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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux

Filed under
Gaming

Games for GNU/Linux

Filed under
Gaming
  • Ioquake3 Is Finally Moving To Its New OpenGL Renderer By Default

    The ioquake3 open-source game engine project that's built around the Quake III: Arena code-base is finally moving to its new renderer by default and abandoning the original 17-year-old renderer.

    Beginning next month they will be defaulting new ioquake3 installs to using their "OpenGL 2" renderer and in November will disable the original renderer for all ioquake3 installations.

  • Agricola spinoff and Patchwork pass Greenlight, heading to Linux

    Two more digital incarnations of designer Uwe Rosenberg's hit 2-player board games are coming to Linux on Steam, as they've both now passed their Greenlight campaigns!

    Yes, they are mobile ports, just as Le Havre: The Inland Port is, but that doesn't mean they're of poor quality. In fact, it's just the opposite. I've played all three on Android (and the Le Havre spinoff additionally on Linux), and they're all fantastic and well-polished implementations. DIGIDICED is a team of only 4 developers, but they're really doing a great job with the licenses. They've even shown evidence of acting on user feedback with Le Havre, so I feel confident in recommending them to my fellow Linux gamers.

  • Wargame: European Escalation works once again for Nvidia users, two years after breaking

    It seems Wargame: European Escalation was broken for nearly two years (see this forum post) for Nvidia GPU users on Linux.

  • Curvatron, a simple yet interesting evolution of the old game 'Snake', we have free keys for you

    Curvatron has recently been released on Linux and the developer sent in a bunch of keys for you lucky people. The game itself is inspired by the old game 'Snake' that was on rather old Nokia mobile phones.

Leftovers: Gaming

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Gaming
  • We Happy Few to release on Linux after the full release, not during Early Access

    I spoke to the developer of We Happy Few on twitter to get an update on the Linux version, it seems it has been pushed back.

  • Booting the Final GameCube Game

    Every single GameCube game can at least boot in Dolphin 5.0. Except one. Star Wars: The Clone Wars and its complex way of using the PowerPC Memory Management Unit rendered it unplayable in Dolphin up to this day. But finally as of Dolphin 5.0-540, this challenge has come and gone: Dolphin can finally boot every single GameCube game in the official library.

  • Our Fourth Podcast with Cheese, Porter on DOTT Remastered

    A couple of weeks ago I had the chance to get some time with Cheese (based in Australia), who worked on the recent port of Day of the Tentactle Remastered by Double Fine. We actually ended talking for a very long time (Cheese is very talkative, but that’s great because most of what he talks about is really interesting and insightful) so his podcast is just a short, edited version of the bits we found the most relevant to share with you.

    Since Day of the Tentacle Remastered was the first port of Cheese (while he was already involved in Linux game development for a long time), it was a great opportunity to learn more about how you should approach porting and games packaging for Linux. He had already provided some great amount of details in his blog post, and I wanted to go a little further with this podcast on some particular points.

  • Rocket League Beta Impressions

    Rocket League is the sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars (AKA SARP Battle-Cars) for the PlayStation 3. Seeing as the first game wasn’t a very good success, Psyonix, the developer and publisher behind both games, looked to address some of the issues that were presented, while still maintaining much of the core of Battle-Cars: you’re in control of a remote-controlled car in a soccer/football field, and the goal is simple: knock a ball into the goal, while preventing the opposing team from doing the same thing. It’s basically soccer (or, what most countries would call football) with RC cars. These cars can be customized to your liking, whether you like a monster truck with flaming red flames or a limousine with simple design and elegance. Much of the DLC actually has additional fancy-looking cars from which you can purchase (I’m probably going to wait until there’s a Game of the Year edition, as none of the DLC actually expands the gameplay itself). Your car has a boost gauge that will fill up as you collect orange patches on the ground and drain as you use it. These boosts give the game a little bit more complexity as cars can rush to their side to prevent a goal, add a little more knockout force when hitting the ball, or lifting yourself up into the air for an air hit. Or, if you’re like me, if your car goes fast enough you can run other cars over, forcing them to respawn to a random location. In addition, the cars can do frontflips, backflips, and sideflips to ensure a more accurate shot. Now Rocket League is currently among the top ten highest-player-count games on Steam. I’m honestly not much into the game myself but I certainly understand why it’s so popular. In fact, it’s considered to be an eSport, with tournaments every weekend.

Games for GNU/Linux

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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux

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Gaming

Rocket League for GNU/Linux

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Gaming
  • Rocket League Officially Released for SteamOS and Linux with a 25% Off Promotion

    On September 8, 2016, game studio Psyonix was proud to announce the availability of a Beta version of the popular Rocket League game for SteamOS/Linux and Mac OS X operating systems.

    Rocket League is a futuristic, physics-based sports/action game that lets players play European football while driving booster-rigged vehicles. It is the successor of the popular and classic Supersonic Acrobatic Rocket-Powered Battle-Cars game released in 2008 only for Sony's PlayStation 3 gaming console, also developed and published by the Psyonix game studio.

    The game officially hit the Microsoft Windows and PlayStation 4 platforms in July 2015, and a few months later, in February 2016, it arrived for Microsoft's Xbox One gaming console as well. Due to popular demand, Rocket League is now also officially available for the Linux and Apple's Mac OS X operating systems, but only in a Beta form at the moment of writing this article.

  • Rocket League Finally Released For Linux
  • Rocket League released for SteamOS, it's in beta

    Rocket League is now officially available for SteamOS, due to the time of the release I will be unable to give any actual impressions as I am likely asleep while this gets published.

    I will be able to get impressions up rather early tomorrow morning (UTC time), as it will be my first priority. It will likely be the main game on our Friday livestream too.

    It's been a bit of a wild ride, but it's here ‒ finally.

  • Mesa & AMDGPU-PRO Appear To Run Fine With Rocket League On Linux

    With many Linux gamers having looked forward to the Linux release of Rocket League, I tested out the Linux port of the game when using Mesa RadeonSI Gallium3D as well as the AMDGPU-PRO blob.

    Considering Rocket League on Linux lists system requirements even lower than the Windows specifications and do mention AMD, I was expecting the process to go well. Additionally, Rocket League is powered by Unreal Engine 3 -- yes, UE3, not UE4. Considering that, it went well.

Games for GNU/Linux

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More in Tux Machines

Proxmox VE 4.3 released

Proxmox Server Solutions GmbH today announced the general availability of Proxmox Virtual Environment 4.3. The hyper-converged open source server virtualization solution enables users to create and manage LXC containers and KVM virtual machines on the same host, and makes it easy to set up highly available clusters as well as to manage network and storage via an integrated web-based management interface. The new version of Proxmox VE 4.3 comes with a completely new comprehensive reference documentation. The new docu framework allows a global as well as contextual help function. Proxmox users can access and download the technical documentation via the central help-button (available in various formats like html, pdf and epub). A main asset of the new documentation is that it is always version specific to the current user’s software version. Opposed to the global help, the contextual help-button shows the user the documentation part he currently needs. Read more

Games for GNU/Linux

Security News

  • Tuesday's security updates
  • New Open Source Linux Ransomware Divides Infosec Community
    Following our investigation into this matter, and seeing the vitriol-filled reaction from some people in the infosec community, Zaitsev has told Softpedia that he decided to remove the project from GitHub, shortly after this article's publication. The original, unedited article is below.
  • Fax machines' custom Linux allows dial-up hack
    Party like it's 1999, phreakers: a bug in Epson multifunction printer firmware creates a vector to networks that don't have their own Internet connection. The exploit requirements are that an attacker can trick the victim into installing malicious firmware, and that the victim is using the device's fax line. The firmware is custom Linux, giving the printers a familiar networking environment for bad actors looking to exploit the fax line as an attack vector. Once they're in that ancient environment, it's possible to then move onto the network to which the the printer's connected. Yves-Noel Weweler, Ralf Spenneberg and Hendrik Schwartke of Open Source Training in Germany discovered the bug, which occurs because Epson WorkForce multifunction printers don't demand signed firmware images.
  • Google just saved the journalist who was hit by a 'record' cyberattack
    Google just stepped in with its massive server infrastructure to run interference for journalist Brian Krebs. Last week, Krebs' site, Krebs On Security, was hit by a massive distributed denial-of-service (DDoS) attack that took it offline, the likes of which was a "record" that was nearly double the traffic his host Akamai had previously seen in cyberattacks. Now just days later, Krebs is back online behind the protection of Google, which offers a little-known program called Project Shield to help protect independent journalists and activists' websites from censorship. And in the case of Krebs, the DDoS attack was certainly that: The attempt to take his site down was in response to his recent reporting on a website called vDOS, a service allegedly created by two Israeli men that would carry out cyberattacks on behalf of paying customers.
  • Krebs DDoS aftermath: industry in shock at size, depth and complexity of attack
    “This attack didn’t stop, it came in wave after wave, hundreds of millions of packets per second,” says Josh Shaul, Akamai’s vice president of product management, when Techworld spoke to him. “This was different from anything we’ve ever seen before in our history of DDoS attacks. They hit our systems pretty hard.” Clearly still a bit stunned, Shaul describes the Krebs DDoS as unprecedented. Unlike previous large DDoS attacks such as the infamous one carried out on cyber-campaign group Spamhaus in 2013, this one did not use fancy amplification or reflection to muster its traffic. It was straight packet assault from the old school.
  • iOS 10 makes it easier to crack iPhone back-ups, says security firm
    INSECURITY FIRM Elcomsoft has measured the security of iOS 10 and found that the software is easier to hack than ever before. Elcomsoft is not doing Apple any favours here. The fruity firm has just launched the iPhone 7, which has as many problems as it has good things. Of course, there are no circumstances when vulnerable software is a good thing, but when you have just launched that version of the software, it is really bad timing. Don't hate the player, though, as this is what Elcomsoft, and what Apple, are supposed to be doing right. "We discovered a major security flaw in the iOS 10 back-up protection mechanism. This security flaw allowed us to develop a new attack that is able to bypass certain security checks when enumerating passwords protecting local (iTunes) back-ups made by iOS 10 devices," said Elcomsoft's Oleg Afonin in a blog post.
  • After Tesla: why cybersecurity is central to the car industry's future
    The news that a Tesla car was hacked from 12 miles away tells us that the explosive growth in automotive connectivity may be rapidly outpacing automotive security. This story is illustrative of two persistent problems afflicting many connected industries: the continuing proliferation of vulnerabilities in new software, and the misguided view that cybersecurity is separate from concept, design, engineering and production. This leads to a ‘fire brigade approach’ to cybersecurity where security is not baked in at the design stage for either hardware or software but added in after vulnerabilities are discovered by cybersecurity specialists once the product is already on the market.

Ofcom blesses Linux-powered, open source DIY radio ‘revolution’

Small scale DAB radio was (quite literally) conceived in an Ofcom engineer’s garden shed in Brighton, on a Raspberry Pi, running a full open source stack, in his spare time. Four years later, Ofcom has given the thumbs up to small scale DAB after concluding that trials in 10 UK cities were judged to be a hit. We gave you an exclusive glimpse into the trials last year, where you could compare the specialised proprietary encoders with the Raspberry Pi-powered encoders. “We believe that there is a significant level of demand from smaller radio stations for small scale DAB, and that a wider roll-out of additional small scale services into more geographic areas would be both technically possible and commercially sustainable,” notes Ofcom. Read more