Language Selection

English French German Italian Portuguese Spanish

Gaming

Leftovers: Gaming

Filed under
Gaming
  • OUYA is blocking a Linux version of That Dragon, Cancer being on Steam

    They do say they should be able to do it eventually, and they should be able to get a DRM free Linux build on their website. One of our editors 'flesk' also got clarification that they should have a Linux build up on some DRM free stores too like GOG, Humble Store and possibly Itch.

    We shouldn't go with pitchforks to OUYA, as the developers are as much to blame for either not reading their agreement properly, or simply not caring enough to argue their case.

    Either way, I'm personally quite annoyed by Linux gamers getting treated like this. With no word before release that this was happening, I think the developers need to learn to communicate a lot better. I personally messaged them to no reply, but I imagine they have been pretty busy to message everyone back. Still, an official note to backers would have been the right thing to do, not make people wait.

  • Medieval II: Total War Collection released for Linux & SteamOS

    The good thing is that this game is no way near as complicated as some of the others, and that keeps my simpleton brain very happy. The tutorial is quite short and to the point, and sets you up nice and easy for the battles to come.

  • Valve Releases Full Steam Link SDK and Reveals the Hardware Powering It

    Valve has just launched the complete Steam Link SDK, making way for developers and the community to build native apps for this piece of hardware.

    The idea behind the Steam Link is a really good one. Users can connect their gaming machines to the TV, via the network. This means that you don’t need a new and shiny Steam Machine if you already have a powerful computer at home. Valve wants to dominate the living room, but it doesn't care how it’s going to achieve that.

  • Valve Puts Out The Steam Link SDK With OpenGL ES, Qt & SDL Support

    Valve has finally released the SDK for their Steam Link device that began shipping late last year for playing Steam games on any TV in a house as long as there is a computer running Steam on your network.

    Valve's release of the Steam Links SDK has support for the OpenGL ES 2.0, Qt 5.4, and SDL 2.0 APIs. Apps can be loaded onto the Steam Link via copying them to a USB drive in a steamlink/apps folder and then power cycling the hardware. Valve also revealed there is SSH support for the Steam Link if wishing to debug any apps on the device.

Leftovers: Gaming (Jolt, PlayStation 4, Homefront...)

Filed under
Gaming
  • Indie marketplace Game Jolt releases open source desktop client

    Indie game marketplace and community Game Jolt has released its long-awaited desktop client.

    Currently available as a pre-release download, the open source client lets users browse, install, and play games without ever having to open a web browser.

  • PlayStation 4’s Linux Hack

    At present the full hack isn’t publicly available, nor is fail0verflow interested in releasing it, telling users to look elsewhere. Among the primary reasons for the decision are fear their work will be misused, possible legal issues, and that releasing the exploit would reveal information that could potentially enable piracy. Their prior exploits on the Wii and Wii U were released primarily to drive the homebrew community, but their release ended up resulting in piracy. They hope to redirect future users to reverse engineering instead of focusing on running Linux. which would be of little help to pirates but a bonus for the community.

    As “marcan” of fail0verflow put it: ”[W]e really think this is the way to go for the PS4. Write an exploit, point it to our loader, and you’ll get Linux (we’ll help you get it hooked up/debugged if needed). And if you want piracy, as usual, go away.”

  • Homefront: The Revolution aiming for a day-1 Linux & SteamOS release on May 20th

    I didn't expect Deep Silver to reply to me so quickly, but it seems the Linux & SteamOS release of Homefront: The Revolution will come out alongside Windows on May 20th!

  • The 2015 GamingOnLinux GOTY award is now over, here's the results!
  • Space Grunts, a really rather great turn-based action roguelike now fully released

Leftovers: Gaming

Filed under
Gaming

Medieval II: Total War

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • Unvanquished Free First-Person Shooter Game Gets Its First Release for 2016

    The guys over Unvanquished, a free and open-source FPS (First-person shooter) game for GNU/Linux, Mac OS X and Microsoft Windows operating systems have just returned from their Winter holidays and released the first Alpha build for 2016.

  • SDL 2.0.4 Was Quietly Released Last Week With Wayland & Mir By Default

    SDL 2.0.4 is the release that most notably enables Mir and Wayland support by default! It was just by chance I stumbled across the new release earlier today and doesn't seem to really be advertised. SDL 2.0.4 was long overdue and besides enabling the Mir and Wayland back-end support by default it also adds IBus IME support, support for EmScripten and Google Native Client, modern CPU feature detection, Vivante video driver support, and much more.

  • Slime Rancher pre-alpha, DRM free, available for Linux

    Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the 'Far, Far Range' where she tries her hand at making a living wrangling slimes. With a can-do attitude, plenty of grit, and her trusty vacpack, Beatrix attempts to stake a claim, amass a fortune, and avoid the continual peril that looms from the rolling, jiggling avalanche of slimes around every corner.

  • SteamOS beta updated to support Xbox One Elite gamepad

    For those not keeping an eye on the latest SteamOS updates, a new beta was pushed out a few days ago! It's good to see Valve keeping up with new hardware support.

  • The Wine Development Release 1.9.1 Is Now Available

Leftovers: Games

Filed under
Gaming

Emulation and Windows

Filed under
Linux
Microsoft
Gaming
  • 1.4.0 released! - Year end report

    Along with the release comes our year end report for 2015. The following progress report will provide an overview of all the notable changes from the previous stable version, 1.2.1, to this update. Keep in mind many of the changes have been mentioned in previous progress reports, but are mentioned again as a changelog for 1.4.0. The changes since 1.2.1 are so many, some smaller, some quite massive, that it was impossible to write about all of them, but we believe we have nailed all the highlights!

  • Powerful PCSX2 PlayStation 2 Emulator for Linux and Windows Receives Massive Update

    Today, January 8, 2016, the developers of the PCSX2 software, an open source and cross-platform PlayStation 2 emulator for GNU/Linux, Mac OS X and Microsoft Windows operating systems, were proud to announce the release of PCSX2 1.4.0.

  • Non-Linux FOSS: Open-Source Windows?

    I have mixed emotions about ReactOS. It's open source. It's freely available. But, its goal is to be binary-compatible with Windows! ReactOS is not a Linux operating system. In fact, it doesn't share the UNIX architecture at all. It looks like Windows NT, and it behaves much like Windows NT.

Leftovers: Gaming

Filed under
Gaming

Leftovers: Games

Filed under
Gaming
Syndicate content

More in Tux Machines

today's howtos

Kernel Space: Linux, Graphics

Nautilus – Looking into 3.20

3.20 it’s approaching, and we have mostly all the changes we wanted in place. I would like to explain them, so you are aware, and I would like you to test them and provide feedback before the UI freeze this week. So now it’s your time to change the way Nautilus will look and work for 3.20 and improve it for all us to enjoy it. Read more

Leftovers: OSS

  • Dispatches from FOSDEM, new survey data, and more OpenStack news
  • Open Source and .NET — Why It's Not Picking Up
    Open-source in .NET is not picking up. Despite good efforts from many good people and companies, it seems as if the Microsoft developers scene is far from embracing open-source. Why is this happening, and is there still hope for change? [...] But, this doesn't seem to be enough. OSS projects in .NET are not striving; there is not much innovation happening in this space; and OSS communities aren't being formed. It is all left as a dream we keep dreaming, but never actually getting to fulfil.
  • LLVM Clang 3.8 Compiler Optimization Benchmarks With -Ofast
    A few days ago I posted a number of LLVM Clang optimization level benchmarks using the latest code for the upcoming Clang 3.8 release. Those tests went from -O0 to -O3 -march=native, but many Phoronix readers wanted -Ofast so here are those results too. I didn't include -Ofast in the original tests since I don't know of many using this optimization level within a production capacity considering it has the potential of doing unsafe math as it disregards standards compliance in the name of performance. However, since several readers requested it and I still had this LLVM/Clang 3.8 build around in the same system configuration, I added in extra runs with -Ofast and -Ofast -march=native.
  • Texinfo 6.1 released
    We have released version 6.1 of Texinfo, the GNU documentation format.
  • A Simple Hangman Game Implemented In 3 Lines Of Python
    Today I’m sharing a clever implementation of Hangman in python by programmer Danver Braganza. Take a look at this 3-lines-long program and try to make it more compact.
  • GitHub is undergoing a full-blown overhaul as execs and employees depart — and we have the full inside story
    We've been hearing about a lot of drama going on at $2 billion startup GitHub, the hugely important and popular site used by millions of computer programmers where 10 or more executives have departed in recent months.