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Gaming

Games: Bad Pad, Stage 9, Gladiabots, City of the Shroud, Getting Over It with Bennett Foddy

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Gaming
  • Hard rock musical comedy metroidvania platformer 'Bad Pad' officially released

    Sometimes games get practically no attention which is such a shame, Bad Pad [Official Site] is one such game that deserves a little more as it's actually pretty good. It just left Early Access last week too, so if you're in the mood for a musical platformer that has a sprinkle of comedy and gore then it's one for you to take a good look at.

    What's interesting about it isn't just that it pulls in elements from games like Super Meat Boy with both the difficulty, movement style and the gory deaths but also the metroidvania-style gameplay and the (pretty good) music that goes along with it to tell the story.

  • Set Phasers to fun! Stage 9 lets you explore the Enterprise-D from Star Trek The Next Generation on Linux

    Are you as excited as I am about the news of Sir Patrick Stewart returning as Jean-Luc Picard in a new Star Trek series? Well, now you can nerd out in style with Stage 9 which let's you explore the Enterprise-D from Star Trek The Next Generation.

    Sent in by a reader, who also happens to be one of the people working on it, Stage 9 aims to recreate the entirety (inside and out) of the Enterprise-D using Unreal Engine 4. They also gave me a little fun fact, that the Linux version seems to be more popular than the Mac version.

  • Real-time tactical RPG 'City of the Shroud' has a Linux demo build available for testing

    City of the Shroud, a real-time tactical RPG just recently launched on Steam and it turns out it's had a Linux demo build for testing for a long time, with hardly anyone stepping up to check it out.

    This post on Steam, open since October 2016 seemed to have no one reply to it until June this year. Now it's actually getting some attention, the developer has actually put up a new build (make sure to use the newer build in that later post). To be clear, you don't need to own it to test it, as it's an external demo download.

  • Gladiabots, the AI combat arena now has a test release for Linux on Steam

    Fancy having a team of robots you program with drag and drop AI fight in an arena? As that's exactly what you will be doing in Gladiabots.

    It's been available on itch.io for a while, with it just now entering Early Access on Steam. Today, the developer put up a Linux version in an opt-in beta on Steam named "new-platforms". If you do try it, you can let them know how it runs in this post on Steam. The itch version has worked pretty well for me, but as usual your experience may vary.

  • Getting Over It with Bennett Foddy now has a Linux build for testing

    Getting Over It with Bennett Foddy is a rather popular punishing climbing game, made as a tribute to Jazzuo's 2002 B-Game classic 'Sexy Hiking' and it now has a Linux build.

    Originally, you needed to opt into a Beta to access it. Going by the posts in the announcement thread on Steam, it seems you might not need to opt into anything now.

DXVK 0.65

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Gaming

Games: SteamOS, GOG, 'Gibbous - A Cthulhu Adventure', Kingdom Rush Origins

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Gaming

Games: New Titles, Unigine, SDL2 and DXVK

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Gaming
  • The developer of Warhammer 40,000: Mechanicus has posted about possible issues with the Linux release

    Yesterday, the developer posted on Steam about how they've noticed other developers having issues with Linux/Mac versions of their games.

  • Planetary god sim 'The Universim' has a new trailer ahead of Early Access later this month

    As far as we know, it will have same-day Linux support as it already has Linux builds available. When we spoke to the developer back in April, they did confirm then the Steam release will include the Linux build too.

  • The Linux version of Forsaken Remastered is now available on GOG

    Awesome news for those waiting on it, as GOG now have the Linux build of Forsaken Remastered from Nightdive Studios with porting help from Ryan "Icculus" Gordon.

  • Language learning game Lingotopia to release on August 16th with Linux support

    If you fancy learning a new language, Lingotopia [Official Site] might make it less of a chore as this adventure game has you play as a little girl shipwrecked on the shores of a strange island. You don't speak the language and so you must decipher what everyone's saying by gradually learning more words.

  • Graveyard Keeper releases August 15th, should include Linux support

    Despite the SteamOS icon (meaning Linux support) no longer showing on Steam, tinyBuild confirmed to us today via email that the plan is to still have a Linux version of Graveyard Keeper [Official Site] at launch. They said they're still testing the builds, which is probably why Linux wasn't included during the alpha testing period.

  • Unigine 2.7.2 Brings Improved Particle System, Better Multi-Channel Rendering

    Unigine, the beautiful and Linux-friendly engine for games as well as VR and industrial training/simulation applications, has outed their latest engine update.

    Unigine 2.7.2 is the newest release of this commercial game and professional graphics engine. While it may not seem like a big release given the version number, there are a fair amount of improvements to enjoy with this latest release.

  • SDL2 Gets Better Support For Xbox / PS4 / Nintendo Switch Pro Controllers

    Sam Lantinga of Valve has contributed better support for some popular game controllers to the SDL2 library.

    Within the latest SDL2 development code, HIDAPI joystick drivers have been added to this library for providing more consistent support for the Xbox, PlayStation 4, and Nintendo Switch Pro controllers. HIDAPI is a multi-platform library for HID devices on Windows/Linux/macOS and now this unified code is used across platforms.

  • Direct3D 9 Support Proposed For DXVK

    DXVK has been doing great with its Direct3D 11 support mapped to Vulkan and running a variety of games at performant speeds under Wine while now patches have emerged that would add Direct3D 9 support too.

    This Direct3D 9 for DXVK proposal isn't to be confused with the separate VK9 initiative that is working on Direct3D 9 support mapped to Vulkan albeit still in the fairly early stages.

Games and Wine

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Gaming

GNOME’s Ace Retro Gaming App Just Keeps Getting Better

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GNOME
Gaming

Forget Super Smash Bros Ultimate; the best gaming related revelations this week concern the epic GNOME Games app.

The next version of this handy arcade front will let you navigate the GUI using your gamepad, browse and play MSX and Nintendo Virtual Boy games, and load your ROM library faster than a Sonic game can scream ‘SEAAAGAAA!’.

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Games and Wine

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Graphics/Benchmarks
Gaming
  • Extreme downhill freeriding game 'Descenders' updated with the Ring of Fire update

    The latest update to Descenders adds in the fifth environment to play through named Volcano, which gives you a different way to play. The interesting thing about the Volcano environment, is that you have to unlock it in a very specific way with the developer teasing that "it involves fiery rings of fire". Instead of stunts, this environment uses tectonics instead. In other words, you're in for a bumpy ride.

    In addition to the new environment, which is pretty darn tough to actually reach, they've also added in more new stuff. Along with now having a Linux version that works properly.

    In this update there's also another new bonus level for you to find, they've expanded the "Freeride" mode where you tweak the settings to build your own track to add in the special build crew feature, which gives you certain modifiers like smoother curves or reducing speed wobble. There's also new items for you to unlock as well.

  • It Looks Like A Steam 64-Bit Client Could Finally Be Near

    It looks like Valve could be prepping to finally ship a 64-bit Steam client, possibly coinciding with their long talked about Steam UI/UX overhaul.

    Valve today shipped a new beta release with just one listed change, "Added support for shipping different binaries to 64bit vs 32bit operating systems in Steam self-updater. This support is being added in preparation for future updates."

    The ability for the Steam update to ship different binaries depending upon architecture would be a prerequisite for being able to introduce a 64-bit Steam client while retaining the 32-bit client too... They don't explicitly say it's for shipping a 64-bit Steam client soon, but it's 2018 after all, and there wouldn't be much of a reason to otherwise be adding this capability to the Steam updater...

  • DXVK Introducing Per-Game Configuration Files

    While DXVK is capable of running a great deal of Direct3D 11 games via Vulkan within Wine, a number of games have required various workarounds for either getting the game to properly work in the first place or to run efficiently. Those per-game settings are now being punted off into a per-game configuration system.

  • VK9 - Direct3D 9 Over Vulkan - Completes 27th Milestone

    It's not nearly as far along as DXVK that is allowing D3D11-over-Vulkan and already running great numbers of games in a performant manner under Wine, but the VK9 project for implementing Direct3D 9 over Vulkan has now hit its twenty-seventh milestone.

Chrome OS 68 for Chromebooks Brings Material 2.0 Design, PIN Sign-In Support

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GNU
Linux
Gaming

Google today promoted the Chrome OS 68 Linux-based operating system for Chromebooks to the Stable channel as version 68.0.3440.87 (Platform version: 10718.71.2/3) for most devices, a release that brings numerous new features, improvements, and security updates.

Highlights of the Chrome OS 68 release include a brand-new Material 2.0 design for dialogs and secondary UI on Chrome OS, 802.11r fast BSS transition (FT) support for fast roaming, new Display Size settings for setting the size of a connected display, PIN sign-in support to allow users to use a PIN to sign into Chrome OS.

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Games: Gallium3D, SpaceBourne, Dead Matter, The Procession to Calvary, Kubifaktorium, Twilight Struggle

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Gaming
  • Marek Tackles EXT_gpu_shader4 Support In Gallium3D For Old Games/Apps

    While the EXT_gpu_shader4 extension was written for the OpenGL 2.0 days a decade ago when the GeForce 8 series was NVIDIA's flagship products, AMD's Marek Olšák is now adding support for this extension to the Gallium3D drivers.

    GL_EXT_gpu_shader4 is an extension NVIDIA developed back in the GL2 era for adding a number of features to GLSL back at a time when OpenGL wasn't advancing as rapidly. EXT_gpu_shader4 added new texture lookup functions, signed/unsigned integer support, new built-in functions, and more. But OpenGL 3.0 ended up incorporating the EXT_gpu_shader4 additions into the core specification.

  • SpaceBourne might see a Linux version, according to demand after release

    SpaceBourne [Official Site] will be an open space exploration game with RPG elements, as the description on Steam states. It should release for Windows later this month.

    It's based on the Unreal Engine 4, and as we know with Everspace and RUINER, Linux versions that are looking gorgeous and have great performance are doable, even though not straight forward to create.

  • Dead Matter, a sandbox survival horror plans to have a Linux release after Early Access

    I seriously cannot get enough of survival games, so hearing about Dead Matter [Official Site] is quite exciting as it sounds pretty good. While we already have 7 Days to Die which has a similar theme, the graphical style leaves a lot to be desired and it looks like Dead Matter is graphically much more impressive.

  • The Procession to Calvary is a point and click adventure made from Renaissance-era paintings

    This looks all kinds of nuts. A point and click adventure game planned to release for Linux that's made from Renaissance-era paintings and public domain recordings of classical music.

  • Build and manage a colony in Kubifaktorium, developed primarily on Linux and funding on Kickstarter

    Kubifaktorium [Official Site, Kickstarter] from developer Mirko Seithe (previously made BossConstructor) is a colony building and management sim that mixes in automation and transports systems like Factorio.

    At its heart, it's a city-builder with you farming crops, crafting tools and weapons but it also has you craft some more advanced machines to automate your colony like trains, farming machines, conveyor belts to move resources around, zeppelins and so on. For anyone who has played Factorio, elements of it certainly look a bit familiar while still being rather different with you taking care of your colonists needs.

  • An update on the Linux version of Twilight Struggle, four years after the Kickstarter

    Way back in July of 2014, GMT Games partnered with Playdek and ran a successful Kickstarter for Twilight Struggle, a digital version of the board game that shares the same name. It promised Linux support, which still hasn't been delivered.

    A user wrote in to ask us to find out what's going on, since the game released on Steam back in April of 2016 and there's still no sign of the Linux version.

5 open source role-playing games for Linux

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Linux
OSS
Gaming

Gaming has traditionally been one of Linux's weak points. That has changed somewhat in recent years thanks to Steam, GOG, and other efforts to bring commercial games to multiple operating systems, but those games are often not open source. Sure, the games can be played on an open source operating system, but that is not good enough for an open source purist.

So, can someone who only uses free and open source software find games that are polished enough to present a solid gaming experience without compromising their open source ideals? Absolutely. While open source games are unlikely ever to rival some of the AAA commercial games developed with massive budgets, there are plenty of open source games, in many genres, that are fun to play and can be installed from the repositories of most major Linux distributions. Even if a particular game is not packaged for a particular distribution, it is usually easy to download the game from the project's website in order to install and play it.

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More in Tux Machines

Mozilla: Privacy, R.I.P., and Consent Management at Mozfest 2018

  • Firefox collects data on you through hidden add-ons

    Mozilla, the organisation that produces the Firefox browser and makes a loud noise about its open source credentials, is quietly collecting telemetry data on its users by the use of hidden add-ons, even though publicly visible telemetry controls are not selected.

  • R.I.P., Charles W. Moore, a fine man who liked fine Macs
    A farewell and au revoir to a great gentleman in making the most of your old Mac, Charles W. Moore, who passed away at his home in rural Canada on September 16 after a long illness. Mr Moore was an early fan of TenFourFox, even back in the old bad Firefox 4 beta days, and he really made his famous Pismo PowerBook G3 systems work hard for it.
  • Consent management at Mozfest 2018
    Good news. It looks like we're having a consent management mini-conference as part of Mozfest next month. (I'm one of the organizers for the Global Consent Manager session, and plan to attend the others.)

Android Leftovers

LibreOffice: A history of document freedom

My reminiscing led me to reach out to the Document Foundation, which governs LibreOffice, to learn more about the history of this open source productivity software. The Document Foundation's team told me that "StarWriter, the ancestor of the LibreOffice suite, was developed as proprietary software by Marco Börries, a German student, to write his high school final thesis." He formed a company called Star Division to develop the software. In 1999, Sun Microsystems bought Star Division for $73.5 million, changed the software's name to OpenOffice.org, and released the code as open source. Anyone could download the office suite at no charge for personal use. The Document Foundation told me, "For almost 10 years, the software was developed under Sun stewardship, from version 1.0 to version 3.2. It started with a dual license—LGPL and the proprietary SISSL (Sun Industry Standard Software License)—but it evolved to pure LGPL from version 2.0." Read more

Learn the 37 most frequently used shortcuts in GIMP

GIMP is a fantastic artist's tool for editing digital images, especially with the bevy of impressive features in the recent release of version 2.10. Of course, like all creative applications, you can get working more quickly if you can make yourself familiar with the various keyboard shortcuts and hotkeys available. GIMP, of course, gives you the ability to customize these shortcuts to match what you're personally comfortable with. However, the default shortcuts that GIMP ships with are impressive and generally easy to get used to. This cheat sheet is not an exhaustive list of all of the defaults GIMP has available. Instead, it covers the most frequently used shortcuts so you can get to work as fast as possible. Plus, there should be a few in here that make you aware of a few features that maybe you weren't aware of. Read more