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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux

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Gaming

Leftovers: Gaming

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Gaming

Games for GNU/Linux

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Gaming
  • Smartphone game: Ground Effect, Tizen Racing Game FREE for Limited Time

    Ground Effect is a mobile game where you have to ride and drive your hovering aircraft on the sea. There are currently three races: Race, Ghost Race and Just Cruise. The race is the normal race where you have to you have floating cones on the water and you need to go through them to make a checkpoint there, YOU ALSO HAVE NO CHOICE!! You have to go through to make the next pair of cones light up indicating that those are the ones you need to go through. There are different racing ships, a yellow, purple and white; a white and red one; a green goo one on a white background; a flame one on a black background; a red and yellow one; a blue, white and red one; a yellow and black one; an orange and green one; a blue, black and a tiny bit of white; and a black and red one.

  • Wine Staging 2.2 Comes Hot on the Heels of Wine 2.2 with CSMT Optimizations

    Wine Staging 2.2 has been released today, February 22, 2017, and it's coming hot on the heels of last week's Wine 2.2 development release to bring various under-the-hood improvements to its CSMT (Command-Stream Multi-Threading) feature.

    Being based on Wine 2.2, Wine Staging 2.2 inherits all of its new functionality, including the ability to set the default Windows version to Windows 7 for newly created prefixes, the implementation of additional Shader Model 5 instructions, initial support for double-buffered theme painting, as well as the new Direct3D command stream improvements.

  • The Linux-supported MMO 'Albion Online' finally has a release date, new huge update in March

    The rather good MMO 'Albion Online' finally has a proper release date! I am looking forward to creating a guild with some Linux gamers.

  • SuperTuxKart Is Now on Steam Greenlight — Go Vote!

    Yup, the iconic open-source karting game is hoping to rev up enough interest to snatch a space amid the shelves of the Steam games store.

    “After a lot of requests and months of hard work we are launching SuperTuxKart on Steam Greenlight,” the team explain in a blog post (in which they also cite some of your comments from this site).

War Thunder on GNU/Linux and More on SteamVR

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Gaming

Radeon vs. NVIDIA Performance For HITMAN On Linux With 17 GPUs

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Gaming

Last week Feral Interactive released the much anticipated Linux port of HITMAN, which debuted for Windows last year. Now that there's benchmark support for HITMAN on Linux, I have been running a number of tests for this game that's powered by the Glacier Engine and making use of OpenGL for rendering on Linux. In this article are our initial AMD Radeon performance figures making use of the RadeonSI Gallium3D driver compared to NVIDIA's driver and the assortment of GeForce results published yesterday.

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Virtual Reality on GNU/Linux

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GNU
Linux
Gaming
  • Destinations & Dota VR Hub are now available on Linux

    Valve have already put up Linux versions of both Destinations and The Dota VR Hub now that SteamVR is supported on Linux in beta.

  • Valve debuts developer build of SteamVR for Linux

    Heads up, Linux fans who are maybe also VR developers (or vice versa): The folks at Valve Software have today released a very much still-in-development version of SteamVR that runs on Linux.

  • Valve launches SteamVR support for Linux

    Valve has been giving Steam users Linux love since 2012, and it's not stopping with VR. The company just launched SteamVR for Linux, letting developers create Linux content for the HTC Vive VR headset, trackers and other hardware. The program is in beta, meaning developers must use an NVIDIA developer beta driver that's built on "Vulkan," the successor to OpenGL. You're limited to "direct" mode, meaning you can only display images on the headset and not a desktop display at the same time.

  • Valve Finally Brings SteamVR To Linux As A Developer Release

    It was over four months ago now that Valve showed SteamVR running in Linux for the first time. Today, it’s finally launching the platform on the operating system, albeit in a limited form.

    SteamVR comes to Linux as a development release, meaning it’s intended for content creators to start working on apps for the open-source OS, and not for regular Linux users to access. To that end, users must have opted into the public Beta for Steam or SteamVR to access it along with obtaining pre-release drivers. On Nvidia cards that means the 375.27.10 “Developer Beta Driver”, while AMD users will need a pre-release version of the radv driver. You’ll also need Unity 5.6 to actually create content through Linux.

SteamVR for Linux, Benchmarks of HITMAN on NVIDIA

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Gaming
  • SteamVR for Linux is now officially in Beta

    Valve have put up SteamVR for Linux officially in Beta form and they are keen to stress that this is a development release.

    You will need to run the latest Steam Beta Client for it to work at all, so be sure to opt-in if you want to play around with it.

  • Valve Publishes A SteamVR Developer Build For Linux

    Valve has begun rolling out their SteamVR Linux support by announcing today a beta/developer build of their VR support for Linux.

    Valve's SteamVR for Linux page was updated today to reflect the build becoming public via the Steam beta channel, "This is a development release. It is intended to allow developers to start creating SteamVR content for Linux platforms. Limited hardware support is provided, and pre-release drivers are required. Linux support is currently only available in the "beta" branch, make sure you are using SteamVR[beta] before reporting issues."

  • HITMAN Linux Benchmarks On 12 NVIDIA GPUs

    Last week Feral Interactive released the much anticipated port of HITMAN for Linux. While at first it didn't look like this Linux game port would work out for our benchmarking requirements, thanks to Feral it does indeed work for another interesting Linux gaming test perspective. For our initial HITMAN Linux benchmarks are tests from 12 NVIDIA GeForce GPUs while our Radeon tests will come tomorrow.

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More in Tux Machines

Red Hat and Fedora

  • Is there need for Red Hat Certification training in Zimbabwe?
    A local institution is investigating the need to train Systems Administrators/Engineers who use Linux towards Red Hat certifications. The course is targeted at individuals with at least 2 years experience using Linux.
  • Red Hat, Inc. (NYSE:RHT) By The Numbers: Valuation in Focus
  • Fedora @ Konteh 2017 - event report
    This year we managed to get a booth on a very popular student job fair called Konteh. (Thanks to Boban Poznanovic, one of the event managers)
  • Fedora 26 Alpha status is NO-GO
    The result of the second Fedora 26 Alpha Go/No-Go Meeting is NO-GO. Due to blockers found during the last days [1] we have decided to delay the Fedora 26 Alpha release for one more week. There is going to be one more Go/No-Go meeting on the next Thursday, March 30th, 2017 at 17:00 UTC to verify we are ready for the release.
  • Fedora 26 Alpha Faces Another Delay
    Fedora 26 was set back by a delay last week and today it's been delayed again for another week. Fedora 26 Alpha has been delayed for another week when at today's Go/No-Go meeting it was given a No-Go status due to outstanding blocker bugs.

GNOME News: Gtef, GNOME 3.24 Release Video, Epiphany 3.24

  • Gtef 2.0 – GTK+ Text Editor Framework
    Gtef is now hosted on gnome.org, and the 2.0 version has been released alongside GNOME 3.24. So it’s a good time for a new blog post on this new library.
  • GNOME's GTK Gets Gtef'ed
    Developer Sébastien Wilmet has provided an overview of Gtef with this text editing framework having been released in tandem with GNOME 3.24. Gtef provides a higher level API to make it easier for text editing or in developer-focused integrated development environments.
  • The Official GNOME 3.24 Release Video Is Here
    By now you’re probably well aware that a new update to the GNOME desktop has been released — and if you’re not, where’ve you been?! GNOME 3.24 features a number of neat new features, welcome improvements, and important advances, most of which we’ve documented in blog posts during the course of this week.
  • A Web Browser for Awesome People (Epiphany 3.24)
    Are you using a sad web browser that integrates poorly with GNOME or elementary OS? Was your sad browser’s GNOME integration theme broken for most of the past year? Does that make you feel sad? Do you wish you were using an awesome web browser that feels right at home in your chosen desktop instead? If so, Epiphany 3.24 might be right for you. It will make you awesome. (Ask your doctor before switching to a new web browser. Results not guaranteed. May cause severe Internet addiction. Some content unsuitable for minors.)

today's howtos

AMDGPU Vega Patches and AMD Open-Sources Code

  • More AMDGPU Vega Patches Published
    Less than one week after AMDGPU DRM Vega support was published along with the other Vega enablement patches for the Linux driver stack, more Direct Rendering Manager patches are being shot out today.
  • AMD have announced 'Anvil', an MIT-licensed wrapper library for Vulkan
    AMD are continuing their open source push with 'Anvil' a new MIT-licenses wrapper library for Vulkan. It's aim is to reduce the time developers spend to get a working Vulkan application.
  • AMD Open-Sources Vulkan "Anvil"
    While waiting for AMD to open-source their Vulkan Linux driver, we have a new AMD open-source Vulkan project to look at: Anvil. Anvil is a project out of AMD's GPUOpen division and aims to be a wrapper library for Vulkan to make it easier to bring-up new Vulkan applications/games. Anvil provides C++ Vulkan wrappers similar to other open-source Vulkan projects while also adding in some extra features.