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Stop Typing Typos!

Filed under
Gaming
  • Stop Typing Typos!
  • No Gaming in Linux? Try Starcraft 2!!!

Unigine Announces Its OilRush Game For Linux

Filed under
Gaming

phoronix.com: Back in July we reported that Unigine Corp, the company behind the advanced Unigine gaming/3D engine, was working on its own strategy game. OilRush is this new game created by these Russian developers.

Amnesia: The Dark Descent Gone Gold

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Gaming

linuxgamingnews.org: We at Frictional Games are happy to announce that Amnesia: The Dark Descent has gone gold. We are extremely pleased with our creation and cannot wait to unleash our bundle of madness on the 8th of September.

Puppy Arcade 9 – New release!

Filed under
Linux
Gaming

openbytes.wordpress: Gaming not what it used to be? Bored by the plethora of 3rd person shooters which seem to dominate the games market? Well there has been no reason to say that ever since Puppy Arcade had it’s first release.

Games resurrected using DOSBox - Part 3

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Gaming

dedoimedo.com: It's been a long while since I wrote parts one and two, so I decided to freshen up the collection a bit and add several more titles to the list of successfully tested and played games using DOSBox.

Valve rubbishes Linux Steam rumours

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Gaming

computerandvideogames.com: Valve has taken a Left 4 Dead-style shotgun to rumours that it is working on a Linux compatible version of its Steam platform.

0 A.D. Releases Alpha Build, Launches PPA

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Gaming

workswithu.com: The dreams of Ubuntu users looking for commercial-quality games that run natively on Linux came a little closer to fulfillment this week, as the open-source project 0 A.D. pushed out its first alpha release.

Reviewed: Pandora Console

Filed under
Hardware
Gaming

tuxradar.com: If you're familiar with the original GP2X and GP2X Wiz, the Linux-based handhelds produced by Korean techno-alchemists Game Park Holdings, you'll be acutely aware of just how close they came to greatness. Interestingly, some of the guys set about creating their own dream machine.

XreaL Is Switching To The Enemy Territory Engine

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Gaming

phoronix.com: Besides ioquake3 already working to utilize the fresh Enemy Territory and Return To Castle Wolfenstein code, the main developer behind XreaL is also utilizing this code in his open-source project and is in fact switching away from the vanilla Quake 3 engine to using the Wolfenstein: Enemy Territory engine.

Oh hey Wolf:ET Source

Filed under
Gaming

linuxgames.com: Carmack mentioned during the speech that the Wolfenstein: Enemy Territory source code is being released today:

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