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Gaming

Leftovers: Gaming

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Gaming

Leftovers: Gaming

Filed under
Gaming

Games for GNU/Linux

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Gaming

Leftovers: Gaming

Filed under
Gaming
  • Feral Fury, a twin-stick shooter with rogue-lite features is out on Linux and it's pretty good

    Feral Fury [Steam] is a twin-stick shooter with an overall dark feel to it. I've played it for a while and I've grown to really enjoy it, even if it's a little punishing. It's made by Skandivania Games, two Swedes currently living in Norway. For a two-person team, it's got an amazingly polished feel to it.

  • Airship combat game Guns of Icarus Alliance released as a standalone game
  • One Eyed Kutkh, a weird and free adventure game is now on Steam

    If you like your weird games with no speech, check out One Eyed Kutkh [Steam, Official Site] which has been released for free on Steam. It's based on the fairy tales of the Far North, apparently.

  • Gaming: Quern – Undying Thoughts

    I have been an addict of Myst like games since the very beginning. Solving mind boggling riddles by logical means (instead of weapons) was always my preferred gaming. And it seems 2016 had a great share of games fitting to my taste: Obduction, The Eyes of Ara, The Witness, and last but not least Quern – Undying Thoughts. Due to work, research, online courses, diapers, and some real life (these are also the excuses for my long silence on this blog) it took me ages to complete this games, but with a bit of help I finally manged it.

  • 28 years later, devs are still making level editors for Prince of Persia

    In the fall of 1989, Brøderbund published game designer Jordan Mechner's seminal platformer Prince of Persia for the Apple II. Now, in 2017, a fan has released a level editor for that original Apple II version of the game: leapop.

    Fellow devs may appreciate that the editor is licensed for modification or redistribution (under the terms of the GNU General Public License), so you can download the tool and poke around to see how it was done.

Games and GNOME Twitch

Filed under
GNOME
Gaming
  • Trying Out Xonotic 0.8.2 With Radeon & NVIDIA GPUs On Linux

    With Xonotic 0.8.2 having been released this past weekend and was the first update to this open-source game in more than one year, I was curious to put it through its benchmark paces.

    The Xonotic 0.8.2 release focused on mostly game-play changes and assets rather than any big engine overhauls, but still makes for an interesting test case.

  • Feral have now fixed the OpenGL performance regression in Mad Max

    The OpenGL performance regression that made Vulkan look like it annihilated OpenGL in Mad Max's recent Beta has now been fixed.

  • GNOME Twitch releases a major update with notifications, offline channel searching and more

    GNOME Twitch [github, Official Site] recently released a major new version of their open source desktop Twitch client and it's a beauty.

    The new version includes: Notifications of when people you follow go live, Language selection in the menu to filter livestreams, chat badges, viewer count for games and more. See the changelog here.

    To grab it on Arch you need this package along with one of the players to actually view videos (listed on the page). For Ubuntu you can use this PPA. There's also a FlatPak, if that's your thing.

  • GNOME Twitch 0.4.0 Includes Improved Chat, Re-Enabled Notifications, More

    GNOME Twitch is an application to watch Twitch streams on your desktop, without using Flash or a web browser. It requires GTK 3.20 or newer so it only works in fairly new Linux distributions, e.g. Ubuntu 16.10 and newer.

Leftovers: Gaming

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Gaming
  • Serious Sam VR: The Second Encounter Launches On Steam

    Croteam has done the full release of Serious Sam VR: The Second Encounter on Steam today, just days after SSVR: The First Encounter left early access.

    This sequel to SSVR: TFE is now available and also on sale for 25% off, taking its sale price to $30 USD. Serious Sam VR: The Second Encounter has Fusion 2017 integration meaning it was ported to Vulkan, 64-bit, and the other changes, including Linux support. At the moment it's not being listed as Linux supported on Steam, but should be shortly or working if not already after installing the Serious Sam Fusion 2017 beta.

  • Serious Sam VR: The First Encounter & Serious Sam VR: The Second Encounter released in full
  • Road Redemption has released the big update for Linux gamers, it's actually pretty good

    The Road Redemption [Steam, Official Site] developers have now updated the Linux build of their combat racer and I've spent a little time testing it. It actually works pretty nicely now!

    Performance wise on max settings it's been running very smoothly. I'm not surprised though, considering visually it doesn't look like it's doing a great deal to push the GPU side.

  • Hellpoint, a dark sci-fi action RPG adds Linux support to their tech demo

    While I shy away from a lot of Kickstarters, Cradle Games are doing it right. They spoke to the community and posted on reddit to get feedback. Getting a Linux build out ASAP for testing shows commitment to me. Not just that, but it shows they are capable of getting a Linux version of their game running. They seem very responsive to feedback too, which is encouraging.

CPUFreq vs. P-State CPU Scaling Governor Tests On Various Vulkan/OpenGL Games

Filed under
Graphics/Benchmarks
Gaming

With the recent release of some new Linux games like the Serious Sam 2017 update and Max Max, also with featuring Vulkan renderers, here are some fresh Intel P-State vs. ACPI CPUFreq frequency scaling driver and governor comparisons with a variety of Linux games.

Particularly on the P-State side, our CPU scaling driver tests over the years have showed the potential for big swings in performance depending upon the governor/driver, but in other games there are minimal differences. The Intel CPU generation can also play a role with sometimes the newer Intel hardware having a tougher time performing well with the Intel P-State powersave mode that's commonly the default on many Linux distributions.

Read more

Leftovers: Gaming

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Gaming

GNU/Linux Games

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Games for GNU/Linux

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LinuxAndUbuntu Distro Review Of The Week - Deepin OS

​Depth/Deepin OS is not just another Linux Distro, but one with something new to show. Deepin OS is simply speaking, just beautiful. Deepin OS, formerly known as Deepin, Linux Deepin, and Hiweed GNU/Linux is a Linux distro with an identity crisis. Seriously, this distro has undergone name changes you always have to check twice if the name is still the same. And that is all the negative you are going to say about this distro. Honestly speaking, Deepin OS is surely going to blow you away. I have been keeping an eye on this distro since 2013 and it still manages to impress me. Read more

KDE Leftovers: digikam, KDevelop, Kate, GSoC, and Akademy

  • [digikam] Call to Test the Pre-Release of 5.6.0
    Once again a lot has been going on behind the scenes since the last release. The HTML gallery tool is back, database shrinking (e.g. purging stale thumbnails) is also supported on MySQL, grouping has been improved and additional sidecars can now be specified. Therefore the release of 5.6.0 will be (is already) delayed, as we would like to invite you to test all these features. As usual they are available in the pre-release bundles or obviously directly from the git repository. Please report any dysfunctions, unexpected behaviour or suggestions for improvement to our bug tracker.
  • KDevelop runtimes: Docker and Flatpak integration
    On my last blog post I discussed about how some assumptions such as the platform developed on can affect our development. We need to minimize it by empowering the developers with good tools so that they can develop properly. To that end, I introduced runtimes in our IDE to abstract platforms (much like on Gnome’s Builder or Qt Creator).
  • Kate 17.04.1 available for Windows
  • GSoC - Community Bonding Period with Krita
  • First month report: my feelings about gsoc
  • My Akademy Plans
    The Akademy programme (saturday, sunday) is actually pretty long; the conference days stretch into feels-like-evening to me. Of course, the Dutch are infamous for being “6pm at the dinner table, and eat potatoes” so my notion of evening may not match what works on the Mediterranean coast. Actually, I know it doesn’t since way back when at a Ubuntu Developer Summit in Sevilla it took some internal-clock-resetting to adjust to dinner closer to midnight than 18:00.

Gaming News: Shogun, SteamOS, Dawn Of War III