FlightGear 3.0, an open source flight simulator that supports a variety of popular platforms and is developed by skilled volunteers from around the world, is available for download.
FlightGear aims to create a sophisticated and open flight simulator framework for use in research or academic environments, pilot training, or as an industry engineering tool. This is probably the only simulation of its kind on the Linux platform, especially in terms of complexity...
I don't game as much as I used to. Although I've certainly spent countless hours of my life in front of a Nintendo, SNES, or after that, playing a first-person shooter on my computer (Linux only, thank you), these days, my free time tends to go toward one of the many nongaming hobbies I've accumulated. Recently though, I found myself dusting off my Wii console just so I could play an NES and SNES game I re-purchased for it. The thing is, those games require using a somewhat strange controller, and I already have a modified SNES controller that can connect over USB. That was enough to encourage me to search for a better solution. Of course, I simply could connect three or four consoles and stack up games in my living room, but I've grown accustomed to ripping my CDs and DVDs and picking what I want to listen to or watch from a central media center. It would be nice if I didn't have to get up and find a cartridge every time I wanted to switch games. This, of course, means going with emulation, but although in the past I'd had success with a modified classic Xbox, I didn't have that hardware anymore. I figured someone must have gotten this set up on the Raspberry Pi, and sure enough, after a brief search and a few commands, I had a perfect retro-gaming arcade set up on a spare Raspberry Pi.
Sabayon 14.06 is based on Gentoo and that is not something that you see every day. In fact, there are very few Linux distros out there that are using Gentoo as a base and it's good to see that developers take the time and the effort to utilize something else than Debian and Ubuntu.
Another interesting thing brought by this release is its rolling release model, which is not all that common. There were some talks to get this model working with Ubuntu, for example, but developers figured it was too much work.
A “Steamboy” handheld gaming console teased in a video appears to be the first portable Steam Machine to emerge for Valve’s Linux-based Steam OS platform.
A Steamboy Project site registered under a Steamboy Machine copyright posted a teaser video of what looks to be the first handheld console form-factor Steam Machine (see farther below). The video shows a handheld device with a screen in the middle that resembles a cross between the now-delayed Valve Steam Controller and a Sony PlayStation Vita device.
Linux's gaming potential is about more than SteamOS and blockbuster ports. Earlier this year, GOG.com announced plans to bring a bevy of classic games to Ubuntu and Mint Linux this fall, with more than 100 games expected to be available at launch. Expect them to work just fine with SteamOS when the operating system finally launches sometime in 2015, too.
Speaking of Steam, it's not the big-name games but the indies that are driving Steam for Linux's true growth. After launching with a mere 60 native games just over a year ago, Steam for Linux now stands at more than 300 games strong—tremendous growth in a very short time. More and more games—like Europa Universalis IV, and Amnesia: A Machine for Pigs, and Dota 2, and Starbound—are starting to launch Linux versions alongside Windows counterparts.
It's still not quite the year of Linux on the desktop, but one thing's for certain: Linux's gaming prospects are looking brighter than ever before.
Linux is slowly becoming a gaming alternative, but it's still a long way from consoles and Windows. How long will it take to see Linux represented at the E3 Expo in full effect, just like all the other platforms?
Making predictions is very hard, especially about the future. This simple statement from physicist Niels Bohr explains very well why it's difficult to anticipate what will happen in the world of technology. Some things evolve faster than we can predict and others seem to stagnate...
nterstellar Marines, a tactical FPS developed and published by Zero Point Software, has just received Linux support with the latest patch.
Interstellar Marines is a very promising first-person shooter and its developers said that they took inspiration from Half-Life, System Shock 2, and Rainbow Six 3: Raven Shield. The game has been built mainly as a multiplayer experience, but a limited single-player is also available.
The latest update for the Interstellar Marines also brought support for the Linux platform and it looks like this title aims to be one of the best-looking on the open source platform...
Valve has funded work by LunarG on a project codenamed "Glassy Mesa" to deliver potential performance improvements on the open-source Mesa graphics driver stack.
Glassy Mesa is an experimental project using LunarGLASS for plugging LLVM into Mesa for shader compilation and run-time improvements. LunarGLASS originated back in 2010 as using LLVM IR as the base intermediate representation for the shader and kernel compiler stack. LunarGLASS has performance potential via taking advantage of LLVM's many optimization passes.