phoronix.com: Just a few weeks back though I reported that GameTree Linux was still not yet to be found. TransGaming was pushing GameTree TV higher than the Linux-desktop-focused version, but now we are starting to see the first signs of GameTree Linux software.
linuxgamingnews.org: Starfarer is a single-player sandbox style space role-playing game with strategic elements developed by Fractal Softworks
- Duke Nukem Forever Specs Announced
- Linux Game Publishing...are alive?
- Always Remember Me
- Monster Rpg 2 Full Linux Port
- Linux Returns To PS3 Through Custom Firmware Update
openbytes.wordpress: Cast your mind back to 1997 and the Grand Theft Auto origins which whilst very different to the CPU demanding version of today had users flocking to (what was then) a cutting edge game.
- 0 A.D. Alpha 5...not long now
- Steel Storm Episode II : Burning Retribution is Coming Soon to USC
gaygamer.net: Joystiq is reporting that Gamestop is hiring (an encouraging sign in this era of developer layoffs) talent not only to bring its cloud gaming service to Android, but to Linux-based platforms as well.
opensource.com: On April 12 the Humble Frozenbyte Bundle of games went up for sale--for whatever price you want, and it's all DRM-free. As of this morning, the average Linux user was paying the most at $11.68, while the average Windows user was paying the least at $4.02.
gamingonlinux.info: Vertigo is an arcade game that is completely free, open-source and cross-platform. I built it using Ogre and BulletPhysics. For Linux, I tested on the following distributions: Ubuntu 10.04, 10.10 and Debian Lenny.
phoronix.com: But there are many other open-source game engines out there too, including a new one that's just recently come about: r5ge, short for the R5 Game Engine.
h-online.com: For some users computer games are little more than "the things I do when I should be working", a soothing distraction or a waste of time and space. For others games are a matter of life and death, the bane of partners, the be all and end all of computing, and the reason why we bother.