The PowerPC architecture updates for the Linux 3.20 kernel, including some improvements for the Sony PlayStation 3 game console.
While Sony long ago removed the "Other OS" functionality from the PlayStation 3, it seems some open-source developers are still working on the PS3 support for Linux.
Geoff Levand landed a few PS3 kernel patches for mainline Linux kernel integration via the 3.20 POWER pull request.
In terms of what these new PS3 patches allow, Geoff explained recently, "It will allow a kexec based bootloader (petitboot for example) to pre-allocate a highmem region and store things like an initrd or other large data needed to boot an OS. With some PS3 configurations the boot memory region is not large enough to fit all the boot data."
It's a great time to be alive if you're a fanatic about the particulars of various performance-boosting graphics APIs. AMD's Mantle is here, Microsoft's DirectX 12 is coming with Windows 10, and at GDC in early March we'll hear the first news about a successor to the open-source, cross-platform OpenGL API.
That's not necessarily huge news if you're using a Windows machine—unless this OpenGL successor is really special, most games will probably stick with DirectX 12 in a perpetual love/hate relationship. If you're a Mac or Linux gamer, however, the next-generation OpenGL is potentially a huge deal.
Thanks to GOL reader Fedso, we now have month-by-month comparisons for the survey as well as an automated program which takes the raw survey data and makes graphs. This is pretty exciting stuff since now one of the main goals of the survey project has been achieved and we can observe trends over time.
You can find the new survey for this month here.