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Gaming

Games: Valve, Modernisation in Google Summer of Code, Trigger Happy Havoc

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Gaming
  • Valve's Latest Steam Client Adds 2X-Scaling Mode on Linux, HiDPI on Windows 10

    Valve released today a new Steam Client stable update for all supported platforms, including GNU/Linux, macOS, and Windows, bringing long-anticipated features and improvements, along with numerous bug fixes.

  • Modernization of games

    This year I have proposed a Google Summer of Code idea (we are in student applications period) for modernizing Five-or-More, a game left out from the last games modernization round, when most of the games have been ported to Vala.

  • Trigger Happy Havoc Might Just Be The Weirdest Game on Linux

    With a special developer GDC viewing party tomorrow, I wanted to get us up to speed on the insanity that is Trigger Happy Havoc right now.

    I’m gonna level with you. My first impression of Spike Chunsoft’s offering, based on the trailer, was a tall glass of double checking reality garnished with a sprig of WTF.

Games: Civilization VI: Rise and Fall and More

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Gaming

GNU/Linux-powered Ataribox

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Linux
Gaming
  • Mysterious ‘Ataribox’ console finally gets a name and pre-order window

    Atari’s new entry into the console market now has an official name: The Atari VCS. The device was originally teased as the “Ataribox” last year during the E3 gaming convention: A new Linux-based system providing all your favorite Atari classics along with games from independent developers. Visually, it’s a throwback to the Atari 2600 console, only with a sleeker, modern look and updated hardware. Atari calls it a “gaming and entertainment platform.”

  • GDC 2018 | The Ataribox is real, and it's more computer than gaming console

    Atari COO Michael Arzt told Tom’s Hardware that the machine will indeed run Linux (or, at least, a derivative of Linux) with its own Atari-themed UI. The device can be controlled through either a classically-styled joystick or a more modern gamepad. Users can also connect a keyboard and mouse through either USB or Bluetooth.

  • The Ataribox is here at GDC, but it's also kind of not (hands-on)

    In fact, Atari execs told us there's no longer a set price or a promised release date for the console -- because many of its key pieces, like its AMD processor and customized Linux operating system, are still coming together.

Games: The Pillars of the Earth, Steam, Mighty Fight Federation, Civilization VI: Rise and Fall

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Gaming

Games Leftovers

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Gaming

  • Atari reboots Ataribox as Atari VCS, teases April pre-order date

    Legendary game company Atari set retro hearts aflutter last year when it launched an Indiegogo crowdfunding campaign for something called the Ataribox, a living room device running Linux and supposedly combining the features of a PC with a video game console -- complete with some Atari classic games.

    But the December 14 pre-order date Atari set was abruptly canceled after an unspecified technical issue, and it looked like the Ataribox would never reach any actual customers. This week, however, the company has emerged at the Game Developers Conference with some very similar hardware, albeit with a new name.

  • The Rocket League 'Spring Fever' event is live promising lots of flower power

    Ready to earn some more cosmetic items? The Spring Fever event in Rocket League [Steam] is now live and you can earn yourself some new items using Flowers you earn while playing like this:

  • Epic Games releases the assets from Paragon, for Unreal Engine developers

    In a move that's both surprising and rather welcome, Epic Games has decided to release the assets from their FPS MOBA Paragon for Unreal Engine developers, since they're shutting it down.

    This will include 20 AAA-quality characters, with their respective skins, animations, VFX and dialogue, along with over 1,500 environment components from Paragon. Here's where it's a bit insane, this all cost Epic Games around $12 million! It's pretty insane how much it costs to make AAA-like games now—eye watering.

  • Game engine Construct 3 adds a remote preview, new runtime is coming to improve game performance

    I'm a huge fan of drag and drop creation tools like Construct 3 [Official Site], that allow you to create games by building simple events sheets and it seems they've continued making Construct 3 more awesome to use.

  • Open-source re-implementation of RollerCoaster Tycoon 2 'OpenRCT2' has a fresh update

    Miss the days of playing RollerCoaster Tycoon 2? Miss them no more, as OpenRCT2 [GitHub, Official Site] is alive and well with a fresh update.

    Like many open source game engines, it allows you to play RollerCoaster Tycoon 2 on systems not designed for it—like Linux. Naturally, it comes with tons of improvements like user interface theming, fast-forwarding gameplay, multiplayer and so on.

  • Zombasite - Orc Schism, the expansion to the action RPG is out adding more content

    Here's one I sadly missed, released back in December (oh my!), Zombasite - Orc Schism [Steam, GOG] is an expansion to the dynamic zombie apocalypse action RPG.

Games Chronicon, BROKE PROTOCOL, Internet Archive

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Gaming
  • 2D action RPG 'Chronicon' to arrive on Linux with the next big update

    The colourful action RPG Chronicon [Steam, Official Site] should arrive on Linux with the next big update, the developer has said.

  • BROKE PROTOCOL is like a low-poly GTA Online and it's coming to Linux

    BROKE PROTOCOL [Steam], a low-poly open-world action game that's a little like GTA Online and it's coming to Linux.

  • The Internet Archive Just Uploaded a Bunch of Playable, Classic Handheld Games

    The non-profit Internet Archive is perhaps best known for its Wayback Machine that takes snap shots of web sites so you can see what they looked like in the past. However, it also has a robust side project where it emulates and uploads old, outdated games that aren’t being maintained anymore. Recently, the organization added a slew of a unique kind of game that’s passed into memory: handheld LCD electronic games.

    The games–like Mortal Kombat, depicted above–used special LCD screens with preset patterns. They could only display the exact images in the exact place that they were specified for. This meant the graphics were incredibly limited and each unit could only play the one game it was designed to play. A Game Boy, this was not.

  • Internet Archive emulator brings dozens of handheld games back from obscurity

    Over the weekend, the Internet Archive announced it was offering a new series of emulators. This time, they’re designed to mimic one of gaming’s most obscure artifacts — handheld games.

    When I say a “handheld game,” I don’t mean the Game Boy or the PSP — those are handheld consoles. These are single-game handheld or tabletop devices that look and feel more like toys. The collection includes the very old, mostly-forgotten games sold in mini-handhelds from the 80s onward.

Games: HTC VIVE, GOG, Ray-Tracing, Android and More

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Gaming
  • HTC VIVE Pro Shipping Next Month For $799 USD

    The HTC VIVE Pro should be working on Linux with SteamVR, so we've certainly been interested in this VR headset as it's quite an upgrade over the original VIVE.

  • How Is The HTC Vive Pro Better Than The Original Vive?

    We finally know when HTC’s new-and-improved Vive Pro VR headset is coming, and for how much. But what makes it better than the original Vive that debuted two years ago? Let’s break it down.

  • The dark comedy strategy game Attack of the Earthlings is now on GOG

    For those who needs their fix of strategy games, Attack of the Earthlings is definitely one to look at and it's now on GOG.

    I took a look at it previously, you can see my original thoughts here. Essentially, it's like a slimmed down XCOM-like and it's surprisingly great. I do hope they bring out a big expansion for it, as it's a game that deserves plenty of extra to play through.

  • Europa Universalis IV: Rule Britannia now available, doesn’t really rock the boat

    The latest immersion pack, or small piece of thematic DLC, has been released for the massive grand strategy title. I got to try my hand at ruling the British Isles and have a few thoughts to share.

  • Unity Game Engine Plans For Rendering & Performance Improvements In 2018

    Unity Tech made public at the Game Developers Conference their game engine plans for the year.

    This year the game engine developers will be focusing on "next level rendering" with support for better visuals via their lightweight rendering pipeline and high-definition rendering pipeline, a GPU-based progressive lightmapper, and other efforts to increase the visual intensity of games powered by Unity 2018.

  • Ray-Tracing Is All The Rage At This Year's Game Developers Conference

    The annual Game Developers Conference (GDC 18) kicked off yesterday in San Francisco and one of the most popular topics this year is ray-tracing.

    Microsoft announced their new DirectX Raytracing (DXR) API for DirectX 12. DXR is an extension of the rasterization-based Direct3D API and provides for new shader types suitable for a world of ray-tracing, etc. The end goal is obviously to produce more realistic and life-like video games while DXR is a supplemental approach towards the grand vision of ray-tracing. Microsoft developers are promising that their DXR ray-tracing API will work with current generation hardware. There has been interesting ray-tracing game experiments going back many years, but it's always been too computationally intensive for being able to perform well in real-time for games on PC hardware.

  • Play Android Games In Play Store Without Downloading Them, Here Is How

    Google has redesigned Google Play Games app, and its latest addition is the Google Play Instant feature that allows users to play trial games without downloading them.

Games: Atari, Coregrounds and More

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Gaming

Games: Kingdom Ka, Starmancer and More

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Gaming

Wine 3.4 and Vulkan

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Graphics/Benchmarks
Gaming
  • The WineHQ Wine development release 3.4 is now available for Linux and Mac

    The WineHQ Wine development release 3.4 is now available for Linux and Mac

  • Wine Developers Determining How To Handle Vulkan Loader Support

    While this week's Wine 3.4 release delivers on working Wine Vulkan ICD support for beginning to allow Windows Vulkan programs to work under Wine assuming the host has Vulkan API support, this current implementation still requires the user to install the Windows Vulkan SDK.

    At the moment those wanting to use Windows Vulkan games/applications under Wine still need to download the LunarG Vulkan SDK for Windows in order to obtain the Vulkan loader (DLL) for pairing with Wine's Vulkan ICD driver.

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More in Tux Machines

today's howtos

Graphics: VC4 and AMDVLK Driver

  • VC4 display, VC5 kernel submitted
    For VC5, I renamed the kernel driver to “v3d” and submitted it to the kernel. Daniel Vetter came back right away with a bunch of useful feedback, and next week I’m resolving that feedback and continuing to work on the GMP support. On the vc4 front, I did the investigation of the HDL to determine that the OLED matrix applies before the gamma tables, so we can expose it in the DRM for Android’s color correction. Stefan was also interested in reworking his fencing patches to use syncobjs, so hopefully we can merge those and get DRM HWC support in mainline soon. I also pushed Gustavo’s patch for using the new core DRM infrastructure for async cursor updates. This doesn’t simplify our code much yet, but Boris has a series he’s working on that gets rid of a lot of custom vc4 display code by switching more code over to the new async support.
  • V3D DRM Driver Revised As It Works To Get Into The Mainline Kernel
    Eric Anholt of Broadcom has sent out his revised patches for the "V3D" DRM driver, which up until last week was known as the VC5 DRM driver. As explained last week, the VC5 driver components are being renamed to V3D since it ends up supporting more than just VC5 with Broadcom VC6 hardware already being supported too. Eric is making preparations to get this VideoCore driver into the mainline Linux kernel and he will then also rename the VC5 Gallium3D driver to V3D Gallium3D.
  • AMDVLK Driver Gets Fixed For Rise of the Tomb Raider Using Application Profiles
    With last week's release of Rise of the Tomb Raider on Linux ported by Feral Interactive, when it came to Radeon GPU support for this Vulkan-only Linux game port the Mesa RADV driver was supported while the official AMDVLK driver would lead to GPU hangs. That's now been fixed. With the latest AMDVLK/XGL source code as of today, the GPU hang issue for Rise of the Tomb Raider should now be resolved.

AMD Ryzen 7 2700X Linux Performance Boosted By Updated BIOS/AGESA

With last week's initial launch-day Linux benchmarks of the Ryzen 5 2600X / Ryzen 7 2700X some found the Linux performance to be lower than Windows. While the root cause is undetermined, a BIOS/AGESA update does appear to help the Linux performance significantly at least with the motherboard where I've been doing most of my tests with the Ryzen 7 2700X. Here are the latest benchmark numbers. Read more

GNU: The GNU C Library 2.28 and Guix on Android

  • Glibc 2.28 Upstream Will Build/Run Cleanly On GNU Hurd
    While Linux distributions are still migrating to Glibc 2.27, in the two months since the release changes have continued building up for what will eventually become the GNU C Library 2.28. The Glibc 2.28 work queued thus far isn't nearly as exciting as all the performance optimizations and more introduced with Glibc 2.27, but it's a start. Most notable at this point for Glibc 2.28 is that it will now build and run cleanly on GNU/Hurd without requiring any out-of-tree patches. There has been a ton of Hurd-related commits to Glibc over the past month.
  • Guix on Android!
    Last year I thought to myself: since my phone is just a computer running an operating system called Android (or Replicant!), and that Android is based on a Linux kernel, it's just another foreign distribution I could install GNU Guix on, right? It turned out it was absolutely the case. Today I was reminded on IRC of my attempt last year at installing GNU Guix on my phone. Hence this blog post. I'll try to give you all the knowledge and commands required to install it on your own Android device.
  • GNU Guix Wrangled To Run On Android
    The GNU Guix transactional package manager can be made to run on Android smartphones/tablets, but not without lots of hoops to jump through first.