 / F2FS / XFS on a solid-state drive and comparing the performance of 4.11 Git back to Linux 4.9 and 4.10.

For those wondering if the block/file-system changes of Linux 4.11 have any impact on EXT4/F2FS/XFS/Btrfs for common I/O workloads or how these file-systems are comparing on this latest kernel, here are some benchmarks.

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Graphics in Linux

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Graphics/Benchmarks

Graphics in Linux

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Graphics/Benchmarks
  • AMD Radeon RX 580 Linux OpenGL/Vulkan Benchmarks

    For those curious if the Radeon RX 580 "Polaris Evolved" graphics card is worthwhile as a Linux gamer, here are the initial Phoronix figures for the RX 580 8GB graphics card that launched yesterday. These initial tests were done with AMDGPU+RadeonSI/RADV under a variety of OpenGL and Vulkan workloads.

  • RADV Shader Prefetching Yields Minor Performance Boost

    Bas Nieuwenhuizen continues being very busy with work on the open-source (unofficial) Radeon Vulkan driver, RADV.

    The latest patch sent out by Nieuwenhuizen today is an 18 line patch for allowing shader pre-fetch support in the RADV driver.

  • Vulkan Crosses 1,000 Projects On GitHub

    For those tracking the growth of the Vulkan graphics API via GitHub, a gratifying milestone was reached today of having 1,000 projects now mentioning Vulkan.

Graphics in Linux

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Graphics/Benchmarks
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5 more open source companies to watch in 2017

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