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Gaming

This Week Is GDC: Great News For Linux Gamers

Filed under
GNU
Linux
Gaming

- Valve is showing off new Steam Controller prototypes and we will likely hear more from Valve's hardware partners about forthcoming Steam Machines.

- Valve's VOGL debugger and how it will help out game developers in porting/debugging Linux OpenGL issues. The VOGL code was open-sourced just a few days ago.

- We should learn more about Epic Games' Unreal Engine 4. Unreal Engine 4 has an OpenGL renderer and Android support and will most likely feature native Linux support. Hopefully there will be some interesting Linux-native games coming out powered by UE4 in the future.

- Crytek is finally showing off to the public their CryEngine Linux support.

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Valve fires another shot in its war against Windows gaming dominance

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GNU
Linux
Gaming

Valve is leaving no stone unturned in their efforts to insure that Windows will no longer be the dominant platform for computer gaming, and this will be a good thing for gamers over the long haul.

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GoG dropping a teeny hint about Linux support

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GNU
Linux
Gaming

Good Old Games or GoG is a well-known site to any gamer as a place where one can get games completely DRM free and almost always with additional goodies that they can’t find anywhere else. Now it seems that they will be adding to the good praises that they have been receiving by spear heading a DRM free revolution, by adding support for Linux games in their catalogues.

The possible rumour came into being following a forum post by a GoG team member on the official GoG boards. A user had commented that the user would like if they supported Linux, which was one of the only reason that they preferred to use other sellers like Humble Store which is known to sell games for Linux. To this comment, the community representative replied with “Linux you say … hmmm … let us chew on this … ;)”

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Mozilla and Epic Preview Advanced Web Gaming

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Moz/FF
Gaming

Mozilla and Epic Games have been working together for some time now, but it looks like they are set to take their partnership to the next level. Last year, the two companies demonstrated Unreal Engine 3, the basis for many games, running in the Firefox browser via the WebGL 3D graphics API and some offshoots of JavaScript. Now, Epic and Mozilla have announced that they are porting Unreal Engine 4 to the web.

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Leftovers: Gaming

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Gaming

Valve Asks Users to Disable SELinux to Play Portal 2, Linux Community Reacts

Filed under
Linux
Gaming

Valve has recently released Portal 2 on Steam for Linux and opened a GitHub entry to gather all the bugs from the community. When one of the Valve developers closed a bug related to Portal 2 recommending that the users disable a security feature, the Linux community reacted.

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Leftovers: Gaming

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Gaming

Leftovers: Games

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Gaming

Newell on Source 2, CS:GO Linux and... Ricochet 2

Filed under
Linux
Gaming

Valve boss Gabe Newell has concluded his Reddit AMA (conducted to support the fundraising effort Valve is doing for the Seattle Children's Hospital), and in the process has offered a few snippets of information on what the company is up to.

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Also: Counter-Strike: Global Offensive coming to Linux, says Newell

WINE and Linux gaming

Filed under
Linux
Software
Gaming

While many developers are jumping on board with Linux, odds are that porting their old titles is not likely to occur, whether due to cost, resources or perceived lack of interest. This issue can be solved by either “going native”, only running software that is available natively for Linux, or by employing an option such as Wine to get it to run under Linux. Another option includes virtualization, but that is beyond the scope of this article.

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Ubuntu Leftovers

Leftovers: Software Development

  • fakecloud
  • A new version of pristine-tar
  • Getting RSS feeds for news websites that don’t provide them
    On the technical side, this seems to be one of the most stable pieces of software I ever wrote. It never crashed or otherwise failed since I started running it, and fortunately I also didn’t have to update the HTML parsing code yet because of website changes. It’s written in Haskell, using the Scotty web framework, Cereal serialization library for storing the history of the past articles, http-conduit for fetching the websites, and html-conduit for parsing the HTML. Overall a very pleasant experience, thanks to the language being very convenient to write and preventing most silly mistakes at compile-time, and the high quality of the libraries.
  • Quick Highlight
    Martin Blanchard put together a new “quick highlight” plugin for Builder this last week. It was a great example of how to submit a new feature, so I just wanted to highlight it here. Post to bugzilla, attach a patch, and we will review quickly and help with any additional integration that might be necessary.

Android Leftovers

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