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Gaming

Games for GNU/Linux

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Gaming

Leftovers: Software and Games

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Software
Gaming

Fixing Shadow of Mordor for GNU/Linux

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Gaming
  • Shadow of Mordor Updated For Linux With Performance Improvements

    For those Linux gamers interested in Middle-earth: Shadow of Mordor, a new Linux update is available.

    Today's Shadow of Mordor update brings "general performance improvements", with a note that it should help in CPU-limited scenarios. Performance improvements are certainly welcome for this heavy OpenGL Linux game. This update paired with the soon-to-land OpenGL shader cache work in Mesa should help open-source Linux gamers a lot.

  • Shadow of Mordor patch released for Linux, fixes issue with NVIDIA cards and moree

    You might not remember, but Mordor on Linux had a bad case of missing body syndrome. This patch will remove the need for any workarounds on later NVIDIA drivers.

Wine and Games

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Gaming

Portal 2 Fix and Linux Gaming Benchmarks

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Graphics/Benchmarks
Gaming
  • Portal 2 has been patched to fix broken textures

    For quite some time Portal 2 [Steam] had broken textures on Linux and Windows. I reported the issue to Valve in April 2016 and they have now finally fixed it.

  • Core i3 vs. Core i5 Performance Impact On OpenGL/Vulkan Linux Gaming

    For a while now there have been some requests to post GPU benchmarks from some modern low-end and higher-end CPUs while testing different graphics cards, particularly to see the impact of the Vulkan API. With all the recent Kabylake testing, I've run some open-source AMD graphics tests using a Core i3 7100 and Core i5 7600K for those that may be weighing CPU options for a Linux gaming system upgrade.

Games: Avorion and Unigine

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Gaming
  • Avorion, a procedural co-op space sandbox is now on Linux and it looks awesome
  • Unigine Needs Your Help Testing Out Their New Hardware Detection

    Unigine will soon be releasing their much-anticipated Superposition benchmark. This is their first tech demo / benchmark powered by Unigine Engine 2 and will be stunning for Linux users and don't mind stressing their high-end graphics card and OpenGL driver.

    Unigine Superposition was supposed to be released in Q4 but was pushed back to Q1. I've already run it internally and found it to be exquisite. Really beautiful and demanding benchmark, I am very excited for its GA release and at that time will be a ton of Linux GPU/driver benchmarks for this brand new test case.

Wine and Games

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Gaming

Leftovers: Gaming

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Gaming

Padoka or Oibaf PPA for Ubuntu Gaming? Tell Us Which One Do You Prefer and Why

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Gaming
Ubuntu

Ubuntu gamers with older AMD Radeon or Intel graphics cards know by now that they have to the install a third-party PPA (Personal Package Archive) that contains the latest open-source graphics drivers to enjoy a much better gaming experience.

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Leftovers: Gaming

Filed under
Gaming
  • Monumental Failure is absolutely hilarious, a game you just need to try

    The developers of Monumental Failure [Steam, Official Site] sent over a key for me to test out their hilarious and totally historically accurate game about building monuments.

    I might have been lying about it being historically accurate, since I’m pretty sure they didn’t have jetpacks when this stuff was built.

    You’re controlling two groups of people at the same time, to build a monument. While that doesn’t sound too difficult, you are given the most ridiculous way of building them. From sliding a big statue down a massive slide, to using jetpacks with an item attached by bungee ropes.

  • Some thoughts on the Shadowrun series
  • Unreal Engine 4.15 Preview 1 Brings AArch64 Linux Support

    It's been a while since the last update to Unreal Engine 4, but available today is the first public preview release for UE4.15.

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More in Tux Machines

Leftovers: Software

  • Picard 1.4 released
    The last time we put out a stable release was more than 2 years ago, so a lot of changes have made it into this new release. If you’re in a hurry and just want to try it out, the downloads are available from the Picard website.
  • Linux Digital Audio Workstations: Open Source Music Production
    Linux Digital Audio Workstations When most people think of music programs, they’ll usually think Mac OS or Windows. However, there are also a few Linux digital audio workstations. The support and features of these programs can vary, but they’re a good choice to setup a cheap recording studio. Some of them are even good competitors for paid programs, offering features such as multitrack recording, MIDI, and virtual instruments. Keep in mind that many audio editing programs for Linux rely on the Jack backend. You’ll need a dedicated system to install these programs on, since it doesn’t work properly in a virtual machine. In the following article, we’ll cover audio editing programs that are available for Linux. We’ll talk about the available features, as well as help you decide which program to use for your needs.
  • i2pd 2.12 released
    i2pd (I2P Daemon) is a full-featured C++ implementation of I2P client. I2P (Invisible Internet Protocol) is a universal anonymous network layer. All communications over I2P are anonymous and end-to-end encrypted, participants don't reveal their real IP addresses.
  • 4 Command-Line Graphics Tools for Linux
    For the most part, they’re wrong. Command-line image tools do much of what their GUI counterparts can, and they can do it just as well. Sometimes, especially when dealing with multiple image files or working on an older computer, command-line tools can do a better job. Let’s take a look at four command-line tools that can ably handle many of your basic (and not-so-basic) image manipulation tasks.
  • CloudStats - Best Server Monitoring Tool for Linux Servers
    CloudStats is an effective tool for Linux server monitoring and network monitoring. With CloudStats you get whole visibility into key performance criteria of your Linux Server. You can proactively track different server metrics like CPU, disk and memory usage, services, apps, processes and more. The best thing is that you don’t need to have any special technical skills – this tool for server monitoring is very easy to install and run from any device.
  • New Inkscape 0.92.1 fixes your previous works done with Inkscape
    This blog-post is about a happy-end after a previously published blog-post named New Inkscape 0.92 breaks your previous works done with Inkscape published on 20 January. A lot of reactions did happen about this previous blog-post and the news get quickly viral. That's why I thought it was nice to make another blog post to "close this case".
  • Qt 5.10 To Have Built-In Vulkan Support
    With Qt 5.8 there was experimental Direct3D 12 support that left some disappointed the toolkit didn't opt for supporting Vulkan first as a cross-platform, high-performance graphics API. Fortunately, with Qt 5.10, there will be built-in Vulkan support. Going back nearly one year there has been Vulkan work around Qt while with Qt 5.10 it's becoming a reality. However, with Qt 5.9 not even being released until the end of May, Qt 5.10 isn't going to officially debut until either the very end of 2017 or early 2018.
  • Rusty Builder
    Thanks to Georg Vienna, Builder can now manage your Rust installations using RustUp!
  • GNOME MPlayer knows how to grow your playlist size

today's howtos

Leftovers: Gaming

  • Unvanquished Open-Source Shooter Game Prepares For An Exciting 2017
    The Unvanquished open-source first person shooter game had been very promising and issuing monthly alpha releases all the way up to 48 alpha versions while they ended that one year ago without any new releases. The project is still ongoing and they are preparing for a great 2017. The Unvanquished team posted a teaser to their project site this weekend. They have been working on some "much bigger" changes. They aren't saying what the next release will be, but most will know what generally follows alpha builds... I'm a big supporter of Unvanquished, and have heard from their project lead and look forward to what's next ;)
  • OSS: RPG Maker MV CoreScript
    "RPG Maker MV CoreScript" is a game engine player for 2D games that runs on the browser. "RPG Maker MV CoreScript" is designed as a game engine dedicated to "RPG Maker MV", the latest work of "RPG Maker" series of 2DRPG world number one software with more than 20 years history, and more than 1000 games are running. (February 2017)
  • HITMAN released for Linux, initial port report and two gameplay videos
    HITMAN [Steam, Feral Store] is the brand new Linux port from Feral Interactive and what a game it is! This is some serious fun to keep you occupied for many hours!
  • Hitman is Coming to Your Home
  • Castle Game Engine 6.0 Released
    Castle Game Engine is yet another open-source cross-platform game engine. What separates this game engine from others is that interestingly it's written in Object Pascal. Up until seeing this Castle Game Engine 6.0 release, I hadn't thought of Object Pascal in a few years and interesting it's being used by this game engine. Castle Engine 6.0 continues to be fitted for both 2D and 3D games and this latest release incorporates about one year of development work.

Fedora: The Latest

  • Anaconda Install Banners get a Makeover!
    A redesign/ update for Anaconda install banners has been an ongoing project for me since the summer and has recently, in the passed month or so, had a fair amount of conversation on its Pagure ticket. I have done multiple series of iterations for these banners, and in the couple of weeks have established a design that represents the Fedora vibe. There are three, sort of, sub-categories for the banners: Common Banners, Server-specific Banners, and Desktop-specific Banners. At this point I have completed drafts of the Common banners (available on all editions) and the Desktop-specific banners (available in addition to Common for Desktop editions).
  • This is why I drink: a discussion of Fedora's legal state
    Tom Callaway seems to be a very nice person who has been overclocked to about 140% normal human speed. In only 20 minutes he gave an interesting and highly-amusing talk that could have filled a 45-minute slot on the legal principles that underpin Fedora, how they got that way, and how they work out in practice. In the old days, Callaway said, Red Hat made Red Hat Linux, entirely in-house. What the company didn't make was any money; sales of hats generated more profit than sales of Red Hat box sets, which apparently were sold at a loss. It was felt that this plan wouldn't work out in the long term, so Red Hat changed to making Enterprise Linux. It didn't want to stop doing a hobbyist Linux, however, so Fedora Core was launched. Red Hat also wanted the community to have input into what Fedora was, and how it looked, but the company couldn't just drop the reins and let the community take over, because it was still legally the distributor.
  • Modularity & Generational Core: The future of Fedora?
  • Fedora 25: running Geekbench.