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Gaming

Games Leftovers

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Gaming

Games: SC-Controller 0.4.2, Campo Santo, Last Epoch and More

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Gaming

Games Leftovers

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Gaming

Games Leftovers

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Gaming

20-Way NVIDIA GeForce / AMD Radeon GPU Comparison For Rise of The Tomb Raider On Vulkan/Linux

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Graphics/Benchmarks
Gaming

Today Feral Interactive released their much anticipated Linux port of Rise of the Tomb Raider, the game that was released for Windows in January of 2016 and then released for macOS last week. Feral's Mac port was relying upon the Apple Metal API while the Linux port is now their second game (after F1 2017) exclusively relying upon the Vulkan graphics/compute API rather than OpenGL. This morning I posted the initial Radeon results using the RADV driver while here is the NVIDIA GeForce vs. AMD Radeon graphics card comparison on Ubuntu Linux using twenty different graphics cards.

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Rise of the Tomb Raider Release and Performance

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Gaming
  • Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks

    Feral Interactive have teamed up with Crystal Dynamics and Square Enix once again to bring a top title to Linux, this time we have Rise of the Tomb Raider.

  • Rise of the Tomb Raider tested on AMD RX 580

    To go along with Liam’s benchmarks of the game on his Nvidia GPU, I decided to also run some tests on my RX 580 to give you a picture of the AMD performance of the Rise of the Tomb Raider port. So, let’s go!

  • Rise of the Tomb Raider Linux Performance On AMD Radeon GPUs

    Yesterday Feral announced that the long-awaited Linux release of Rise of the Tomb Raider would be coming tomorrow and now they have honored that release. Rise of the Tomb Raider is now natively available for Linux and this port is exclusively relying upon the Vulkan graphics API for rendering. Here are our initial benchmarks of Rise of the Tomb Raider on Linux with Radeon GPUs while making use of the Mesa RADV driver.

  • Rise of the Tomb Raider: 20 Year Celebration Is Out Now on Linux

    Feral Interactive, the UK-based video games publisher, announced today the availability of the Rise of the Tomb Raider: 20 Year Celebration video game on the Linux platform.

    After being released on Apple's macOS platform last week, the Rise of the Tomb Raider: 20 Year Celebration video game comes today to Linux gamers, and this special edition has all the DLCs released since its official launch more than two years ago, including Baba Yaga: The Temple of the Witch, Blood Ties, and Cold Darkness Awakened.

  • Linux Gaming Performance With AMD Ryzen 5 2600X / Ryzen 7 2700X

    Today the Ryzen+ "Pinnacle Ridge" processors begin shipping and we can now share with you the initial performance results for the Ryzen 5 2600X and Ryzen 7 2700X processors. One of the most common questions I've received about these improved Zen processors since showing them off last week was inquiries/hopes about the Linux gaming performance, so those numbers are first up today followed by other Linux benchmark results forthcoming.

Games: Cities: Skylines - Parklife expansion, Supposedly Wonderful Future, Serious Sam 4

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Gaming

Games: Without Escape, Rise of the Tomb Raider, Monster Crown, Heckpoint and More

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Gaming
  • Point & click horror game 'Without Escape' to have Linux support, launching April 24th

    Feeling brave? Point and click horror game Without Escape might test that a little and it's heading to Linux.

    Without Escape is inspired by first-person adventure games like Myst which used pre-rendered backgrounds and full-motion video, only Without Escape is going down with the horror theme with an "oppressive atmosphere".

  • Rise of the Tomb Raider for Linux to release tomorrow, April 19th

    The moment many have been waiting for, Feral Interactive have just announced that Rise of the Tomb Raider for Linux will release tomorrow, April 19th. As a reminder, this title will be using Vulkan.

  • Rise of the Tomb Raider: 20 Year Celebration Launches on Linux on April 19

    UK-based video games publisher Feral Interactive announced on Wednesday that it plans to launch the Rise of the Tomb Raider: 20 Year Celebration action-adventure video game on the Linux platform on April 19, 2018.

    Feral Interactive already released their macOS port of Rise of the Tomb Raider: 20 Year Celebration on April 12, 2018, and it promised to launch the Linux port too in the coming weeks. Well, the wait is now almost over and Linux gamers will be able to play the famous video game on their favorite GNU/Linux distributions on April 19.

  • Rise of the Tomb Raider Launching Tomorrow For Linux

    Feral Interactive has just announced they will be launching Rise of the Tomb Raider for Linux tomorrow, 19 April.

    Feral has tweeted that this Vulkan-powered Linux game port will be released on Thursday.

    System requirements have yet to be revealed, but of course we'll certainly be interested in seeing what they recommend and will certainly be delivering many Radeon/NVIDIA Linux gaming benchmarks of this game on launch day.

  • Monster taming game 'Monster Crown' has smashed multiple stretch goals, Linux demo out for backers

    I'm pretty excited for Monster Crown, the new monster taming game with inspirations taken from Pokemon and other monster capturing related games. The Kickstarter has done very well and there's now a Linux demo for backers.

  • Heckpoint is a side-scroller where literally everything can be destroyed, Linux port is planned

    I recently came across the side-scrolling action game Heckpoint [Official Site, Steam] and I fell a little in love, the good news is that it's coming to Linux. What's interesting about it, is that quite literally everything you see can be destroyed. It's like an even more insane version of Broforce and that makes me happy.

  • Get your terminal ready to hack the planet in Off Grid with a new trailer, confirmed for same-day Linux release

    I haven't actually been following it closely, something I aim to fix as it seems like a game I would enjoy. The developer has been testing Linux early-on in the development of it too, with them sharing a shot of it running on Linux back in 2016. They've recently put up a new gameplay teaser and they re-confirmed to me that Linux will indeed be a same-day release—heck, their Tweet even has a "#linuxgames" tag in it.

  • The Linux version of RUINER is now on GOG, with 50% off

    Those waiting for the awesome new Linux port of RUINER from GOG will be happy, as it just landed with a discount too. If you pick it up now you can get 50% off.

    Just be aware the current Linux build available on GOG is not their usual installer, but instead a rather large (14GB) tar.gz file. I understand that their normal installer package is coming as well.

P-State/CPUFreq CPU Frequency Scaling Tests For Radeon/NVIDIA Gaming With Linux 4.16

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Graphics/Benchmarks
Gaming

With last week's release of Feral GameMode as a system tool to optimize Linux gaming performance, which at this point just toggles the CPU frequency scaling driver's governor to the "performance" mode, reignited the CPU governor debate, here are some fresh Linux gaming benchmarks. Tests were done with both the CPUFreq and P-State scaling drivers on Linux 4.16 while testing the various governor options and using both AMD Radeon and NVIDIA GeForce graphics cards.

This comparison shows how a GeForce GTX 1080 and Radeon RX Vega 64 perform under the different CPU frequency scaling driver/governor options on the Linux 4.16 stable kernel. Tests were done with an Intel Core i7 8700K running at stock speeds throughout the entire benchmarking process.

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Games Leftovers

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SUSE Launches Beta Program for SUSE Linux Enterprise High Performance Computing

While SUSE is working hard on the major SUSE Linux Enterprise 15 release, they recently announced that the SUSE Linux Enterprise High Performance Computing (HPC) platform is now a dedicated SUSE Linux Enterprise product based on SUSE Linux Enterprise 15, available for public testing on 64-bit and ARM 64-bit architectures. SUSE Linux Enterprise 15 will introduce numerous new features and improvements, including a brand new installer that offers a single unified method to install one of the supported SUSE Linux Enterprise products, including the SUSE Linux Enterprise High Performance Computing module, which comes with a set of components used in high-performance computing environments. Read more Also: SUSE Linux Enterprise 15 Prepares HPC Module

Programming: ThreadStack and Qt for WebAssembly

  • ThreadStack: Yet Another C++ Project Trying To Make Multi-Threading Easier
    ThreadStack is yet another C++ project trying to make it easier dealing with multiple CPU threads. This latest open-source C++ threading project comes out of academia research. ThreadStack is self-described by its developer, Erkam Murat Bozkurt, as "an innovative software which produces a class library for C++ multi-thread programming and the outcome of the ThreadStack acts as an autonomous management system for the thread synchronization tasks. ThreadStack has a nice and useful graphical user interface and includes a short tutorial and code examples. ThreadStack offers a new way for multi-thread computing and it uses a meta program in order to produce an application specific thread synchronization library." Erkam has been working the rounds trying to raise awareness for this research on the GCC and LLVM mailing lists.
  • Beta for Qt for WebAssembly Technology Preview
    WebAssembly is a bytecode format intended to be executed in a web browser. This allows an application to be deployed to a device with a compliant web browser without going through any explicit installation steps. The application will be running inside a secure sandbox in the web browser, making it appropriate for applications that do not need full access to the device capabilities, but benefits from a swift and uncomplicated installation process.
  • Qt for WebAssembly Tech Preview Reaches Beta
    As part of next month's Qt 5.11 tool-kit update, a new technology preview module will be WebAssembly support for running Qt5 user-interfaces within your web-browser.

today's howtos

Kernel and Graphics: BUS1, Linux 4.17 RC2, Wayland's Weston and Mesa

  • BUS1 Still Remains Out Of The Mainline Linux Kernel, But DBus-Broker Continues
    The BUS1 in-kernel IPC mechanism born out of the ashes of KDBUS still hasn't been mainlined in the Linux kernel, but its code is still improved upon from time to time. At least though DBus-Broker as a new performance-oriented D-Bus implementation continues gaining ground in user-space. DBus-Broker was announced last year as a new message bus implementation of D-Bus focused on high performance and reliability while continuing to offer compatibility with the original D-Bus implementation.
  • Linux 4.17-rc2 Kernel Released With Mostly Routine Changes
    Linus Torvalds has announced the availability of the second weekly test release for what is becoming the Linux 4.17 kernel.
  • Wayland's Weston Gets Optimizations For Its Pixman Renderer
    Wayland's Weston reference compositor with its Pixman software-based renderer back-end has received a number of performance optimizations. Fabien Lahoudere of Collabora posted a set of patches today to optimize the Pixman renderer for Weston. In particular, there are optimizations around compositing damage to the screen as well as optimizing the shadow buffer usage. The Weston Pixman renderer is often used as a software accelerated fallback in cases where no GPU hardware acceleration may be available. As implied by the name, it uses the long-standing Pixman library that is also used by Cairo, the X.Org Server, etc, for pixel manipulation on the CPU.
  • Panfrost Gallium3D Driver For ARM Mali Can Now Render A Cube
    The Panfrost open-source driver project previously known as "Chai" for creating an open-source 3D driver stack for ARM's Mali Midgard hardware now has a working shaded cube being rendered using the open-source code as part of its new "half-way" driver based on Gallium3D.