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Gaming

Alienware plans to release updated Steam Machines every year

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Linux
Gaming

Alienware will update its Steam Machine hardware every year, according to general manager Frank Azor. In an interview with TrustedReviews, Azor said a lack of upgradability on the recently unveiled model will basically require the company to keep pushing out new versions each year to keep up with games as they become more and more resource intensive. “There will be no customization options, you can’t really update it," he said of the company's first Steam Machine. Azor said some basic customization options may be available; you may be able to pick a faster CPU or upgrade the amount of memory, for instance. But for the most part, what you get is what you get. “Lifecycle wise, consoles update every five, six, seven years. We will be updating our Steam Machines every year,” he said.

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Valve Adds In-Home Streaming in the Steam Client with the Latest Update

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Gaming

Valve has released a new Beta build of its Steam client, but this time it’s not just about a few fixes and a couple of new features. A new important option has been implemented, which should make Linux users very happy.

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Slitherine To Improve Linux Support

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Linux
Gaming

This is something I personally brought up with them after being gifted a copy of Pandora from the developers, it was all highly confusing as you had to specifically click the Linux link in the platform list otherwise you would be buying the Windows version and it didn't actually tell you this anywhere. They are another store who needs to note Windows and not PC though, you know how annoying it gets to see that.

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Leftovers: Gaming

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Gaming

Linux Game Sales Statistics From Multiple Developers

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Linux
Gaming

The numbers don't look very good overall if you directly compare it to Windows, but like with everything Linux I am personally pinning my hopes on Steam Machines & SteamOS giving us the boost we so deserve. We aren't that far off Mac numbers which is encouraging at least.

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Valve’s OpenGL debugger is being developed on Kubuntu along with Ubuntu & Linux MInt

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Linux
Gaming

Valve team is working on a new tool to facilitate game developers on Linux. VOGL is an OpenGL tracer/debugger which will be used to analyse OpenGL calls. VOGL was announced in the Steam Dev Days conference. The debugger is being developed on Linux natively. It will be an open source project.

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Linux: the future of gaming

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Linux
Gaming

Whether or not you think games are important for Linux, the stone cold reality is that they significantly drive mainstream interest in any operating system. As I wrote in the feature for LXF179, Linux: the Future of Gaming, this was a lesson Gabe Newell learnt back in the early 1990s while working for Microsoft – and it changed the direction of his career.

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Beta SteamOS ISO now available for testing

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Gaming

I just posted a SteamOS ISO that can be used to install SteamOS on non-UEFI systems. Thanks to directhex and ecliptik for their work on Ye Olde SteamOSe - this incorporates many of their changes. Dual-boot and custom partitioning are now possible from the "Expert Install" option.

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Leftovers: Gaming

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Gaming

7 Best Ubuntu Games

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Linux
Gaming

What we’ve prepared today is a compilation of best Ubuntu games. We’ve already shown you some of the finest titles available for Mac and Windows and now, it’s time to give the Linux distro in question some love. From casual releases to titles offering intensive gameplay, this roster places itself as an essential set of games you should own. Expect to find a lot of popular names from well-known developers on this list.

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More in Tux Machines

Ask Safia: How do I move from a proprietary software background into open source?

Your inexperience with open source tools definitely is not going to prevent you from participating in the open source community. Regardless of the closed nature of the platforms that you’ve worked with previously, you have all the skills needed to be a valuable open source contributor. If you’ve learned a thing or two about documentation, consider addressing documentation issues on projects. If you had experience in QA or testing, you can start off by user testing the software and identifying areas for improvement or for improving code coverage. Valuing your skill set and the nature of the environments that you have worked in is important. Read more

How Do You Support Your Distro?

I think of them as our own little personal supernovas. There’s a brilliant flash when a Linux distro tosses in the towel and calls it quits. But whenever a distro goes away, it leaves behind the people who’ve used and worked with it on a daily basis. While there’s no formation of a black hole, there is hole at the center of users’ work schedules and that disruption can do serious damage to those relying upon the distro’s stability. And while getting a new distro installed and running isn’t the nightmare it used to be, it’s still a pain. Read more

Rygel Open-Source Media Server Gets Hack to Support AVI Playback on Philips TVs

The open-source Rygel DLNA (Digital Living Network Alliance) media server software has been updated earlier, May 23, 2016, to stable version 0.30.3 and development build 0.31.1. Read more

GNOME News

  • GNOME.Asia Summit 2016
    This year summit held at Manav Rachna International University (MRIU), which is located in the Faridabad district Delhi, it’s a quiet, beautiful and very very hot place. It gave me a lot of wonderful memories.
  • Endless and Codethink team up for GNOME on ARM
    A couple of months ago Alberto Ruiz issued a Call to Arms here on planet GNOME. This was met with with an influx of eager contributions including a wide variety of server grade ARM hardware, rack space and sponsorship to help make GNOME on ARM a reality.
  • External Plugins in GNOME Software (5)
    There’s a lot of flexibility in the gnome-software plugin structure; a plugin can add custom applications and handle things like search and icon loading in a totally custom way. Most of the time you don’t care about how search is implemented or how icons are going to be loaded, and you can re-use a lot of the existing code in the appstream plugin. To do this you just save an AppStream-format XML file in either /usr/share/app-info/xmls/, /var/cache/app-info/xmls/ or ~/.local/share/app-info/xmls/. GNOME Software will immediately notice any new files, or changes to existing files as it has set up the various inotify watches.
  • External Plugins in GNOME Software (6)
    This is my last post about the gnome-software plugin structure. If you want more, join the mailing list and ask a question. If you’re not sure how something works then I’ve done a poor job on the docs, and I’m happy to explain as much as required.
  • Week 1 of May-August Outreachy
    The Outreachy internship requires that interns maintain a blog, writing at least every other week. This shouldn't be a problem for the usability project. For the first few weeks, I'll essentially give a research topic for Diana, Ciarrai and Renata to look into and write about on their blogs. I've structured the topics so that we'll build up to building our usability tests.